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Face texture problems...


pozertron

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Posted

I still play with the CM Partners.esp set of MODs, I never had to install or use CMPartnersDecrashification.esp.

 

My guess would be the other CMs you have/had installed; CM Partner Destara.esp, CM Partner Sandra.esp, CM Partner Isabell.esp, CM Partner Franziska.esp. Not hard to troubleshoot and locate the problem MOD by just disabling one at a time and doing some play testing.

Posted

Is there a way for these 3 mods to coexist?

 

1. http://www.nexusmods.com/oblivion/mods/34442/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Foblivion%2Fajax%2Fmodfiles%2F%3Fid%3D34442&pUp=1

 

2. http://www.nexusmods.com/oblivion/mods/39823/?

 

3. http://www.loverslab.com/topic/15185-xeo-sp/

 

I need the body textures from the 1st mod, face textures from the 2nd mod and face types? for NPCs from the 3rd mod so that in the end i will have a nice BBB rough skin HGEC body. My character needs to look like in the 2nd mod while NPCs look like in the 3rd mod.

 

If i install 2nd and 3rd mods, my character looks the way i want but NPCs look like the 2nd mod.

If i add the 1st mod to the mix i get this http://postimg.org/i...l2e2nqk21/full/

 

 

EDIT: Alright, i managed to make mods 2 and 3 to work as i wanted, but i still need the BBB from mod 1 and i can't add it without the face textures getting misplaced...

 

XEO and Vanilla Race Deluxe do the silimar things: make characters look better(in any way).  However, XEO adds custom races duplicated from vanilla races, then changes races of stock NPC to those duplicated ones, while Vanilla Race Deluxe replaces default head meshes to Head06 meshes.  I felt it should've 'redirect' head meshes to other ones rather than replace them, for replcing head meshes with others(which have incompatible UV mapping) can cause 'weird' texture issues as you saw.

  If I were you, I would drop Vanilla Race Deluxe, or edit its content to not replace default head.

 

**IIRC, XEO(and its derivements) uses Ren's head mesh.  It does not cause much problem with any facial texture for stock human head.

 

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