darthmexican5 Posted March 25, 2015 Posted March 25, 2015 ill keep it short. trying to update fnis so my mods will work properly but i keep getting this. i tried running the generator from a different location but it's pointless as it keeps on doing this warning (bottom)... >>: << FNIS Behavior V5.2 3/25/2015 4:21:57 PM Skyrim: ??.?? - Generator: C:\Program Files\Steam\SteamApps\common\Skyrim\Data\tools\GenerateFNISforUsers.exe ... 1 . _____ >>Warning: Generator not run from a legal (Steam) Skyrim installation directory. If you use SKSE, this can be fixed by starting Skyrim once through Steam.<< FNIS Behavior V5.2 3/25/2015 4:25:21 PM Skyrim: 1.9.32.0 - Generator: C:\Program Files\Steam\SteamApps\common\Skyrim\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe Skeleton female: Default (99 bones) male: Default (99 bones) Reading FNIS V5.2 ... Reading FNISBase V5.2 ... Reading FNISCreatureVersion V5.1 ... Reading FNISSpells V5.0.1 ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 alternate animations) ... All Anim Lists scanned. Generating Behavior Files.... Generating animationsetdatasinglefile.txt ... Creature Pack not installed 0_master usage: 2.8 % ( 9 paired, 0 kill animations) 224 animations for 4 mods successfully included (character) 1 Warning(s). ___ sorry i couldn't find how to use spoilers... can someone tell me what im doing wrong? i even tried setting it to wumbo but it still didnt work.
Rynnes Master Posted March 25, 2015 Posted March 25, 2015 I'm no expert on FNIS but months ago I was getting the same "illegal starting directory" error and read in the FNIS readme that the error was harmless and to ignore it. In a later update to FNIS the error no longer occurs. It looks to me in reviewing your FNIS file that the Generator completed satisfactorily and generated the harmless error. If I received this error log after running FNIS I'd ignore it. The better question is, when you start the game do your character and NPCs behave correctly? I.e., not have the infamous "T" pose upon startup? If they are behaving correctly I believe that all is well. Hope this helps. If I'm wrong, would someome with more FNIS expertise kindly correct me (and the OP).
darthmexican5 Posted March 25, 2015 Author Posted March 25, 2015 I'm no expert on FNIS but months ago I was getting the same "illegal starting directory" error and read in the FNIS readme that the error was harmless and to ignore it. In a later update to FNIS the error no longer occurs. It looks to me in reviewing your FNIS file that the Generator completed satisfactorily and generated the harmless error. If I received this error log after running FNIS I'd ignore it. The better question is, when you start the game do your character and NPCs behave correctly? I.e., not have the infamous "T" pose upon startup? If they are behaving correctly I believe that all is well. Hope this helps. If I'm wrong, would someome with more FNIS expertise kindly correct me (and the OP). that was quick, thanks! and erm, im trying to use the sexlab submit/defeat mods.. i dont get the FNIS error message in game any more, but i cant get those mods to play their animations..they just stand there an makes sounds..maybe my generator really is fine, but either way something is messed up.. guess ill try ultra wumbo on a few different things.. embrace the dots....
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