Guest Posted October 18, 2014 Posted October 18, 2014 Ok so I've read all threads and topics about similar problems but nothing i do seems to work. When I initiate sex with an npc, my character and the npc just stand there naked. And if i choose the necrophilia option on dead npc's, it does the same thing. I dont know what the problem is, maybe someone can help me out i hope.
Kaffe01 Posted October 18, 2014 Posted October 18, 2014 Right, well do you have FNIS installed? And if you do have you used it since installing those mods?
Guest Posted October 18, 2014 Posted October 18, 2014 yes, i use it after every mod, loot (aka BOSS)too
WaxenFigure Posted October 19, 2014 Posted October 19, 2014 yes, i use it after every mod, loot (aka BOSS)too Copy/Paste the results from the FNIS output textbox into a message (no, don't post screenshots we only need the TEXT). You probably are missing an error. Errors not fixed means no new animations, same as not running FNIS.
Guest Posted October 19, 2014 Posted October 19, 2014 Skeleton female: Unknown (115 bones) male: Unknown (115 bones) Patch: "GENDER Specific Animations" Patch: "SKELETON Arm Fix" Reading FNIS V5.1.1 ... Reading FNISBase V5.1.1 ... Reading SexLab V1.59c ... Reading SexLabCreature V1.59c ... Reading SexLabDefeat V?.? ... Reading SexLabTDFAggressiveProstitution V?.? ... Reading ZaZAnimationPack V6.0.0 ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 alternate animations) ... All Anim Lists scanned. Generating Behavior Files ... 17 GENDER modifications for Animations\male\ 17 GENDER modifications for Animations\female\ Creature Pack not installed mt_behavior usage: 18.2 % ( 26 furniture, 29 offset, 0 alternate animations) 1853 animations for 7 mods successfully included (character)
surfdirector Posted October 19, 2014 Posted October 19, 2014 I'm having the same problem. I've been at it for two hours trying to get these animations to play. I noticed when I click on ZAZ Animation Pack in-game in just says "updating".
Nefim Posted October 19, 2014 Posted October 19, 2014 Honestly, it sounds like Either sexlab + animations are not installed properly or Fnis is not installed properly. You may want to post Mod list + Load Order, Especially if it has any form of animation. There are a few things you can do in game as well. SexLab has a spot where you can register animations etc. Oh, Make sure you have ZaZ animation pack too. ...only pointers I can give...
Guest Posted October 19, 2014 Posted October 19, 2014 Honestly, it sounds like Either sexlab + animations are not installed properly or Fnis is not installed properly. You may want to post Mod list + Load Order, Especially if it has any form of animation. There are a few things you can do in game as well. SexLab has a spot where you can register animations etc. Oh, Make sure you have ZaZ animation pack too. ...only pointers I can give... Does this look about right? Skyrim > Data > Meshes > Actors > character > animations > (folders inside animations) female, FNIS, FNISBase, male, SexLab, SexLab Creatures, SexLabDefeat, SexLabTDFAggressiveProstitution, ZaZAnimationPack
Guest Posted October 19, 2014 Posted October 19, 2014 i just re-installed FNIS too so i doubt that couldnt be it
lolpanzer Posted October 19, 2014 Posted October 19, 2014 Skeleton female: Unknown (115 bones) male: Unknown (115 bones) Patch: "GENDER Specific Animations" Patch: "SKELETON Arm Fix" Reading FNIS V5.1.1 ... Reading FNISBase V5.1.1 ... Reading SexLab V1.59c ... Reading SexLabCreature V1.59c ... Reading SexLabDefeat V?.? ... Reading SexLabTDFAggressiveProstitution V?.? ... Reading ZaZAnimationPack V6.0.0 ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 alternate animations) ... All Anim Lists scanned. Generating Behavior Files ... 17 GENDER modifications for Animations\male\ 17 GENDER modifications for Animations\female\ Creature Pack not installed mt_behavior usage: 18.2 % ( 26 furniture, 29 offset, 0 alternate animations) 1853 animations for 7 mods successfully included (character) Your game's skeleton doesn't seem to be what's recommended, you're still using the default skeleton. Get XMPS maximum extended from here and install it, then rerun your FNIS and try it again in-game. http://www.loverslab.com/files/file/676-xp32-maximum-skeleton-extended/
Mimirue17 Posted October 19, 2014 Posted October 19, 2014 skeleton is my guess as well. also try to clean sexlab to restart it. sometimes mods will adjust the animation registry and that will fix those bugs. its one of the mcm menu options under sexlab.
