Sacremas Posted April 1, 2015 Author Posted April 1, 2015 Well it's not caused by your graphic setting, so that was a weird paragraph. I think it's Sexlab Romance. Sex Slaves and Submit also adds similar lines to NPCs, but not that one.
Skippe Posted April 1, 2015 Posted April 1, 2015 sexlab romance ? thanks sacremas hmm tempted to download it wasnt amorous adventures developed from romance sources and idea ? i think i read something along those lines from mod description so umm ...if i download and try romance will it overlap something ? .
Sacremas Posted April 1, 2015 Author Posted April 1, 2015 It will overlap Sexlab Submit which does the exact same thing but also allows you to be raped or rape.
rioku Posted April 2, 2015 Posted April 2, 2015 you asked for my mod list the other day to fix my sex lab. fare warning this list is rather large and i did switch from CBBE Tmmb to Sevenbase to get rid of a ton of conflicting mods and im not to amazing at modding (beyond a few turorials and using NMM) if you do see a mod out of place or have sujestive mods to increase performance please do tell me. [skeleton] Xp32 maximum skeleton etended Apachiiskyhair _v_1_6_full Enchanced character edit eyes of aber v1.3 female facial animation 1_5 fnis sexy move 1.2.1 fnis zoo 5_0_1 fnis behavior v5_2 always fnis creater pack 5_1 HDT breat and butt physics-tbbp bbp support hdt high heels system hdt physics extensions ponytail hairstlyes v3_0 race menu v3-0-0 realistic ragdoll and force rts hairpack sevenbase sexy idle animation sg female textures the tbbp animation of dragonfly with butt bounce vanilla hair variety plus bathing in skyrim the ravens breezehome -0.9.5 amazing follower tweaks 1_66 better shape creature bijin wives cbbe (yes im going to change to unp for the 7base support but did not solve the crash problem) donyaakin fllowers dwemer spectres rosa round bottom rustic children skyrevolution skyrim beautiful followers v2_1 defeat v5b3.3 fixed selab_update_v150 sexlab amorousAdventures v1_32_1 sexlab framework. v159c sos light 1.04 action combat 1.46 alternate start auto unequip ammo bettersorting breast size scaling for npcs v1.08 d13 faster get up stand up extended ui face to face conversation 3_2 floating health bars v 1.2.0 moreHUD v2_1_3 pocket chest pure waters legendary 5.0 run for your lives skse scripts (data folder information as to make it easier to remove for skse) skyrim- enhanced camera skyrim- community- upcapper v1_15_2_0 skrim immersive creatures ske UI spell chaining v2 spell charging t3nd0s all 4 unofficial skyrim patch skyrim hearthfire dragonborn dawnguard
WaxenFigure Posted April 2, 2015 Posted April 2, 2015 In your second post you mention this "open Steam, go to your Library, find Skyrim, right click it and go to Properties, go to Local Files, and click Validate Local File Integrity" and how it messes up the files you cleaned using TESVEdit but failed to mention that it also wipes out the modifications that SKSE makes to the Scripts and the Scripts\Source folder so anyone using that validates files function must also reinstall SKSE.
iggypop1 Posted April 2, 2015 Posted April 2, 2015 Hi Sacremas you are writing some where about "nVidia dash board " that would auto-detect driver upgrades, when i google that i get something nvidia to do with cars. I have these crashes out of the blue and was wondering if my drivers are up to date I have a Geforce GTX Ti card the driver i use are from 2013 Can i just upgrade and if its not working then go back to to the old driver? The driver window tells me i can but as you know i know nothing By the way ive got this problem as wellhttp://www.loverslab.com/topic/45269-stopped-logging/
Sacremas Posted April 2, 2015 Author Posted April 2, 2015 In your second post you mention this "open Steam, go to your Library, find Skyrim, right click it and go to Properties, go to Local Files, and click Validate Local File Integrity" and how it messes up the files you cleaned using TESVEdit but failed to mention that it also wipes out the modifications that SKSE makes to the Scripts and the Scripts\Source folder so anyone using that validates files function must also reinstall SKSE. That's a very good point, I'll make sure to include that! Thanks! EDIT: Made a note about that, let me know if you find anything else that should be changed! Also by the way thanks for the Submit update/Link, I've used that mod forever, I didn't know it could cause such issues!
Sacremas Posted April 2, 2015 Author Posted April 2, 2015 Hi Sacremas you are writing some where about "nVidia dash board " that would auto-detect driver upgrades, when i google that i get something nvidia to do with cars. I have these crashes out of the blue and was wondering if my drivers are up to date I have a Geforce GTX Ti card the driver i use are from 2013 Can i just upgrade and if its not working then go back to to the old driver? The driver window tells me i can but as you know i know nothing By the way ive got this problem as wellhttp://www.loverslab.com/topic/45269-stopped-logging/ http://www.geforce.com/geforce-experience you asked for my mod list the other day to fix my sex lab. fare warning this list is rather large and i did switch from CBBE Tmmb to Sevenbase to get rid of a ton of conflicting mods and im not to amazing at modding (beyond a few turorials and using NMM) if you do see a mod out of place or have sujestive mods to increase performance please do tell me. Sorry, I don't remember where or why I asked for that list, but I don't see anything wrong with it, no problem mods or mods that aren't supposed to be there. Just go through the first page of this thread and follow as much of the advice as you can and see if that helps with your game.
