fishburger67 Posted January 15, 2015 Posted January 15, 2015 I have a script on a single quest alias. This script was created a long time ago and and originally had 4 properties. I added two more faction properties to it when I used the same script on another quest. These are optional aliases that are filled as needed and then cleaned. I was recently testing the quest where the two faction properties were added and found that they were not being filled at runtime. So, I used MCM OnVersionUpdate() to restart the quest (stop() start() reset() ) with the aliases put an NPC into the alias, but these Properties are still null (none). They are filled in CK. Anyone have any idea how to get the runtime engine to fill these faction properties? Thanks in advance.
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