werdunloaded1 Posted May 26, 2015 Posted May 26, 2015 Looking to put together an escaped slave playthrough and wondering if there are any mods that add bounty hunters/assassins to look for you? I'd like to live a life on the run from my previous master. Or is there any mod that creates this kind of environment where you can return to your previous captor/owner and defeat/kill them? Or are there any mods you recommend for this kind of run? Thanks for your help EDIT: Already went through the Sexlab Index for enslavement mods. I'm already planning on using some of them but couldn't find anything that would add actual mercenaries/bounty hunters/assassins to look for you to either kill you or bring you back to your master.
bahamut2119 Posted May 26, 2015 Posted May 26, 2015 Not that I know of but sounds like a great idea personally i find the alt start addons to be lacking something this and rarely start using anything but sd+/cd starts if her background is a slave.
Kissinger Posted May 26, 2015 Posted May 26, 2015 Relevant mods/interactions off the top of my head: - Deviously Enslaved has dialogue options that treat you as an escaped slave depending on devices worn. - Immerslave/Devious Bashnag have various slave starts. Some have unique dialogue, but no slave chasing/ followup with master dynamics. - stobor's mods in general are p. much essential to what you are asking (various 'masters', kidnappings, etc.). I think Sacrificial Spriggan has some hunters who try to harvest you but it's been ages. Devious Cidhna has several sustained quests with NPC masters, notably Madanach and Borkul. -Deviously Cursed Loot - just an excellent mod, somewhat overlaps with Deviously Enslaved's niche. Limited personal experience but still relevant: - XPO has bounty hunters for PCs who resist arrest (I think). - SD has thugs who will enslave you and march you back to a shopkeeper you robbed. I don't recall if or how SD3 masters react to escaped/returned slaves or escape attempts. - ME - no clue. I haven't done a playthrough of ME yet. It's on my to-do! This is definitely a wildly incomplete list. To be candid I think it still leaves your essential request somewhat unsatisfied. I take that to be some kind of mod where there's a sustained psychological dynamic between master and slave that allows for gratifying, extended confrontations that play out through third parties (assassins, hunters, etc.). Stobor's mods qualify above all others but the scenarios end too soon :C Basically these are short exploitation narratives accompanied with specific gameplay conceits. SD3 has kind of a formalized hierarchy of slave mentality you progress through, but I don't think individual masters have any kind of 'memory' of the PC.
Vuulgar Posted May 26, 2015 Posted May 26, 2015 The Alternate Start-Death Alternative combo mod with DA Captured is very fun, I made a nord female on one of the playthroughs, she began chained to a wall in a thalmoor fort nw of Solitude. I also had SD+ with this and at one point was enslaved by a caster in the fort. It was very challenging and fun and I spent the rest of that game killing every thalmor I came across. There are a few different choices and it really made me think of some great possible start ups...such as gladiatorial slave having to win so many fights or try and escape.
werdunloaded1 Posted May 27, 2015 Author Posted May 27, 2015 Relevant mods/interactions off the top of my head: - Deviously Enslaved has dialogue options that treat you as an escaped slave depending on devices worn. - Immerslave/Devious Bashnag have various slave starts. Some have unique dialogue, but no slave chasing/ followup with master dynamics. - stobor's mods in general are p. much essential to what you are asking (various 'masters', kidnappings, etc.). I think Sacrificial Spriggan has some hunters who try to harvest you but it's been ages. Devious Cidhna has several sustained quests with NPC masters, notably Madanach and Borkul. -Deviously Cursed Loot - just an excellent mod, somewhat overlaps with Deviously Enslaved's niche. Limited personal experience but still relevant: - XPO has bounty hunters for PCs who resist arrest (I think). - SD has thugs who will enslave you and march you back to a shopkeeper you robbed. I don't recall if or how SD3 masters react to escaped/returned slaves or escape attempts. - ME - no clue. I haven't done a playthrough of ME yet. It's on my to-do! This is definitely a wildly incomplete list. To be candid I think it still leaves your essential request somewhat unsatisfied. I take that to be some kind of mod where there's a sustained psychological dynamic between master and slave that allows for gratifying, extended confrontations that play out through third parties (assassins, hunters, etc.). Stobor's mods qualify above all others but the scenarios end too soon :C Basically these are short exploitation narratives accompanied with specific gameplay conceits. SD3 has kind of a formalized hierarchy of slave mentality you progress through, but I don't think individual masters have any kind of 'memory' of the PC. Thanks for the list! I'm already planning on using a couple of those. Too bad there's no additional bounty hunters/etc. I think I'll use Skytweak so set all of my bounties to 10,000 and run with it. Maybe not right off the bat so I'm not arrested immediately (maybe the master hasn't placed bounties on my head yet!). But then there's the fun of sneaking around and trying to dodge guards and bounty hunters. Might take some extra roleplaying. The Alternate Start-Death Alternative combo mod with DA Captured is very fun, I made a nord female on one of the playthroughs, she began chained to a wall in a thalmoor fort nw of Solitude. I also had SD+ with this and at one point was enslaved by a caster in the fort. It was very challenging and fun and I spent the rest of that game killing every thalmor I came across. There are a few different choices and it really made me think of some great possible start ups...such as gladiatorial slave having to win so many fights or try and escape. That's an idea. I've used SD+ in the past and liked it. At the time, IIRC, it slowed my game down enough to uninstall, though. Is there an Alternate Start - Captured which utilizes DD? (Not quite Immerslave or the newer DD alternate start mod since those start you in south Eastmarch).
sapho888 Posted May 27, 2015 Posted May 27, 2015 Immerslave allows you to choose a bounty right off the bat. If you set the bounty high enough, XPO sends bounty hunters after you but you get brought to the nearest jail and not to a master.
