XanatosVonFiction Posted December 10, 2015 Posted December 10, 2015 Will this mod coincide with Frost-fall mechanics? It does for me!
myztikrice Posted January 4, 2016 Posted January 4, 2016 Does the file still correspond with CCO 1.7? Cloaks was integrated directly into the mod but the download here includes Cloaks.esp
CopperIngot Posted January 17, 2016 Posted January 17, 2016 Â This guy seems to be working on a WIC version. "Not available for public release" he says.
merryMalfunctioning Posted January 17, 2016 Posted January 17, 2016 There's a craftable hdt version of cloaks of skyrim on the Nexus. It's great, because it avoids all of the problems of bandits and guards having hdt cloaks that do... weird stuff. Hopefully when these cloaks are ready, they can be incorporated into that mod.
Ultim Posted January 18, 2016 Posted January 18, 2016 Will there be a version of with with Khajiit/Argonian tails showing?
tarl7 Posted January 22, 2016 Posted January 22, 2016 So I found this mod before (the original one) and used it, but I had an odd issue with it where I would equip one of the HDT cloaks, and for some reason it would equip two of the cloak models instead of the normal one. I opened up the .nifs to make sure the cloak models didn't have duplicate shapes, but they only have one trishape. I can't figure out why this happens but I stopped using the original mod because I couldn't fix it.  The normal non-HDT cloak mesh works just fine, it doesn't get duplicated. When I replace the normal cloak mesh file with the HDT one, it duplicates in game and acts absolutely crazy because they both collide with each other (2 physics meshes trying to occupy the same spot). Alternatively, if I just remove the hdt .xml (but use the hdt .nif version of the cloak), the cloak doesn't duplicate (but of course no physics). It appears to be an issue with the XML some how (at least it's my guess anyway, hdt mesh functions fine until I throw in the .xml, then the cloak duplicates itself when equipped), but I'm not sure how or why.  Examples (click pics for bigger version):   Has anyone else ran in to this issue, or any idea why this happens and how to correct it? Thanks. I want to put HDT cloaks back in, but this issue happens 100% of the time with every cloak.  With that said, thanks bola08 for going through and fixing the meshes that cause CTDs. Meshes that would CTD before no longer do, I just have this weird duplicate bug to sort out now.  I'm getting the exact same issue you are describing. What exactly do I have to do to fix this, you said you found a solution, didn't quite understand your first explanation.  Okay solved this myself, turns out my bashed patch was loading the old esp from the original cloaks mod and the bashed patch esp was dependant on it. So made another bashed patch without the old esp. Then only loaded this esp and no problems. Â
Rhsims1993 Posted February 1, 2016 Posted February 1, 2016 Hey I joined this site specifically to thank you for creating this file. I have also run into the original mod before and tried fixing it to no avail. I was so bummed to give up on it since it looked so cool and had some amazing quality. I'm really happy to see that someone else came upon this gem and took the time to fix it. Thanks again bola08!! Â Edit: I still get crashing with it in the same spots as where the original file would cause crashing (Dragonsreach and the Jorrvaskr Living Quarters). It doesn't crash as much as the original file does, but now tends to crash at random intervals when going through those specific areas and when randomly running around. Damn shame because this is such an awesome mod and the cloaks work very well :/Â
EricSKelly1972 Posted March 5, 2016 Posted March 5, 2016 the only problem i have is that while this mod is awesome, it can't be used with Skyrim Hair Physics project. on my system, with both mods activated, this happens: deactivate the physics cloaks and hair works with no problem. if someone could find a way to make them work together, that would be spectacular!!!
tarl7 Posted March 18, 2016 Posted March 18, 2016 Would it please be possible, to post an esp that eliminates the npc's from having cloaks.
merryMalfunctioning Posted March 18, 2016 Posted March 18, 2016 Would it please be possible, to post an esp that eliminates the npc's from having cloaks. Â Do you mean eliminates the NPCs from having HDT cloaks? Because Illustrious Cloaks does that. http://www.nexusmods.com/skyrim/mods/72581/?
