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Combining HDT xml?


astor

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Posted

So, i like the weapon, breast and butt jiggle of this: http://www.nexusmods.com/skyrim/mods/57408/? but it doesn't have any belly reference mentioned in the XP32 Skeleton:  http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/  Now, can open an xml that has the belly references and just copy paste them to the xml i like to use, or do they have to go into a certain section of the xml? From a layman's perspective, xml's are very messy, so if i could slap the needed lines at the bottom of the file and call it a day, that'd be great. :)

Posted

So, i like the weapon, breast and butt jiggle of this: http://www.nexusmods.com/skyrim/mods/57408/? but it doesn't have any belly reference mentioned in the XP32 Skeleton:  http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/  Now, can open an xml that has the belly references and just copy paste them to the xml i like to use, or do they have to go into a certain section of the xml? From a layman's perspective, xml's are very messy, so if i could slap the needed lines at the bottom of the file and call it a day, that'd be great. :)

 

Well i think everything needs a unique reference ID,...and most XMLs ive seen are different,..so you'd have to establish some kind of ordered reference.

 

Im not a programmer or scripter though,...so im not sure,....ive seen people edit the beginning and ends of the XML,...you dont want to interrupt and havok processes from the original XML though.

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