Guest Posted October 19, 2014 Posted October 19, 2014 ok i just did the XMPS thing but still the same, and FNIS still says unknown bones. could it be because XMPS is not in the plugin's? if so idk how to put it in there
Content Consumer Posted October 19, 2014 Posted October 19, 2014 A friend where I work told me that XPMS won't work properly without the realistic force plugin... could that have something to do with it? p.s. I'm using the Nexus version of XP32's skeleton and everything's working okay. BTW - is there any real improvement to using the LL "extended" version? I've never tried it...
Guest Posted October 19, 2014 Posted October 19, 2014 A friend where I work told me that XPMS won't work properly without the realistic force plugin... could that have something to do with it? p.s. I'm using the Nexus version of XP32's skeleton and everything's working okay. BTW - is there any real improvement to using the LL "extended" version? I've never tried it... which realistic force? the "Realistic Ragdoll and Force" or "CryRim- Realistic Force and Physics"
Content Consumer Posted October 19, 2014 Posted October 19, 2014 A friend where I work told me that XPMS won't work properly without the realistic force plugin... could that have something to do with it? p.s. I'm using the Nexus version of XP32's skeleton and everything's working okay. BTW - is there any real improvement to using the LL "extended" version? I've never tried it... which realistic force? the "Realistic Ragdoll and Force" or "CryRim- Realistic Force and Physics" The "realistic ragdolls and force" is what I was told: http://www.nexusmods.com/skyrim/mods/601/? I just use the default "realistic force" and not the reduced or medium versions.
Guest Posted October 19, 2014 Posted October 19, 2014 A friend where I work told me that XPMS won't work properly without the realistic force plugin... could that have something to do with it? p.s. I'm using the Nexus version of XP32's skeleton and everything's working okay. BTW - is there any real improvement to using the LL "extended" version? I've never tried it... which realistic force? the "Realistic Ragdoll and Force" or "CryRim- Realistic Force and Physics" The "realistic ragdolls and force" is what I was told: http://www.nexusmods.com/skyrim/mods/601/? I just use the default "realistic force" and not the reduced or medium versions. yeah that made it worse
Content Consumer Posted October 19, 2014 Posted October 19, 2014 A friend where I work told me that XPMS won't work properly without the realistic force plugin... could that have something to do with it? p.s. I'm using the Nexus version of XP32's skeleton and everything's working okay. BTW - is there any real improvement to using the LL "extended" version? I've never tried it... which realistic force? the "Realistic Ragdoll and Force" or "CryRim- Realistic Force and Physics" The "realistic ragdolls and force" is what I was told: http://www.nexusmods.com/skyrim/mods/601/? I just use the default "realistic force" and not the reduced or medium versions. yeah that made it worse Eep... sorry. It looks like your folder structure is fine, but I guess I should ask... are you using Mod Organizer? I've read that FNIS and MO don't like each other much, you've got to do some finagling to get them to work together properly.
Guest Posted October 19, 2014 Posted October 19, 2014 A friend where I work told me that XPMS won't work properly without the realistic force plugin... could that have something to do with it? p.s. I'm using the Nexus version of XP32's skeleton and everything's working okay. BTW - is there any real improvement to using the LL "extended" version? I've never tried it... which realistic force? the "Realistic Ragdoll and Force" or "CryRim- Realistic Force and Physics" The "realistic ragdolls and force" is what I was told: http://www.nexusmods.com/skyrim/mods/601/? I just use the default "realistic force" and not the reduced or medium versions. yeah that made it worse Eep... sorry. It looks like your folder structure is fine, but I guess I should ask... are you using Mod Organizer? I've read that FNIS and MO don't like each other much, you've got to do some finagling to get them to work together properly. nope, just mod manager
Content Consumer Posted October 19, 2014 Posted October 19, 2014 Crap... I'm stumped. I'd suggest turning everything off except Sexlab and the most basic of animations... and then use the Matchmaker mod to see if you can trigger sex with anyone at all. If that doesn't work... I'm gonna suggest something truly horrible... the nuclear option. Download everything again and reinstall it all. And if that doesn't work, your computer is infested with gremlins who just hate Skyrim. Seriously though, I'm at a loss. Can you post your load order?
Guest Posted October 19, 2014 Posted October 19, 2014 Crap... I'm stumped. I'd suggest turning everything off except Sexlab and the most basic of animations... and then use the Matchmaker mod to see if you can trigger sex with anyone at all. If that doesn't work... I'm gonna suggest something truly horrible... the nuclear option. Download everything again and reinstall it all. And if that doesn't work, your computer is infested with gremlins who just hate Skyrim. Seriously though, I'm at a loss. Can you post your load order? how would one do that, post my load folder.