Sacremas Posted April 2, 2015 Author Posted April 2, 2015 Be aware that latest verison of Mod Organizer is kind of a buggy mess with a lot of weird things going on and instabilities, I would suggest that unless you're ready to handle some iregularities like Manage Saves not working then you stick to version 1.2.18 instead of upgrading to 1.3.3.
Mimirue17 Posted April 2, 2015 Posted April 2, 2015 on the main load screen i get a red error message on top that says deffered rendering turned off in enblocal.ini and some features will not work. I know I made a bunch of changes to that file for enb settings and wondered if someone could look at it and see if I screwed it up. Or just ignore the message it flashes. Using version .266 enblocal text version.txt sorry had to convert it to a text file, guess you cant upload .ini files
Sacremas Posted April 2, 2015 Author Posted April 2, 2015 Sorry, beyond my expertise, maybe someone else can help you. But generally I do not mess with the ini files beyond what programmers that make ENB presets tell me to.
nyctophilia Posted April 3, 2015 Posted April 3, 2015 on the main load screen i get a red error message on top that says deffered rendering turned off in enblocal.ini and some features will not work. I know I made a bunch of changes to that file for enb settings and wondered if someone could look at it and see if I screwed it up. Or just ignore the message it flashes. Using version .266 enblocal text version.txt sorry had to convert it to a text file, guess you cant upload .ini files Take a look at this Guide:ENB
iggypop1 Posted April 3, 2015 Posted April 3, 2015 Quick question How to reinstall the USKP's and in witch order and can it get me problems It seems that my USKP's are damaged overwritten somehow can it be a solution to reinstall?
Sacremas Posted April 3, 2015 Author Posted April 3, 2015 No because you often want it to be overwritten by mods that integrate USKP changes, for the ones that don't you kinda have to make USKP alterations on your own. If you install it and do not install the other unofficial patches as well, then bad things will happen, the most obvious one being that you won't be able to absorb dragon souls any longer (Unoffical Dragonborn patch fixes that) but also other things. Switch to Mod Organzier and you never have to reinstall a mod except when a new version of the mod come, you just move the mod in pirority in the left window and activate/deactivate it and it works as if freshly installed without overwriting something it shouldn't.
trpd Posted April 3, 2015 Posted April 3, 2015 I agree that the new MO got some issues. Like when i try to filter "skse" it just crashes after entering 2-3 letters lol. But sadly i started with 1.3 version @ENB - those are kinda their own department. I'm experiencing something interesting now - I'm testing things and for sake of faster load i removed the ENB files and got save inside dragonsreach. Now if i try to go outside it will CTD everytime untill i put ENB files back in ( RV). Like woot?
Sacremas Posted April 3, 2015 Author Posted April 3, 2015 Today I downgraded from 1.3.3 to 1.2.18 instead. It was like seeing my best friend again after he left his malformed stupid elder brother in charge who kept leaving his crap all over the house and messing with my stuff and generally not doing what I told it to. As such I recommend (and have change first post's recommendation) that everyone - even if you started out with 1.3+ - to downgrade to 1.2.18 if you've upgraded, just install it over your old directory, it's painless and I can't see any bad effects except MO complaining that it's found some files it doesn't recognize and don't know what to do with, these are harmless as far as I can tell. When the version number on the Nexus page of Mod Organizer updates from 1.2.18 to 1.3X or whatever it ends up on (maybe it skips to 4) you can probably safely update, until then regard the 1.3 versions as buggy and unstable and likely to cause a lot of problems.
iggypop1 Posted April 3, 2015 Posted April 3, 2015 No because you often want it to be overwritten by mods that integrate USKP changes, for the ones that don't you kinda have to make USKP alterations on your own. If you install it and do not install the other unofficial patches as well, then bad things will happen, the most obvious one being that you won't be able to absorb dragon souls any longer (Unoffical Dragonborn patch fixes that) but also other things. Switch to Mod Organzier and you never have to reinstall a mod except when a new version of the mod come, you just move the mod in pirority in the left window and activate/deactivate it and it works as if freshly installed without overwriting something it shouldn't. My plan was to reinstall all the patches......
Sacremas Posted April 3, 2015 Author Posted April 3, 2015 And there we go, the magic round number. I don't know if it's an accomplishment or a mark of shame for having no life, but I have hereby reached 1000 mods in Mod Organizer that are active in one capacity or the other in one of my profiles. I just deleted something like 20 mods I wasn't using any more. Seriously I don't know if I should get something to drink to celebrate or because I'm depressed.
iggypop1 Posted April 4, 2015 Posted April 4, 2015 About Migrating from NMM to MO . I am in that proces but have USKP problems http://www.loverslab.com/topic/29971-sexlab-amorous-adventures-v1321-20150221/page-97?do=findComment&comment=1134022 When migrating dont i need to reinstall the patches anyway The way im playing right now is having two managers and launching the game from MO. All new mods/upgrades i install in that time i dobbel install so a have maybe a third mirrored in MO from NMM sounds crazy but i can play And sacremas you are right if had my mods in MO my problem would not be a problem the fact is that my game have been crippled from start without me noticing it before MO Only with closer look on AI packages ( it never bothered me if Lydia slept or not , before now). Missing textures...an a lot of other not game breaking small things The mods you mention in the thread above yes i have some sexy armor replacer yes i have Enhanced Lights but thats it So what will your advice be (with the USKP problems i have) for me to make the full migration to MO and in the same time repair my game?