43deadwood Posted May 27, 2015 Posted May 27, 2015 There is Kill On Sight - http://www.nexusmods.com/skyrim/mods/8189/?- you will be attacked by all guards. There are also incresed bounty hunters and your crime bounty is maxed out. If captured guards try to kill you in prison.
Kissinger Posted June 4, 2015 Posted June 4, 2015 Sinister Seven: http://www.nexusmods.com/skyrim/mods/63240/? From the mod description: "Seven Assassins are dispatched to kill the player, taking place over 20 levels. This grants stalking minions and seven intense single duels as the assassins chase the player across the land. It is meant to give an open ended background storyline, along with the feeling of being hunted. " No SL integration I'm aware of, unless you count incidental collusion with another mod.
Suludi Posted June 4, 2015 Posted June 4, 2015 You can set your bounty to 10,000 or so in all the cities via console. Then you'll have bounty hunters hunting you down. For more frequent encounters, use Extra Encounters Reborn and/or Random Encounters and go to the volcanic tundra between Windhelm and Riften. For some reason, that place will be crowded with people looking for you. If you're a vampire, Dawnguard hunters and Vigilants of Stendarr can be added to the mix by using Better Vampires. My vampire couldn't even leave Sneak for ten seconds without being brutally attacked by four highly overpowered hunters appearing from nowhere. ^^ I think it shouldn't be much of a problem to adapt those mods to a fugitive slave.
werdunloaded1 Posted June 5, 2015 Author Posted June 5, 2015 Thanks for all of the suggestions so far!
lordgdavid Posted June 10, 2015 Posted June 10, 2015 I want a mod like you described but with assassins and thugs who will capture and rape the caracter and make her a milk/sex slave.
jaberwocky Posted June 14, 2015 Posted June 14, 2015 Not sure how you are with your progress, but.... The bounty: The bandit caves can contain up to two cages with a female slave inside. After every second or third slave you set free, a bounty hunter or assassin will be sent after you. They will all carry a note and on the note you see slowly an increase of the bounty. As the bounty gets higher, the hunters will become better, although once in a while chances are you will encounter a newbie. The goal of the hunt: The bounty giver does not wish you dead, but wants to make an example out of you by turning you into a sex slave. The hunters are instructed to place you in an inescapable chastity device with the cursed plugs locked inside you. The plugs will be set to vibrate most of the time. You will be given a note that explains that to get free, you have to report to a certain bandit hideout. At the hideout you have to options, surrender and submit, or sneak and fight and retrieve the keys to your freedom. When you are free, you have won, for now. When you submit, you will have failed and be a sex slave. The game will end as well. Given that the goal is not to kill you, but to trap you in some devious devices, they have other options apart from slaying you. They can use paralyze spells on you, or try to sneak while being invisible and with the aid pickpocketing, lock the devices on you. Three times: The first time a hunter is successful, you will only be locked in a chastity device with cursed plugs. Annoying, but you should be able to fight your way through the bandit hideout and retrieve the keys. The bandit leader of course will make sure you wont be able to retrieve the keys so easily a second time. This time when a bounty hunter is successful, you will not only be locked in a chastity device, but in restrictive boots, restrictive gloves and a custom slave harness as well, reducing the amount of clothes, armor and buffs you can wear. A gag will be added as well to prevent dragon shouts and the use of potions. All items will of course have their own special key. Retrieving those keys will be a lot harder. And being slain will have the same effect as submitting. The third time you will be locked in chastity with plugs, slave boots, a gag and a yoke that cannot be removed. When that happens, you have no choice but to walk towards the bandit hideout and submit, thus ending the game. A possible end scene: I imagine something like being in the dark while the vibrators are buzzing. Your blindfold will be removed and you can see the bandit leader. He will ask if you are enjoying yourself and if you are ready to submit as you must be pretty horny after the last couple of days. You eagerly pledge your submission and beg to be fucked to have an orgasm. You even beg to be taken like a whore. But in the end, the bandit leader will say no to you and you are left blindfolded again while the buzzing continues. The second time the blindfold is lifted and you have done the degrading begging, he will agree. A few sex scenes will occur and every time you will say thank you and tell that you are grateful to be fucked. When asked to put a couple of devious devices on, including the cursed plugs and chastity belt, you comply and say "yes master". The end text will say something like how you are traveling from city to city and be known as the most eager whore in every city and town across Skyrim and an advocate for sex slavery as you claim it is the best thing that ever happened to you. Thus ends the story of the dragonwhore. Of course a complete different end scenario is possible. Perhaps one that allows the dragonborn a chance to escape while being fucked regularly in the meantime.
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