Content Consumer Posted October 19, 2014 Posted October 19, 2014 Skyrim internalizes its mods in a linear fashion. A "load order" is just a listing of the mods you are using and in what order the game is loading them. So for example, Skyrim.esm must be at the top, followed by Update, followed by (probably) any DLC you have, then various mods... It's often useful for figuring out where a problem comes from... for example, if you're trying to load a mod before it's dependencies. Well... I've never used NMM so I can't tell you... but can you copy and paste from NMM? Failing that, I guess you could take pictures. Not ideal, but it works. If NMM doesn't show that, I guess you could just open up the Skyrim launcher and take picture(s) of your entire load order using that... but that's the nasty version of how to do it. Or you could just open up a text editor and manually write down every mod you're using and what position they are in, but that too is a complicated kind of way. I use Wrye Bash, and that has an option to display your current load order in text form so copy/paste is easy. p.s. I'm quite ill, and I might just be stoned from this cough medicine I'm taking, so I'm not sure how useful any of my advice is... p.p.s. Hang on, you said you use BOSS, right? I think that has an option to save your load order to a text file... unless I'm mistaken, which is entirely possible. EDIT: Look here: http://www.rcrncommunity.com/forums/rcrn-beta/how-to-post-load-order/
Guest Posted October 19, 2014 Posted October 19, 2014 Skyrim internalizes its mods in a linear fashion. A "load order" is just a listing of the mods you are using and in what order the game is loading them. So for example, Skyrim.esm must be at the top, followed by Update, followed by (probably) any DLC you have, then various mods... It's often useful for figuring out where a problem comes from... for example, if you're trying to load a mod before it's dependencies. Well... I've never used NMM so I can't tell you... but can you copy and paste from NMM? Failing that, I guess you could take pictures. Not ideal, but it works. If NMM doesn't show that, I guess you could just open up the Skyrim launcher and take picture(s) of your entire load order using that... but that's the nasty version of how to do it. Or you could just open up a text editor and manually write down every mod you're using and what position they are in, but that too is a complicated kind of way. I use Wrye Bash, and that has an option to display your current load order in text form so copy/paste is easy. p.s. I'm quite ill, and I might just be stoned from this cough medicine I'm taking, so I'm not sure how useful any of my advice is... p.p.s. Hang on, you said you use BOSS, right? I think that has an option to save your load order to a text file... unless I'm mistaken, which is entirely possible. EDIT: Look here: http://www.rcrncommunity.com/forums/rcrn-beta/how-to-post-load-order/ Skyrim.esm CRC: C665FD56 Update.esm CRC: E5B67BDA C.Location, Delev, Invent, Relev Warning: Contains 92 ITM records and 3 UDR records. Clean with TES5Edit. Unofficial Skyrim Patch.esp CRC: 29D2C7DF Version: 2.0.0a C.Acoustic, C.Climate, C.Encounter, C.ImageSpace, C.Light, C.Location, C.Music, C.Name, C.Owner, C.Water, Delev, Graphics, Invent, Names, Relev, Sound, Stats Note: It is highly recommended that you also use the Unofficial Hearthfire Patch. Dawnguard.esm CRC: BD72CCF3 C.Location, Delev, Graphics, Invent, Names, Sound Warning: Contains 619 ITM records, 82 UDR records and 57 deleted navmeshes. Clean with TES5Edit. Unofficial Dawnguard Patch.esp CRC: FF134167 Version: 2.0.0b C.Climate, C.Encounter, C.Location, C.Name, Delev, Graphics, Invent, Names, Relev, Sound, Stats