Jump to content

They are just standing there. Please help me.


Guest

Recommended Posts

Posted

Ok so I've read all threads and topics about similar problems but nothing i do seems to work. When I initiate sex with an npc, my character and the npc just stand there naked. And if i choose the necrophilia option on dead npc's, it does the same thing. I dont know what the problem is, maybe someone can help me out i hope. 

Posted

yes, i use it after every mod, loot (aka BOSS)too

 

Posted

yes, i use it after every mod, loot (aka BOSS)too

Copy/Paste the results from the FNIS output textbox into a message (no, don't post screenshots we only need the TEXT). You probably are missing an error. Errors not fixed means no new animations, same as not running FNIS.

Posted
Skeleton female: Unknown (115 bones)   male: Unknown (115 bones)
Patch: "GENDER Specific Animations" 
Patch: "SKELETON Arm Fix" 
 
Reading FNIS V5.1.1 ...
Reading FNISBase V5.1.1 ...
Reading SexLab V1.59c ...
Reading SexLabCreature V1.59c ...
Reading SexLabDefeat V?.? ...
Reading SexLabTDFAggressiveProstitution V?.? ...
Reading ZaZAnimationPack V6.0.0  ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 alternate animations) ...
 
All Anim Lists scanned. Generating Behavior Files ...
 17 GENDER modifications for Animations\male\
 17 GENDER modifications for Animations\female\
 
Creature Pack not installed
 
mt_behavior usage: 18.2 %   ( 26 furniture, 29 offset, 0 alternate animations)
 1853 animations for 7 mods successfully included (character)
 

 

Posted

 I'm having the same problem.  I've been at it for two hours trying to get these animations to play.  I noticed when I click on ZAZ Animation Pack in-game in just says "updating".

Posted

Honestly, it sounds like Either sexlab + animations are not installed properly or Fnis is not installed properly.

 

You may want to post Mod list + Load Order, Especially if it has any form of animation.

 

 

There are a few things you can do in game as well.

SexLab has a spot where you can register animations etc. Oh, Make sure you have ZaZ animation pack too. ...only pointers I can give...

Posted

Honestly, it sounds like Either sexlab + animations are not installed properly or Fnis is not installed properly.

 

You may want to post Mod list + Load Order, Especially if it has any form of animation.

 

 

There are a few things you can do in game as well.

SexLab has a spot where you can register animations etc. Oh, Make sure you have ZaZ animation pack too. ...only pointers I can give...

Does this look about right?

 

Skyrim > Data > Meshes > Actors > character > animations > (folders inside animations) female, FNIS, FNISBase, male, SexLab, SexLab Creatures, SexLabDefeat, SexLabTDFAggressiveProstitution, ZaZAnimationPack

Posted

i just re-installed FNIS too so i doubt that couldnt be it

Posted

 

Skeleton female: Unknown (115 bones)   male: Unknown (115 bones)
Patch: "GENDER Specific Animations" 
Patch: "SKELETON Arm Fix" 
 
Reading FNIS V5.1.1 ...
Reading FNISBase V5.1.1 ...
Reading SexLab V1.59c ...
Reading SexLabCreature V1.59c ...
Reading SexLabDefeat V?.? ...
Reading SexLabTDFAggressiveProstitution V?.? ...
Reading ZaZAnimationPack V6.0.0  ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 alternate animations) ...
 
All Anim Lists scanned. Generating Behavior Files ...
 17 GENDER modifications for Animations\male\
 17 GENDER modifications for Animations\female\
 
Creature Pack not installed
 
mt_behavior usage: 18.2 %   ( 26 furniture, 29 offset, 0 alternate animations)
 1853 animations for 7 mods successfully included (character)
 

 

 

Your game's skeleton doesn't seem to be what's recommended, you're still using the default skeleton.

Get XMPS maximum extended from here and install it, then rerun your FNIS and try it again in-game.

http://www.loverslab.com/files/file/676-xp32-maximum-skeleton-extended/

 

Posted

skeleton is my guess as well.   also try to clean sexlab to restart it.   sometimes mods will adjust the animation registry and that will fix those bugs.   its one of the mcm menu options under sexlab.

Posted

ok i just did the XMPS thing but still the same, and FNIS still says unknown bones. could it be because XMPS is not in the plugin's? if so idk how to put it in there

 

Posted

A friend where I work told me that XPMS won't work properly without the realistic force plugin... could that have something to do with it?

p.s. I'm using the Nexus version of XP32's skeleton and everything's working okay.

BTW - is there any real improvement to using the LL "extended" version? I've never tried it...

