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Why is Wrye bash not working?? why?


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Posted

The program has stopped registering LOOT changes and locked the load order in an bad condition where Skyrim esm loads somewhere later(crazy ikr),this obviously made the game very unstable and crash frequently or fail to load basic assets.

 

 

can someone help me fix this problem? i already tried reinstalling :/

 

update: wtf? the load order looks fine  when i examine a save?! and not in the manager itself?! how is something like that possible?

Posted

I have that same issue once in awhile but just restarting it seems to make it recognize the changes. If that dont help close it run loot then start it beyond that I got nothing.

Posted

I have that same issue once in awhile but just restarting it seems to make it recognize the changes. If that dont help close it run loot then start it beyond that I got nothing.

ok but can i play a say.. long term stable adventure with this present? 

Posted

If what I told ya to try works then yea your ml will lock in however loot changed it wb won't mess it up

well it does not work. i tried it and loot changes won't apply.  >.< unofficial patches are being loaded after many regular esp's. this is so awful

Posted

Man, I haven't crashed in a long time. Sorry to hear your bad luck. But I use MO and that's actually part of why I don't have that problem anymore.

Posted

Man, I haven't crashed in a long time. Sorry to hear your bad luck. But I use MO and that's actually part of why I don't have that problem anymore.

well i wanted to use MO but it's capacity of running mods is way below 100(i think, correct me if i am wrong please). if it were just like wrye bash i would have switched ages ago.

 

and no i still have zero idea how mo and wb could be run together at the same time to work without any issues

Posted

You can literally install 1000s of mods into Mod Organizer. Yup. But in any one profile you can only run the normal 256 esp/esm files that the engine is limited to. But with multiple profiles you can have several, each using their own sets of mods.

 

Wrye Bash can be set to run as an executable inside of MO. So can nearly any other .exe files for that matter.

 

There's a great STEP entry to using MO and a very active MO support thread here on the Lab as well if you ever switch and have questions.

 

OH....and LOOT is an integral part of Mod Organizer as well. Just hit the "sort" tab and BAM! It also warns of install order (left pane) issues and will fix them for you in most case.

 

It's an extremely powerful and useful tool. I'll never play Bethesda games without it again.

Posted

You can literally install 1000s of mods into Mod Organizer. Yup. But in any one profile you can only run the normal 256 esp/esm files that the engine is limited to. But with multiple profiles you can have several, each using their own sets of mods.

 

Wrye Bash can be set to run as an executable inside of MO. So can nearly any other .exe files for that matter.

 

There's a great STEP entry to using MO and a very active MO support thread here on the Lab as well if you ever switch and have questions.

 

OH....and LOOT is an integral part of Mod Organizer as well. Just hit the "sort" tab and BAM! It also warns of install order (left pane) issues and will fix them for you in most case.

 

It's an extremely powerful and useful tool. I'll never play Bethesda games without it again.

how? i added maybe up to 50 and it says i reached the limit. how do you add to 256 of them at the same time?

I finally got to poke around i see nothing in wire that would lock your lo even when you quit it something else is def locking it.

but i only have wrye bash +LOOT on. nothing else that could interfere with the lo O_o

Posted

how? i added maybe up to 50 and it says i reached the limit. how do you add to 256 of them at the same time?

You must've had something broken at your end. I have no idea what, though. Damned near everyone using MO is using more than 50 mods in their game profiles. I have at least 170 running right now and about 350 installed overall. There is no limit from MO, only the game engine's limit.

 

And what was your fix? It might help others with the same problem.

Posted

 

how? i added maybe up to 50 and it says i reached the limit. how do you add to 256 of them at the same time?

You must've had something broken at your end. I have no idea what, though. Damned near everyone using MO is using more than 50 mods in their game profiles. I have at least 170 running right now and about 350 installed overall. There is no limit from MO, only the game engine's limit.

 

And what was your fix? It might help others with the same problem.

 

1) no this fix has nothing to do with MO, i refuse to use it ever again. AND NO there was nothing busted i installed/used it correctly with the Gopher guide.

 

2) the solution was that i wasn't aware of some possible options of wrye bash. so yeah my bad for not paying much attention to the interface

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