HearthFires.esm CRC: AF82CE6A C.Location, Graphics, Invent Warning: Contains 184 ITM records, 11 UDR records and 5 deleted navmeshes. Clean with TES5Edit. Dragonborn.esm CRC: A9F83BFF C.Location, Graphics, Invent, Names Warning: Contains 61 ITM records, 8 UDR records and 1 deleted navmeshes. Clean with TES5Edit. Unofficial Dragonborn Patch.esp CRC: DA46F3C8 Version: 2.0.0 C.Climate, C.Encounter, C.Location, C.Music, C.Name, Delev, Graphics, Invent, Names, Sound, Stats ClimatesOfTamriel.esm CRC: 918881A7 Version: 3.1 Warning: Due to conflicts between Sounds of Skyrim - Civilization and ClimatesOfTamriel.esm it is recommended you use the appropriate compatibility patch found here. SexLab.esm CRC: A62E1F24 Version: 1.59c SexLabAroused.esm CRC: B6F3D900 Schlongs of Skyrim - Core.esm CRC: 22F6680E Version: 2.05.021 ZaZAnimationPack.esm CRC: 9B5CB3A6 moonpath.esm CRC: 50A19275 Warning: Contains 1 ITM records. Clean with TES5Edit. HighResTexturePack01.esp CRC: D596F02A HighResTexturePack02.esp CRC: D596F02A HighResTexturePack03.esp CRC: D596F02A ELFX - Exteriors.esp CRC: 910AA0F5 ClimatesOfTamriel-Dawnguard-Patch.esp CRC: 9D7312A5 Version: 3.1 SexLab TDF Aggressive Prostitution.esp CRC: CC126705 dD - Enhanced Blood Main.esp CRC: 7AFD4E3E Note: Requires: Dragonborn-Dawnguard_Compatibility Patch \\ Dawnguard + Dragonborn. ClimatesOfTamriel-Nights-Level-4.esp CRC: 82D6A2FE Version: 3.1 Convenient Horses.esp CRC: A2C92D5C Version: 14950 Note: Do not clean. "Dirty" edits are intentional and required for the mod to function. DYNAVISION Dynamic Depth of Field.esp CRC: 6747C29A Note: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for "bDoDepthOfField". Make sure it is set to 1. When Vampires Attack.esp CRC: 2D38CAA5 Version: 1.1.1 SkyRe_Main.esp CRC: 37F846FD Delev, Relev Note: Requires: Skyrim -Community- Uncapper for full perk functionality. Note: If lockpicking is not work then try to delete 'interface\lockpickingmenu.swf'. Note: If you have a problem with aiming try to install this mod. Note: To make aiming easier add the following lines to Skyrim.ini: Note: [Actor] Note: fVisibleNavmeshMoveDist=12288.0000 Note: [Combat] Note: f1PArrowTiltUpAngle=0.64 Note: f3PArrowTiltUpAngle=0.64 Note: fMagnetismStrafeHeadingMult=0.0 Note: fMagnetismLookingMult=0.0 Immersive Sounds - Magic.esp CRC: 870819F3 DeadlyMutilation.esp CRC: 8562BE96 Brawl Bugs CE.esp CRC: D284ACF Error: Delete. Already included in SkyRe_main.esp v0.99.18. Immersive Sounds - Footsteps.esp CRC: 4ABAFEC Schlongs of Skyrim.esp CRC: D670C28D Version: 2.05.034 LightArmorClothes.esp CRC: E245E5EC LeatherBackpackBrown-300.esp CRC: C619B4E7 Note: Use only one LeatherBackPack Brown esp. MashupUNP.esp CRC: 9055904E ClimatesOfTamriel-Dragonborn-Patch.esp CRC: 9FFF2A85 Version: 3.1 WetandCold.esp CRC: E034A81F Version: 1.321 RaceMenu.esp CRC: 2765B7D0 RealisticNeedsandDiseases.esp CRC: B74B21DA Delev, Relev RND_USKP-Patch.esp CRC: FE81BA78 Relev SkyUI.esp CRC: 9330CAF7 Version: 4.1 Run For Your Lives.esp CRC: BCD85B8D Version: 1.2.4 SexLabDefeat.esp CRC: B06B7406 SkyRe_EnemyScaling.esp CRC: 65F8F450 Relev LeatherBackpackBlack-300.esp CRC: AADAA051 Note: Use only one LeatherBackPack Black esp. EnhancedLightsandFX.esp CRC: 8EF7DBEA Realistic Lighting.esp CRC: FA05D368 ELFXEnhancer.esp CRC: EB9B8ECD Warning: Contains 1 ITM records. Clean with TES5Edit. Realistic Lighting Patcher.esp CRC: C280F8D6 ClimatesOfTamriel-Dungeons-Hazardous.esp CRC: BDC66F4C Version: 3.1- ClimatesOfTamriel-Interiors-Warm.esp CRC: B61E85AE Version: 3.1- SOS - VectorPlexus Muscular Addon.esp CRC: 5773F4FE Chesko_WearableLantern.esp CRC: 1537EE33 Supreme Storms - Cot Version.esp