Posted

A friend where I work told me that XPMS won't work properly without the realistic force plugin... could that have something to do with it?

p.s. I'm using the Nexus version of XP32's skeleton and everything's working okay.

BTW - is there any real improvement to using the LL "extended" version? I've never tried it...

which realistic force? the "Realistic Ragdoll and Force" or "CryRim- Realistic Force and Physics"

Posted

 

A friend where I work told me that XPMS won't work properly without the realistic force plugin... could that have something to do with it?

p.s. I'm using the Nexus version of XP32's skeleton and everything's working okay.

BTW - is there any real improvement to using the LL "extended" version? I've never tried it...

which realistic force? the "Realistic Ragdoll and Force" or "CryRim- Realistic Force and Physics"

 

The "realistic ragdolls and force" is what I was told:

http://www.nexusmods.com/skyrim/mods/601/?

I just use the default "realistic force" and not the reduced or medium versions.

Posted

 

 

A friend where I work told me that XPMS won't work properly without the realistic force plugin... could that have something to do with it?

p.s. I'm using the Nexus version of XP32's skeleton and everything's working okay.

BTW - is there any real improvement to using the LL "extended" version? I've never tried it...

which realistic force? the "Realistic Ragdoll and Force" or "CryRim- Realistic Force and Physics"

 

The "realistic ragdolls and force" is what I was told:

http://www.nexusmods.com/skyrim/mods/601/?

I just use the default "realistic force" and not the reduced or medium versions.

 

yeah that made it worse

Posted

 

 

 

A friend where I work told me that XPMS won't work properly without the realistic force plugin... could that have something to do with it?

p.s. I'm using the Nexus version of XP32's skeleton and everything's working okay.

BTW - is there any real improvement to using the LL "extended" version? I've never tried it...

which realistic force? the "Realistic Ragdoll and Force" or "CryRim- Realistic Force and Physics"

 

The "realistic ragdolls and force" is what I was told:

http://www.nexusmods.com/skyrim/mods/601/?

I just use the default "realistic force" and not the reduced or medium versions.

 

yeah that made it worse

 

Eep... sorry.

It looks like your folder structure is fine, but I guess I should ask... are you using Mod Organizer? I've read that FNIS and MO don't like each other much, you've got to do some finagling to get them to work together properly.

Posted

 

 

 

 

A friend where I work told me that XPMS won't work properly without the realistic force plugin... could that have something to do with it?

p.s. I'm using the Nexus version of XP32's skeleton and everything's working okay.

BTW - is there any real improvement to using the LL "extended" version? I've never tried it...

which realistic force? the "Realistic Ragdoll and Force" or "CryRim- Realistic Force and Physics"

 

The "realistic ragdolls and force" is what I was told:

http://www.nexusmods.com/skyrim/mods/601/?

I just use the default "realistic force" and not the reduced or medium versions.

 

yeah that made it worse

 

Eep... sorry.

It looks like your folder structure is fine, but I guess I should ask... are you using Mod Organizer? I've read that FNIS and MO don't like each other much, you've got to do some finagling to get them to work together properly.

 

nope, just mod manager

Posted

Crap... I'm stumped.

I'd suggest turning everything off except Sexlab and the most basic of animations... and then use the Matchmaker mod to see if you can trigger sex with anyone at all.

If that doesn't work...

I'm gonna suggest something truly horrible... the nuclear option. Download everything again and reinstall it all.

And if that doesn't work, your computer is infested with gremlins who just hate Skyrim.

:( 

 

Seriously though, I'm at a loss. Can you post your load order?

Posted

Crap... I'm stumped.

I'd suggest turning everything off except Sexlab and the most basic of animations... and then use the Matchmaker mod to see if you can trigger sex with anyone at all.

If that doesn't work...

I'm gonna suggest something truly horrible... the nuclear option. Download everything again and reinstall it all.

And if that doesn't work, your computer is infested with gremlins who just hate Skyrim.

:( 

 

Seriously though, I'm at a loss. Can you post your load order?

how would one do that, post my load folder. 

Posted

Skyrim internalizes its mods in a linear fashion. A "load order" is just a listing of the mods you are using and in what order the game is loading them. So for example, Skyrim.esm must be at the top, followed by Update, followed by (probably) any DLC you have, then various mods... It's often useful for figuring out where a problem comes from... for example, if you're trying to load a mod before it's dependencies.

 

Well... I've never used NMM so I can't tell you... but can you copy and paste from NMM?

Failing that, I guess you could take pictures. Not ideal, but it works.