Sacremas Posted April 4, 2015 Author Posted April 4, 2015 Go back to the front page and watch the Gopher videos I linked, all of them preferably, they should answer all questions you have, and will I think provide a better and faster way to migrate all your mods in an hour or two over to Mod Organizer, I put those videos up for a reason. I can't help you beyond that because when I did it I did it the hard way and just deleted my Skyrim directory, redownloaded it from Steam and started all over again and manually added all the mods to Mod Organizer (all 1000 of them, I have bugs with the Nexus download so I can't download with manager at all, so every single mod I've donwloaded manually and added in), and as such I haven't seen those videos, but the other ones taught me all I know about MO. I can't really tell you if reinstalling USKP will fix your issues and make Skjor go away and Lydia use your bed. Probably not, my guess is your save is dead and you should start over from level 1. I can however tell you that what you said about doubly installign mods to two managers is pure and utter madness/supidity, and doing more harm than it helps, that I can absolutely promise you.
Mimirue17 Posted April 4, 2015 Posted April 4, 2015 as someone who recently did the conversion, shortly after this blog went up, I can say it is well worth the pain of starting over. I also went the harder way and made a list of the mods I wanted and redownloaded all of them. Since this guide will help you install all of them correctly, and MO will tell you whats being overwritten, you can make a stable and fun to use set up. I change out mods all the time, and MO just says 'cool, go play'. I have even changed out body replacers, sometimes 4 or 5 times in a session and no issues at all.
Skippe Posted April 4, 2015 Posted April 4, 2015 1000 mods is quite a number i run hmm 70 mods immersive armors ,weapons,wenches, unofficial patches and balanced magic,apocalypse spell package. overhaul for vampire and werewolf and dragon of course run for your life and when vampires attack.aft and better horses sky ui and skyrim mod configuration menu well both are aömost required . these are mods that i have all the time rest are what i have tested firs and then picked what i have liked and added to mod manager.
trpd Posted April 4, 2015 Posted April 4, 2015 gz on the 1000 breakpoint :] to get that many working sure is something For reinstall from NMM , i would suggest clean over migration unless you want to run old saves. What i did is rename skyrim folder (main game files), skyrim folders in documents (inis & saves) and skyrim folder in localfiles (load order). Then restored my clean install backup and run skyrim normally once to make clean save and let the game recreate inis.
iggypop1 Posted April 4, 2015 Posted April 4, 2015 gz on the 1000 breakpoint :] to get that many working sure is something For reinstall from NMM , i would suggest clean over migration unless you want to run old saves. What i did is rename skyrim folder (main game files), skyrim folders in documents (inis & saves) and skyrim folder in localfiles (load order). Then restored my clean install backup and run skyrim normally once to make clean save and let the game recreate inis. Hi thanks for reply What do you mean "clean over migration" And what do you mean by renaming the skyrim folders If you run Skyrim "normaly" do you mean from steam or what is normally? And whats worse i have no clean backup Thank you
trpd Posted April 4, 2015 Posted April 4, 2015 gz on the 1000 breakpoint :] to get that many working sure is something For reinstall from NMM , i would suggest clean over migration unless you want to run old saves. What i did is rename skyrim folder (main game files), skyrim folders in documents (inis & saves) and skyrim folder in localfiles (load order). Then restored my clean install backup and run skyrim normally once to make clean save and let the game recreate inis. Hi thanks for reply What do you mean "clean over migration" And what do you mean by renaming the skyrim folders If you run Skyrim "normaly" do you mean from steam or what is normally? And whats worse i have no clean backup Thank you Well if you got no beckup you can just rename it and then tell steam to redownload it. Or if you got sucky connection just make copy and then have steam repair it. It should delete any extra files and redownload those that were altered. (Talking about the main skyrim installation files in <steamapps/>) Clean - i've seen enough suggestion to not try use the auto migration. You need to clean up your skyrim installation and then install mods manually via MO. Run normally - since i renamed folders where skyrim saved its settings they need to be recreated by launcher. Just start game from steam , leauncher will popup autodetect settings (make any alterations you want) then start game. I also play till i have control over character to have "clean" save. Why rename folders? ( 3 of them - in documents/mygames/skyrim ; users/<user>/appdata/local/skyrim ; .../steamapps/common/skyrim) This way i can run my old installation at any time - i just need do the renaming back before doing so. I've done this so i know what mods i had installed and can compare new installation to old one at any time. This is obviously not required.
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