nutluck Posted May 7, 2015 Posted May 7, 2015 Sometimes when I wait I get a CTD. Same thing with switching zones. Not all the time but often enough. Also the papyrus log to me seems to full for how long I play. I suck at reading the log so was wondering if anyone else could take a look and see if they can spot a possible issue.
Guest Posted May 7, 2015 Posted May 7, 2015 Hi. There are a bunch of tracking from Creature Framework and from SexLab Nude Creatures. They are NOT errors just logs. There are some serious errors on a widget: _DE_EPStatusQuest I don't know what this widget is. Some problems are form a mod with code "_SNDLC", also I have no idea of what this mod can be. Another mod may cause problems while doing its checking in a bad way. Its code is "CH". It is checking for other mods in a bad way, filling your papyrus with warnings. Sometimes such behavior produces a CDT.
nutluck Posted May 7, 2015 Author Posted May 7, 2015 Ok thanks that helps me track down issues. The first two letter/number is for the mod correct? Such as 6E05D368 would mean the mod is 6E in the plugin load order correct? If so then the widget error is for Frostfall which is disappointing. It looks like _SNDLC is 71021E36 which if the first two numbers is the mod that is ineeds. Which again sucks. on CH are you talking about these lines? [CH (1E020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 157[05/07/2015 - 01:30:03PM] Error: File "Wyrmstooth.esp" does not exist or is not currently loaded.stack:<unknown If so that is Convenient Horses and it says to ignore any errors about missing files.
Guest Posted May 7, 2015 Posted May 7, 2015 You are completely right on your first two statements. About the last one, this is my personal point of view: If you do errors because you do things in not the right way, and then tell people "just ignore my bad code", then you just do bad modding. And CDTs will happen. This mod tries to get an object from a specific mod WITHOUT checking if the mod exists. This has an extreme stress on papyrus, and this produces memory fragmentation, a bunch of lines written all together in the papyrus log (that can lead to a CDT). So this mod (to be clear, its papyrus implementation) just sucks. Sorry if I am rude on this subject.
nutluck Posted May 7, 2015 Author Posted May 7, 2015 No worries and I understand. Was only pointing out what was said. I might want to switch to Immersive horses anyways. So it looks like since I have used these mods in the past that I have just pushed my system to far and with the newer LL mods I am using with those it is not proving to be to much. I can play with out frostfall and ineeds but I really like both of them.
Guest Posted May 7, 2015 Posted May 7, 2015 The logs from Frostfall and ineeds are not critical. I thinks they are NOT the source of the CDTs.
nutluck Posted May 7, 2015 Author Posted May 7, 2015 So you think it is CH causing it? I am wondering if it is just I have to many script heavy mods and pushed my system to far. As the game use to be pretty stable. But I started it up with a bunch of new mods this time. ZaZ, new defeat, sisters of Dibella, skooma whore, some new combat mods, loot degrade etc. I wasn't having issues until this last load up, when I was testing your mod it was a streamlined list of mods and was having no issues. Same as when i was testing some of the others. But now I loaded up all the mods I want and I am getting CTD's. They are fairly random but mostly at loads/auto save points. Like zoning, dieing, waiting(which saves) etc.
Guest Posted May 7, 2015 Posted May 7, 2015 Probably you reached the limit the papyrus virtual machine can handle. Some mods add a huge amount of running scripts, and this consumes resources. Zaz is fine for sure. It is really light weight on scripts. For the other ones I don't know.
nutluck Posted May 7, 2015 Author Posted May 7, 2015 Yeah just sucks as this is after months of reading, testing and tracking mods, my must have list for a great game. Plus a couple of others that are being worked on some like yours. But looks like I might have pushed my system to far and now I need to drop some mods. I already dropped Wet and Cold as I knew I was loading up on lot of script mods but looks like I will need to drop more. Ah well, maybe I will swap camping for frostfall and just RP the cold weather effects. Thanks for your help CPU, even if it wasn't the conclusion I was hoping for.
Guest Posted May 7, 2015 Posted May 7, 2015 Before giving up, try to do a "save cleaner" of one or two of your last save game. Then try to load them, and then do a save. Some of the "Save cleaner" have otpions to go deep inside and remove all the scripts that are no more useful/valid/etc. I know that @germanicus is a pretty good expert on this subject.
nutluck Posted May 7, 2015 Author Posted May 7, 2015 Well this is a brand new game, I mean there is like 3 hours of play on it. Do you think the save cleaner would still help with that?
