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Compiling stuff that uses SKSE functions


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Not sure if this the right place to ask, but I'm pretty desperate so here goes.

 

I have tried to compile SL and run into problems with the papyrus compiler complaining about functions that are SKSE.

 

I have dropped the SKSE source files into my Scripts/source folder, so to my knowledge it should compile.  Is there anything I need to do to compile scripts that take advantage of SKSE stuff?

 

For example:

C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\scripts\source\sslBase
Voice.psc(20,30): GetCameraState is not a function or does not exist
C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\scripts\source\sslBase
Voice.psc(20,30): cannot call the member function GetCameraState alone or on a t
ype, must call it on a variable
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I have already done that.

 

And what are all these "TIF_xxx.psc" files in my source directory for?

They appear to be fragments, but there are an awful lot of them.

 

UPDATE: It appears to be a miracle, there were duplicate scripts already in the source folder that I didn't over-write the first time.

It works now, thank you.

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