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MO and Immersive Animations/Dual Sheath Redux/XPMSE


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Hey folks,  so I tried getting the following mods to work together last night:

Immersive Animations (and the daggers on back option)

Dual Sheath Redux

XPMSE

Leanwolf's Better-Shaped Weapons(sort of)

 

I know, I know, there's information on how to make this mixture of mods work, and a video tutorial available on the DSR page on the nexus.  The problem is that even following these tutorials I seem to be unable to get these mods to work together.

 

What I currently have is the XPMSE skeleton set up to have all weapons be placed on the back.  DSR is also configured the same.  Immersive animations is set up to retrieve and return the weapons in this way as well.

 

That said, my weapon sheaths are still ay my character's hips.  I tried disabling Leanworlf's mod, and ended up still with the same result.  All of the unsheath animations for swords are treated as defaults at the moment (only the right one arm unsheathing a left-mounted sword), but the animations for sheathing the weapons once drawn are correct in the way of my desired configuration.

 

My mod order in MO is a follows:

 

Immersive Animations

Immersive Animations Dagger Draw

XPMSE

Dual Sheath Redux

 

When trying to put XPMSE after DSR, I CTD'ed on startup.  Obviously that's not right (I think).  The skeleton itself overrides no animations, so the animation order doesn't matter.

 

I've run the patch jar file as well and also attempted to convert the overwrite folder into a mod as one of the tutorials suggested.  Unfortunately this wiped out my bodyslide presets and other data I was using, and I deleted it all when I realized it was still broken (I know, stupid me).  I understand some of those videos were on the older side and bundled and out-dated skeletons were mentioned.  Yes, I ran FNIS.

 

I'm asking for help because now I'm looking to see what other people may have run into/have for their existing setups as I feel like I've hit a wall.  I'd really like to play with these mods, but just can't seem to figure out how to make them work together after a lot of trial and error.

 

Thanks for any help I might be able to get.  The LL community's been great so far with my nooby requests :P

 

 

 

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There is no tutorial I know off that shows that installation process... most show XPMS + DSR + IA, and that is something different, in how you get your weapons on the back.

 

Taken from skully's FAQ:

WHEN INSTALLING XPMSE YOU

 

MUST STILL SELECT THE 

 

WEAPON PLACEMENTS IN 

 

GAME USING RACEMENU!

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There is no tutorial I know off that shows that installation process... most show XPMS + DSR + IA, and that is something different, in how you get your weapons on the back.

 

Taken from skully's FAQ:

WHEN INSTALLING XPMSE YOU

 

MUST STILL SELECT THE 

 

WEAPON PLACEMENTS IN 

 

GAME USING RACEMENU!

 

Just went to do this now and it seems I'm totally missing the weapon style sliders.  Installed the newest RM and your newest skeleton (2.50) and checked the compatibility patches for RM and ECE.  I've got a whole pile of weapon sliders for adjusting positions, but no weapon style slider.  I created a new save, nothing.  Uninstalled the mods, created a new save, installed again, nothing.  Disabled RaceMenuPlugin.esp to see if RaceMenuPluginXPMSE.esp was being overwritten, still no position slider.

 

Anyone else having this problem?  Does anyone know a fix or why this might occur?

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