Guest Posted May 7, 2015 Posted May 7, 2015 Trying it is quick, if it works then you will understand that the problem is due to a mod that is collapsing the Papyrus VM.
nutluck Posted May 7, 2015 Author Posted May 7, 2015 Ok guess it won't hurt to try it then. I will poke germ if I need to about it, thanks.
nutluck Posted May 8, 2015 Author Posted May 8, 2015 Ok I cleaned the save and had the same issue. I even opened the save up again and it had a bunch of orphaned scripts again, this was after cleaning it. Logging in, making a new save and then logging out and there was orphaned scripts again. I did dump CH for now but that didn't seem to help any. Still getting CTD. This is another log to see if maybe there is a pattern.
sillplain Posted May 8, 2015 Posted May 8, 2015 http://www.nexusmods.com/skyrim/mods/42815/? Maybe can help u with seeing papyrus logs.. i don't know much about it myself, but just stumbled upon this tool.. maybe it can help u with ur papyrus log..
Guest Posted May 8, 2015 Posted May 8, 2015 From your papyrus I can see that the mod SNDLC (number 71) is still doing its dirty job in the initialization. There is a widget that is added to the game that has a couple of problem in loading the images used. Creature Framework and SexLab Nude Creatures are adding tons of lines (but they are not really errors, just junk messages.) I can see that CH is still doing its job and failing. Do a quick test. Disable Creature Framework (probaly you need to disable a couple other mods that are depending on it) If you are using More Nasty Critters then you can disable it all at once. Clean the save game and try again. About 80% of your trace log is from Creature Framework putting a line of log of EVERY NPC no matter what. In many cases when I do the testing of my mods I disable it just to reduce the amount of random CDT I am getting. (And usually my test profile has only: * SexLab * SOS * Alternate Start * A body (UNP or CBBE, I test both) * HDT * Fuz-Do Roh * The mod I am developing. With this config usually the CDTs are zero. When I add MoreNstyCritters (or a part of its component like Crrature Framework and SexLab Nude Creatures) the amount of CDTs I get on loading is about 20%.
nutluck Posted May 8, 2015 Author Posted May 8, 2015 http://www.nexusmods.com/skyrim/mods/42815/? Maybe can help u with seeing papyrus logs.. i don't know much about it myself, but just stumbled upon this tool.. maybe it can help u with ur papyrus log.. Thanks I will take a look at that, looks like it would be easier than how I have been doing it. CPU ok thanks what I am going to do is remove the 3 mods that seem to be spamming stuff, make a clean save in game. Then clean it again, then go back in and see if I am still getting CTD's. Hopefully I won't and then I can add them back one at a time till it looks like I find the issue. Also on 71 a big part of that is from dogs new SIC pack to give those creatures all equipment so I am wondering if something went wrong there. Some others are reporting issues with installing his mod has caused some issues with MNC. Thanks for you taking your time to help. Will go try this and will post results.
nutluck Posted May 8, 2015 Author Posted May 8, 2015 Ok I removed Convenient horses, iNeeds, Frostfall, More Nasty Creatures, and Bad Dogs Immersive Creatures and it looks like one of those is the issue. The game was more responsive, and while I did get a crash it was in dibella's in markath which seems to happen some with skyrimll's sisters mod. But here is the papyrus as well. I ran the save cleaner, then went in and saved, then left and ran the save cleaner again and this time had no orphaned scripts etc. So it seems like one of the above mods is the problem I am having. I mean I know I will always get a CTD now and again, that is the price of modding.
germanicus Posted May 8, 2015 Posted May 8, 2015 Glad for you nutluck. it must be great relief for you now that you found and eliminated issue(s).
Effie Posted May 8, 2015 Posted May 8, 2015 I used to have the same problem, removing frostfall, convenient horses also helped me back then. I guess my low end laptop just couldn't handle such stuff in the long run
nutluck Posted May 8, 2015 Author Posted May 8, 2015 Thanks Germ and a big part of it was the advice you gave me in PM's about the save tool to track down which ones kept spawning new orphaned scripts. Effie maybe but what I am finding is one of the mods I listed I removed is creating orphaned scripts on it's own. Which is bad. I just don't know which one yet. One or more of them after I clean a save and log back in was creating over 200 orphaned scripts with in a few minutes. Though I think I might be switching to Immersive Horses from Convenient Horses as it is suppose to be a lot more script lite.
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