Content Consumer Posted October 18, 2014 Share Posted October 18, 2014 Does anyone know of a good script compiler/decompiler? Â e.g. something that will decompile a script, let me change a variable or two, then recompile it so it's mod-readable again? Â I've tried this one: http://www.nexusmods.com/skyrim/mods/2909/? And it decompiles fine but then the recompiled script makes the mod break. Link to comment
b3lisario Posted October 18, 2014 Share Posted October 18, 2014 http://www.nexusmods.com/skyrim/mods/35307/? Link to comment
Guest Plastrader Posted October 18, 2014 Share Posted October 18, 2014 http://www.nexusmods.com/skyrim/mods/35307/? Â It does the same thing. Sure you see the intent of the script, but you have to rewrite it in order for it to work properly. Â So I'd say "No, Content Consumer there isn't" Â It's not as easy it seem to decompile papyrus scripts as it is to decompile java sources... Â [edit] Come to think of it, none of the two does do anything else than what the CK "PapyrusAssembler.exe" does with the decompile flag. Â I think I'll remove my endorsement from the one that I did endorse... Link to comment
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