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[DOA5LR] Standardize Mods to upload


follardo

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Posted

Hi,

What do you think if we agree on standardize the mod structure to upload?

I was thinking on folder with fighter name, costume number, mod description and maker like:

 

Momiji - C01 - Costume Mod Description by Name

Momiji - C10 - Mummy Topless by Vergil

Momiji - C22 - Red Bikini Transparent by Follardo

 

 

 

Container file name (rar, zip, 7z) would be the same like:

 

Momiji - C01 - Costume Mod Description by Name.zip

Momiji - C10 - Mummy Topless by Vergil.rar

Momiji - C22 - Red Bikini Transparent by Follardo.7z

 

 

Include at least one screenshot inside folder.

 

 

post-26120-0-69978600-1428500832_thumb.jpg

Posted

The reason I put mine in folders named after the character is because I know uMod takes time to search through different file paths.

Maybe slightly but with a lot of mods, I see the difference.

Posted

The reason I put mine in folders named after the character is because I know uMod takes time to search through different file paths.

Maybe slightly but with a lot of mods, I see the difference.

 

I have just been putting all the "loose" .dds files in an DOA5LR FOLDER sorted with FIGHTER NAME,then another folder inside each Fighter folder with the Modded Textures.

 

I then just search DOA5LR FOLDER for .dds,results in over 100 .dds files found,highlight all then DRAG&DROP into UMOD = profit

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