RyoshinKanjo Posted November 9, 2014 Share Posted November 9, 2014 I'm trying to change an NPC's hair in the creation kit with the SG Hair Pack. After changing the hair, exporting it (CTRL + F4), then saving it, whenever I see the character in game, it has a gray face with the default hair. Any way to fix this? SG Hair Link: Link to comment
dTd Posted November 9, 2014 Share Posted November 9, 2014 try console ~ , then click on npc and type "setnpcweight xx" xx = any number from 0 to 100, then save. Link to comment
RyoshinKanjo Posted November 9, 2014 Author Share Posted November 9, 2014 try console ~ , then click on npc and type "setnpcweight xx" xx = any number from 0 to 100, then save. Thanks for the info, however, it didn't work. I tried to disable then enable the npc. It came back with the gray face and still the default hair. It fixed the skin but when I reloaded, the skin reverted back to gray. Link to comment
Rayblue Posted November 9, 2014 Share Posted November 9, 2014   exporting it (Alt + F4)   There's your problem -- it should be CTRL + F4. Link to comment
RyoshinKanjo Posted November 9, 2014 Author Share Posted November 9, 2014    exporting it (Alt + F4)   There's your problem -- it should be CTRL + F4.  OOPS, I meant CTRL, I did do that. It popped up with the export "Done." thingy. Thanks for pointing that out. I'll edit it so that there's no future confusion. Link to comment
RyoshinKanjo Posted November 9, 2014 Author Share Posted November 9, 2014 Well, I just tried some different hair packs. Oblivion Hair Pack Fixed now with NPCEditor Support (http://www.nexusmods.com/skyrim/mods/22598/?) seems to work. So my guess is that the problem lies with the SG Hair Pack mod. However I want the hairs in the SG Hair! I hope this helps if anyone has a solution. Link to comment
XJ347 Posted November 9, 2014 Share Posted November 9, 2014 Often the NPC is stored in your save. So to see if it worked correctly you should use a new game... Link to comment
azmodan22 Posted November 10, 2014 Share Posted November 10, 2014 If you changed the hair of the NPC you should have either recreated in your mod (if you plan to make the NPC standalone) or I think that you have to set the SGHair mod as master of your mod. Link to comment
RyoshinKanjo Posted November 11, 2014 Author Share Posted November 11, 2014 Often the NPC is stored in your save. So to see if it worked correctly you should use a new game... Didn't work! Link to comment
RyoshinKanjo Posted November 11, 2014 Author Share Posted November 11, 2014 If you changed the hair of the NPC you should have either recreated in your mod (if you plan to make the NPC standalone) or I think that you have to set the SGHair mod as master of your mod. Oh, haven't tried that. I'll give it a try! Link to comment
RyoshinKanjo Posted November 12, 2014 Author Share Posted November 12, 2014  If you changed the hair of the NPC you should have either recreated in your mod (if you plan to make the NPC standalone) or I think that you have to set the SGHair mod as master of your mod. Oh, haven't tried that. I'll give it a try!  I tried converting it to a master file. It still came with the gray face and didn't have the right hair. I don't know how to make them a standalone, so if you could offer any advice, that'd be grateful! Link to comment
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