CRC: 8E73F4A8 RaceMenuPlugin.esp CRC: 8A8A009F Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author. VariedGuards.esp CRC: 65673362 WHITEX.esp CRC: DAE6841A RiftenThiefEdition.esp CRC: D2FB421 SoS - Civilization.esp CRC: 5EF1D362 Version: 1.02 Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes. ClimatesOfTamriel-Sound.esp CRC: 75A1B6EA Version: 3.1 Better Vampires.esp CRC: 5303AB98 Note: Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function. CinematicFireFX.esp CRC: 51E0EB0B OBIS.esp CRC: C646AC95 Delev, Relev OBISDB.esp CRC: 751721AB Delev, Relev DawnofWindhelm.esp CRC: 33F56F8 SkyRe_EncounterZones.esp CRC: D0C666A8 Windhelm Bridge Overhaul.esp CRC: 8555B855 moonpath_questdata.esp CRC: 78CAE957 Warning: Contains 1 ITM records. Clean with TES5Edit. Populated Lands Roads Paths.esp CRC: 5456C980 Inigo.esp CRC: ADFCDCEE AmazingFollowerTweaks.esp CRC: D6C72A3C SlavePackRiekling.esp CRC: 9657019E Warning: Plugin has some corruption. A version fixed and cleaned with TES5Edit can be obtained here. (Fixed version Warning: Contains 174 ITM records. Clean with TES5Edit. SkyRe_StandingStones.esp CRC: 196309D3 Purewaters.esp CRC: 53672D22 Version: 4.6 Chesko_Frostfall.esp CRC: E3704311 LIAT - Sounds.esp CRC: 68EB2F Warning: Contains 43 ITM records. Clean with TES5Edit. LIAT - NPCs.esp CRC: 8EFD5F95 Warning: Contains 3 ITM records. Clean with TES5Edit. Throthgar Follower.esp CRC: AC258FBB Sylmeria.esp CRC: ECE87BB Populated Skyrim Civil War.esp CRC: 705AE70A RND_PureWaters-Patch.esp CRC: 5CE7FD7A RND_Dawnguard-Patch.esp CRC: A554A56D RND_Dragonborn-Patch.esp CRC: 72A698CB RND_HearthFires-Patch.esp CRC: E3E62E4 SkyRe_Races.esp CRC: D6CF6BEE SkyRe_EnemyAI.esp CRC: 3F9BD9D RND_AnimalLoot.esp CRC: FE916A6E SOS - Shop.esp CRC: ADC9CED0 Sneak Tools.esp CRC: B31E3105 Sneak Tools Vanilla Hoods.esp CRC: E2DCB39A Sneak Tools Vanilla Masks.esp CRC: 6C7B8C82 Instant Merchant.esp CRC: DDB28A75 Abigail The Maid.esp CRC: B926B768 Hunterborn.esp CRC: 7BF2F25C Annoying Navi.esp CRC: F6606217 FNISspells.esp CRC: 4F3339DE Equipping Overhaul.esp CRC: A2313F69 Hunterborn_Dawnguard-Patch.esp CRC: FCB25332 Hunterborn_RND-Patch.esp CRC: C7B88751 Hunterborn_Frostfall-Patch.esp CRC: 186159E9 SkyRe_Combat.esp CRC: 8CBB3E24 FCKagrenacsInstantFortress.esp CRC: BFDB0E10 Instant Mastery.esp CRC: 58B7423D MF_RadiantProstitution.esp CRC: A74E787B WindhelmFR.esp CRC: 84DC23BC Alternate Start - Live Another Life.esp CRC: D0F8ABEC Version: 2.3.4 C.Location ReProccer.esp CRC: 73F851F3
Nefim Posted October 19, 2014 Posted October 19, 2014 An update on Boss.... it isn't being supported anymore. I had to go to Loot, Which messed up my load order ...so I haven't used either in a while. you can at least go to console when the frozen animation starts... see if any animation was at least triggered. It really sounds like a mod conflict or you are missing something... but if that is the case I can't think of what.... Edit: After seeing your load order, 1. When Vampires Attack / When dragons attack can cause issues with other mods, and is actually rather buggy, But is unrelated to your problem I think. ( it doesn't get along with scenic carriages etc) 2. You have a similar set up to what I use except I don't use aggressive prostitution. Did you try turning it off and seeing if animations play ok?
badbat111 Posted October 19, 2014 Posted October 19, 2014 try this see what happens http://www.nexusmods.com/skyrim/mods/26800/? its a skeleton
Guest Posted October 19, 2014 Posted October 19, 2014 try this see what happens http://www.nexusmods.com/skyrim/mods/26800/? its a skeleton already have this, didnt seem to work
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