Deskargator Posted April 11, 2016 Posted April 11, 2016 Not work for me. The capes are deformed for npcs, like imperial soldiers. Sorry for my bad english is not my language.
cegi985 Posted August 8, 2016 Posted August 8, 2016  So I found this mod before (the original one) and used it, but I had an odd issue with it where I would equip one of the HDT cloaks, and for some reason it would equip two of the cloak models instead of the normal one. I opened up the .nifs to make sure the cloak models didn't have duplicate shapes, but they only have one trishape. I can't figure out why this happens but I stopped using the original mod because I couldn't fix it.  The normal non-HDT cloak mesh works just fine, it doesn't get duplicated. When I replace the normal cloak mesh file with the HDT one, it duplicates in game and acts absolutely crazy because they both collide with each other (2 physics meshes trying to occupy the same spot). Alternatively, if I just remove the hdt .xml (but use the hdt .nif version of the cloak), the cloak doesn't duplicate (but of course no physics). It appears to be an issue with the XML some how (at least it's my guess anyway, hdt mesh functions fine until I throw in the .xml, then the cloak duplicates itself when equipped), but I'm not sure how or why.  Examples (click pics for bigger version):   Has anyone else ran in to this issue, or any idea why this happens and how to correct it? Thanks. I want to put HDT cloaks back in, but this issue happens 100% of the time with every cloak.  With that said, thanks bola08 for going through and fixing the meshes that cause CTDs. Meshes that would CTD before no longer do, I just have this weird duplicate bug to sort out now.  I'm getting the exact same issue you are describing. What exactly do I have to do to fix this, you said you found a solution, didn't quite understand your first explanation.  Okay solved this myself, turns out my bashed patch was loading the old esp from the original cloaks mod and the bashed patch esp was dependant on it. So made another bashed patch without the old esp. Then only loaded this esp and no problems.  I dont understand what did you do???  Â
tarl7 Posted August 10, 2016 Posted August 10, 2016 cegi985 first off are you running a bashed patch.esp? if you are here is a good video on how to change your bashed patch  Anyhow check in your list if you've got 2 esp's loading for the cloaks eliminate the esp you don't need while editing the bashed patch esp and click on build patch.
cegi985 Posted May 4, 2018 Posted May 4, 2018 On 9/11/2015 at 2:40 AM, DjaySaint said:  I found the issue and fixed it. The flags in the armor add-on were set for two slots, which was causing the mesh to equip to two slots. I forgot to disable the previous .esp I was using, which was the one that had the extra flags for armor add-ons. Yours is fine, those are all fixed.  Was a simple and easy solution once I finally decided to look at the biped slots in nifskope and tes5edit to make sure they matched. Not sure why I didn't check sooner. Anyway, thanks for the reply and fixing the HDT add-on so it no longer CTDs. Can you please explain what you did.I have problem with duplicate cloak.
SkyrimDetected Posted July 26, 2018 Posted July 26, 2018 Hello. Can someone help me with this? Â sometimes this cloak make npcs invisible but if u quick save then quick load npc appears
Tortex Posted August 5, 2018 Posted August 5, 2018 "HDT Invisibility Fix" is what you need to find. It was on Nexus.
John_Blick Posted November 6, 2018 Posted November 6, 2018 Why is this happening ? Im using the CCO Version,I even Reinstalled and it still occured,Its not a 4k Texture is it ? ,This the only texture i have doing this too
MattRed1996 Posted November 22, 2018 Posted November 22, 2018 does this mod work with Cloaks of the nords?
INeedTogepi Posted January 22, 2019 Posted January 22, 2019 The links for the Complete Crafting Overhaul Remade versions are down/broken.
anonymousarchiver Posted January 29, 2019 Posted January 29, 2019 The links for the normal version are down as well.
Lorphe Posted March 2, 2019 Posted March 2, 2019 Hello, anyone still have this mod? the links are dead... And i would like my NPC having HDT cloak.
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