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FO3 Title Screen Lockup!


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Without making any changes to the game since I last played it while it was working it now stops and locks up with the T-45d power armored guy where the new game menu is supposed to appear.


I was trying to make it so FO3 was able to run FOSE and be patched to 4GB but to no avail, that hadn't borked the game before and i played it just fine it was a sudden lock up.


here is my load order as well.




Unofficial Fallout 3 Patch.esm
FO3 Wanderers Edition - Main File.esm
Detect Traps.esm
Impervious Power Armour.esm
Mart's Mutant Mod.esm
Project Beauty.esm
FO3 Wanderers Edition - Alternate Travel.esp
Advanced Recon Tech.esm
UPP - Pack 2.esp
UPP - Experience Perks.esp
Mart's Mutant Mod - DLC The Pitt.esp
GNR Enhanced.esp
Advanced Recon Tech.esp
Mart's Mutant Mod - DLC Anchorage.esp
CRAFT - Activation Perk.esp
Advanced Recon Range Finder.esp
FO3 Wanderers Edition - Main File.esp
UPP  - Quest Perks.esp
Mart's Mutant Mod.esp
FO3 Error Fixes.esp
FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
FO3 Wanderers Edition - DLC Broken Steel.esp
Unofficial Fallout 3 Patch - Broken Steel.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Blackened FWE + MMM + EVE + Project Beauty.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - Project Beauty.esp
Project Beauty- Broken Steel.esp
FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp
FWE weapons pack.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
Unofficial Fallout 3 Patch - Point Lookout.esp
DYNAVISION - Dynamic Lens Effect.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
Advanced Combat Armor.esp
WeaponModKits - FWE Master Release.esp
Mart's Mutant Mod - DLC Zeta.esp
WeaponModKits - BrokenSteel.esp
UPP - Pack 1.esp
FO3 Wanderers Edition - Project Beauty.esp
Dragonskin Tactical Outfit.esp
Stealthboy Recon Armor - CRAFT.esp
Advanced Recon Gear.esp
Lonesome Road Riot Gear.esp
Advanced Recon Armor.esp
Detect Traps - The Traponator 4000.esp
Mart's Mutant Mod - Tougher Traders.esp
Unofficial Fallout 3 Patch - Operation Anchorage.esp
WeaponModKits - OperationAnchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
Unofficial Fallout 3 Patch - The Pitt.esp
WeaponModKits - ThePitt.esp
WeaponModKits - Zeta.esp
WeaponModKits - PointLookout.esp
DIM TYPE3 conversions.esp
DIM TYPE3clothesRETAIL.esp
Unofficial Fallout 3 Patch - Mothership Zeta.esp
Advanced Recon Tech FWE.esp
Bornagain Outcast T-45d Texture Patch.esp
Armored Duster.esp
Bashed Patch, 0.esp
Total active plugins: 97
Total plugins: 113

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want to laugh? I have that exact problem EVERYTIME I play FO3, the first time I launch it. Always. Everyday. The first time I launch it, it stucks. Then I re-launch it, I play it, sometimes it freezes and it CTDs, then I re-launch, I play again, etc.etc. everything fine, till the day after, where the first time I launch it, it will stuck again. Isn't it hironic? oh and wait, it was acting like this exactly in my last playthrough too, ANOTHER INSTALLATION *lol* I don't know what could possibly cause it, I just live with it


PS the things in common between your and my LO are FWE and Pipboy Readius. I also use full ENB

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I dont use ENB and even with all mods deactivated it locks up. Everytime, but it was working before i stopped ad played some new vegas.


actually i dont have a log like skyrims papyrus log so I can't even be sure of what it stops at it loads up to the slide for the power armor just fine and then when its supposed to load the menu it just locks up but continues to play the music until i alt tab off.


EDIT: ok nevermind when i unchecked them and ran it with FOSE with JUST the DLC it ran just fine (Even had darnifiedui working.) so should I assume FWE derped? I've had CTDs with hair add npc maybe that is still the culprit? Or maybe it is project beauty.


EDIT2: Okay I disabled the Bashed patch and impervious power armor and now the game works. Okay something about my bashed patch is causing the lock up. But I've never had a problem with the bashed patch before.

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I was already thinking about FWE, it's one of the few things I wasn't using when I didn't have this issue in the past, one day I'll inspect a lil more.


But I'm pretty sure it's not the bashed patch. I use FOMM merged patch, usually when there's an issue I untick it, the issue disappears, I re-tick it and the issue doesn't reappear. It just means that these random issues are just very hard to diagnose and understand the real source of the problem

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Whenever I have issues with FO3, it's invariably the weird bug you solve by blowing yourself up and killing yourself. oddly, just popping enough rounds into a car and letting it go nuclear beside you fixes it every time.


I though about that. I thought that my forcing the game to quit with Task Manager (because it freezes to me once a day) has the same effect of exploding myself and that's the only reason why it solves. However is just a theory.

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