If NMM doesn't show that, I guess you could just open up the Skyrim launcher and take picture(s) of your entire load order using that... but that's the nasty version of how to do it.

Or you could just open up a text editor and manually write down every mod you're using and what position they are in, but that too is a complicated kind of way.

 

I use Wrye Bash, and that has an option to display your current load order in text form so copy/paste is easy.

 

p.s. I'm quite ill, and I might just be stoned from this cough medicine I'm taking, so I'm not sure how useful any of my advice is...

p.p.s. Hang on, you said you use BOSS, right? I think that has an option to save your load order to a text file... unless I'm mistaken, which is entirely possible.

 

EDIT: Look here:

http://www.rcrncommunity.com/forums/rcrn-beta/how-to-post-load-order/

Posted

Skyrim internalizes its mods in a linear fashion. A "load order" is just a listing of the mods you are using and in what order the game is loading them. So for example, Skyrim.esm must be at the top, followed by Update, followed by (probably) any DLC you have, then various mods... It's often useful for figuring out where a problem comes from... for example, if you're trying to load a mod before it's dependencies.

 

Well... I've never used NMM so I can't tell you... but can you copy and paste from NMM?

Failing that, I guess you could take pictures. Not ideal, but it works.

If NMM doesn't show that, I guess you could just open up the Skyrim launcher and take picture(s) of your entire load order using that... but that's the nasty version of how to do it.

Or you could just open up a text editor and manually write down every mod you're using and what position they are in, but that too is a complicated kind of way.

 

I use Wrye Bash, and that has an option to display your current load order in text form so copy/paste is easy.

 

p.s. I'm quite ill, and I might just be stoned from this cough medicine I'm taking, so I'm not sure how useful any of my advice is...

p.p.s. Hang on, you said you use BOSS, right? I think that has an option to save your load order to a text file... unless I'm mistaken, which is entirely possible.

 

EDIT: Look here:

http://www.rcrncommunity.com/forums/rcrn-beta/how-to-post-load-order/

  • Skyrim.esm
    CRC: C665FD56
  • Update.esm
    CRC: E5B67BDA
    C.Location, Delev, Invent, Relev
    • Warning: Contains 92 ITM records and 3 UDR records. Clean with TES5Edit.
  • Unofficial Skyrim Patch.esp
    CRC: 29D2C7DF
    Version: 2.0.0a
    C.Acoustic, C.Climate, C.Encounter, C.ImageSpace, C.Light, C.Location, C.Music, C.Name, C.Owner, C.Water, Delev, Graphics, Invent, Names, Relev, Sound, Stats
  • Dawnguard.esm
    CRC: BD72CCF3
    C.Location, Delev, Graphics, Invent, Names, Sound
    • Warning: Contains 619 ITM records, 82 UDR records and 57 deleted navmeshes. Clean with TES5Edit.
  • Unofficial Dawnguard Patch.esp
    CRC: FF134167
    Version: 2.0.0b
    C.Climate, C.Encounter, C.Location, C.Name, Delev, Graphics, Invent, Names, Relev, Sound, Stats
  • HearthFires.esm
    CRC: AF82CE6A
    C.Location, Graphics, Invent
    • Warning: Contains 184 ITM records, 11 UDR records and 5 deleted navmeshes. Clean with TES5Edit.
  • Dragonborn.esm
    CRC: A9F83BFF
    C.Location, Graphics, Invent, Names
    • Warning: Contains 61 ITM records, 8 UDR records and 1 deleted navmeshes. Clean with TES5Edit.
  • Unofficial Dragonborn Patch.esp
    CRC: DA46F3C8
    Version: 2.0.0
    C.Climate, C.Encounter, C.Location, C.Music, C.Name, Delev, Graphics, Invent, Names, Sound, Stats
  • ClimatesOfTamriel.esm
    CRC: 918881A7
    Version: 3.1
    • Warning: Due to conflicts between Sounds of Skyrim - Civilization and ClimatesOfTamriel.esm it is recommended you use the appropriate compatibility patch found here.
  • SexLab.esm
    CRC: A62E1F24
    Version: 1.59c
  • SexLabAroused.esm
    CRC: B6F3D900
  • Schlongs of Skyrim - Core.esm
    CRC: 22F6680E
    Version: 2.05.021
  • ZaZAnimationPack.esm
    CRC: 9B5CB3A6
  • moonpath.esm
    CRC: 50A19275
    • Warning: Contains 1 ITM records. Clean with TES5Edit.
  • HighResTexturePack01.esp
    CRC: D596F02A
  • HighResTexturePack02.esp
    CRC: D596F02A
  • HighResTexturePack03.esp
    CRC: D596F02A
  • ELFX - Exteriors.esp
    CRC: 910AA0F5
  • ClimatesOfTamriel-Dawnguard-Patch.esp
    CRC: 9D7312A5
    Version: 3.1
  • SexLab TDF Aggressive Prostitution.esp
    CRC: CC126705
  • dD - Enhanced Blood Main.esp
    CRC: 7AFD4E3E
  • ClimatesOfTamriel-Nights-Level-4.esp
    CRC: 82D6A2FE
    Version: 3.1
  • Convenient Horses.esp
    CRC: A2C92D5C
    Version: 14950
    • Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.
  • DYNAVISION Dynamic Depth of Field.esp
    CRC: 6747C29A
    • Note: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for "bDoDepthOfField". Make sure it is set to 1.
  • When Vampires Attack.esp
    CRC: 2D38CAA5
    Version: 1.1.1
  • SkyRe_Main.esp
    CRC: 37F846FD
    Delev, Relev
    • Note: Requires: Skyrim -Community- Uncapper for full perk functionality.
    • Note: If lockpicking is not work then try to delete 'interface\lockpickingmenu.swf'.
    • Note: If you have a problem with aiming try to install this mod.
    • Note: To make aiming easier add the following lines to Skyrim.ini:
    • Note: [Actor]
    • Note: fVisibleNavmeshMoveDist=12288.0000
    • Note: [Combat]
    • Note: f1PArrowTiltUpAngle=0.64
    • Note: f3PArrowTiltUpAngle=0.64
    • Note: fMagnetismStrafeHeadingMult=0.0
    • Note: fMagnetismLookingMult=0.0
  • Immersive Sounds - Magic.esp
    CRC: 870819F3
  • DeadlyMutilation.esp
    CRC: 8562BE96
  • Brawl Bugs CE.esp
    CRC: D284ACF
    • Error: Delete. Already included in SkyRe_main.esp v0.99.18.
  • Immersive Sounds - Footsteps.esp
    CRC: 4ABAFEC
  • Schlongs of Skyrim.esp
    CRC: D670C28D
    Version: 2.05.034
  • LightArmorClothes.esp
    CRC: E245E5EC
  • LeatherBackpackBrown-300.esp
    CRC: C619B4E7
    • Note: Use only one LeatherBackPack Brown esp.
  • MashupUNP.esp
    CRC: 9055904E
  • ClimatesOfTamriel-Dragonborn-Patch.esp
    CRC: 9FFF2A85
    Version: 3.1
  • WetandCold.esp
    CRC: E034A81F
    Version: 1.321
  • RaceMenu.esp
    CRC: 2765B7D0
  • RealisticNeedsandDiseases.esp
    CRC: B74B21DA
    Delev, Relev
  • RND_USKP-Patch.esp
    CRC: FE81BA78
    Relev
  • SkyUI.esp
    CRC: 9330CAF7
    Version: 4.1
  • Run For Your Lives.esp
    CRC: BCD85B8D
    Version: 1.2.4
  • SexLabDefeat.esp
    CRC: B06B7406
  • SkyRe_EnemyScaling.esp
    CRC: 65F8F450
    Relev
  • LeatherBackpackBlack-300.esp
    CRC: AADAA051
    • Note: Use only one LeatherBackPack Black esp.
