qwasqwas Posted February 19, 2012 Posted February 19, 2012 Okay, I have the armor of a model -for example Spider-man- that covers the entire body and face of the character, and I want to import it into the game, can somebody tell me how to do so?
shedidwhat Posted February 19, 2012 Posted February 19, 2012 Lovers Lab» Skyrim» Technical Support forum has all that info
qwasqwas Posted February 19, 2012 Author Posted February 19, 2012 Oh, okay, I thought that forum offered support for mods that are already made, i.e. a mod troubleshooting forum. I'll make the post there, thank you. Â Edit:Mod can delete this thread now.
galgat Posted February 19, 2012 Posted February 19, 2012 If you have the nif file made, just go in the CK editor, and make a new armor [right click in the Armor area Object files, and create new], and add your nif to it, sense it covers everything set it for hand, feet, upper, and lower body. Â I have not done much of this in the new CK, but it should not be much harder then it was in OB. then make a new chest, and place your armor in it, then drop the chest where you can find it in the game, save the .esp, and go check see if it looks right, and all that.
qwasqwas Posted February 19, 2012 Author Posted February 19, 2012 Okay, I know this is on extreme beginner levels but I'm using NifSkope and I can't seem to get the textures to show on top of the model because in the Block List there isn't a "Textures" block, can anyone tell me how to do that?
qwasqwas Posted February 20, 2012 Author Posted February 20, 2012 Material won't show in Blender, after assigning the texture, Textured view makes it all white! Anybody knows anything about this?
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