  • EnhancedLightsandFX.esp
    CRC: 8EF7DBEA
  • Realistic Lighting.esp
    CRC: FA05D368
  • ELFXEnhancer.esp
    CRC: EB9B8ECD
    • Warning: Contains 1 ITM records. Clean with TES5Edit.
  • Realistic Lighting Patcher.esp
    CRC: C280F8D6
  • ClimatesOfTamriel-Dungeons-Hazardous.esp
    CRC: BDC66F4C
    Version: 3.1-
  • ClimatesOfTamriel-Interiors-Warm.esp
    CRC: B61E85AE
    Version: 3.1-
  • SOS - VectorPlexus Muscular Addon.esp
    CRC: 5773F4FE
  • Chesko_WearableLantern.esp
    CRC: 1537EE33
  • Supreme Storms - Cot Version.esp
    CRC: 8E73F4A8
  • RaceMenuPlugin.esp
    CRC: 8A8A009F
    • Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.
  • VariedGuards.esp
    CRC: 65673362
  • WHITEX.esp
    CRC: DAE6841A
  • RiftenThiefEdition.esp
    CRC: D2FB421
  • SoS - Civilization.esp
    CRC: 5EF1D362
    Version: 1.02
    • Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.
  • ClimatesOfTamriel-Sound.esp
    CRC: 75A1B6EA
    Version: 3.1
  • Better Vampires.esp
    CRC: 5303AB98
    • Note: Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.
  • CinematicFireFX.esp
    CRC: 51E0EB0B
  • OBIS.esp
    CRC: C646AC95
    Delev, Relev
  • OBISDB.esp
    CRC: 751721AB
    Delev, Relev
  • DawnofWindhelm.esp
    CRC: 33F56F8
  • SkyRe_EncounterZones.esp
    CRC: D0C666A8
  • Windhelm Bridge Overhaul.esp
    CRC: 8555B855
  • moonpath_questdata.esp
    CRC: 78CAE957
    • Warning: Contains 1 ITM records. Clean with TES5Edit.
  • Populated Lands Roads Paths.esp
    CRC: 5456C980
  • Inigo.esp
    CRC: ADFCDCEE
  • AmazingFollowerTweaks.esp
    CRC: D6C72A3C
  • SlavePackRiekling.esp
    CRC: 9657019E
    • Warning: Plugin has some corruption. A version fixed and cleaned with TES5Edit can be obtained here. (Fixed version
    • Warning: Contains 174 ITM records. Clean with TES5Edit.
  • SkyRe_StandingStones.esp
    CRC: 196309D3
  • Purewaters.esp
    CRC: 53672D22
    Version: 4.6
  • Chesko_Frostfall.esp
    CRC: E3704311
  • LIAT - Sounds.esp
    CRC: 68EB2F
    • Warning: Contains 43 ITM records. Clean with TES5Edit.
  • LIAT - NPCs.esp
    CRC: 8EFD5F95
    • Warning: Contains 3 ITM records. Clean with TES5Edit.
  • Throthgar Follower.esp
    CRC: AC258FBB
  • Sylmeria.esp
    CRC: ECE87BB
  • Populated Skyrim Civil War.esp
    CRC: 705AE70A
  • RND_PureWaters-Patch.esp
    CRC: 5CE7FD7A
  • RND_Dawnguard-Patch.esp
    CRC: A554A56D
  • RND_Dragonborn-Patch.esp
    CRC: 72A698CB
  • RND_HearthFires-Patch.esp
    CRC: E3E62E4
  • SkyRe_Races.esp
    CRC: D6CF6BEE
  • SkyRe_EnemyAI.esp
    CRC: 3F9BD9D
  • RND_AnimalLoot.esp
    CRC: FE916A6E
  • SOS - Shop.esp
    CRC: ADC9CED0
  • Sneak Tools.esp
    CRC: B31E3105
  • Sneak Tools Vanilla Hoods.esp
    CRC: E2DCB39A
  • Sneak Tools Vanilla Masks.esp
    CRC: 6C7B8C82
  • Instant Merchant.esp
    CRC: DDB28A75
  • Abigail The Maid.esp
    CRC: B926B768
  • Hunterborn.esp
    CRC: 7BF2F25C
  • Annoying Navi.esp
    CRC: F6606217
  • FNISspells.esp
    CRC: 4F3339DE
  • Equipping Overhaul.esp
    CRC: A2313F69
  • Hunterborn_Dawnguard-Patch.esp
    CRC: FCB25332
  • Hunterborn_RND-Patch.esp
    CRC: C7B88751
  • Hunterborn_Frostfall-Patch.esp
    CRC: 186159E9
  • SkyRe_Combat.esp
    CRC: 8CBB3E24
  • FCKagrenacsInstantFortress.esp
    CRC: BFDB0E10
  • Instant Mastery.esp
    CRC: 58B7423D
  • MF_RadiantProstitution.esp
    CRC: A74E787B
  • WindhelmFR.esp
    CRC: 84DC23BC
  • Alternate Start - Live Another Life.esp
    CRC: D0F8ABEC
    Version: 2.3.4
    C.Location
  • ReProccer.esp
    CRC: 73F851F3
Posted

An update on Boss.... it isn't being supported anymore. I had to go to Loot, Which messed up my load order ...so I haven't used either in a while.

 

you can at least go to console when the frozen animation starts... see if any animation was at least triggered.

 

It really sounds like a mod conflict or you are missing something... but if that is the case I can't think of what....

 

 

 

Edit: After seeing your load order,

 

1. When Vampires Attack / When dragons attack  can cause issues with other mods, and is actually rather buggy, But is unrelated to your problem I think. ( it doesn't get along with scenic carriages etc)

 

2.  You have a similar set up to what I use except I don't use aggressive prostitution. Did you try turning it off and seeing if animations play ok?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...