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Body type UI! ( show body type in crafting and inventory )


Inferno0214

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Posted

Is it possible to add an indicator to armors that shows which body it is for?

 

I use a lot of body mods ( random bodyes and textures for NPC's ) and also a mod to give 100 NPC specific bodyes. This was realy nice and it allowed me to make a huge variety ingame. As for armors I went back from sexy armors to default since even tough I like looking at pretty girls in skimpy armors I also like immersion. It was just immersion breaking when I removed a SevenBase armor from an UNPPetite body and the breasts shrunk... so it is better if I dont see them unless I add specific armor to them. ( also normaly in armor breasts have bandages on them so they dont show as much )

But it is hard to find body specific armors after you install a few hundred armors to the game and I have some armors for 2-3 body types ( I changed the names so I can have multiple versions of it ) It would be a lot easyer if I had an indicator in crafting and in the inventory that would show what body given armor fits.

 

It should show:

Vanilla Male

Vanilla Female

Vanilla Both

UNP Female

UNPB Female

UNPP Female

7base Female

CBBE Female

ect...

 

What do you think of this idea? Is it possible to make? Would you find it usefull?

Posted

Have you tried this?

http://www.nexusmods.com/skyrim/mods/40280/?

 

This one also from the Chinese A&K modders:

http://www.nexusmods.com/skyrim/mods/37546/?

 

Like I said I use mods like these but it is hard to know what type of body a specific armor is for, I would like to see body type next to armor name ingame!

 

Yeah I can just equip it and see but it gets more and more complicated when having more body types and hundreds of armors! Especialy since I play a male and I use mostly these armors on my followers or other important NPC's.

 

BTW EveryBody's Different doesnt change body types and BodyChange is for the PC only.

I use "Realistic Body System remade" and "PS Universal PC NPC Body Changer" they are by far the best!

 

Next time please read OP!

Posted

Unn.. i kinda get it but the problem is to actually make the game "Notice" The body types.

 

Let me put it this way, basically, in each armor that uses SBP32 Slot, there's a body mesh and the armor mesh.

So far, i havent seen any mod that tries to identify even the name of the body tree (visible in nifskope), and worst, identifying body mesh means that there need to be some mechanism for the game to detect the body shape, in other words.. detect the Verts.. or the Faces. Is it even possible in the first place..? 

 

Unn.. i hope you understand what im saying tho.. (_ _")

Posted

Unn.. i kinda get it but the problem is to actually make the game "Notice" The body types.

 

Let me put it this way, basically, in each armor that uses SBP32 Slot, there's a body mesh and the armor mesh.

So far, i havent seen any mod that tries to identify even the name of the body tree (visible in nifskope), and worst, identifying body mesh means that there need to be some mechanism for the game to detect the body shape, in other words.. detect the Verts.. or the Faces. Is it even possible in the first place..? 

 

Unn.. i hope you understand what im saying tho.. (_ _")

 

Yeah I understand, have not realy tought about it in detail. It was just an idea, I even asked if it is possible. The way you put it sounds like there is no way for the game to see the difference in bodies since normaly there is only one. But I realy hope that someone finds some crazy way to make it work cos my other option is to change the name of all new armors and add the body type to it ( that would take quite some time ) or live with it the way it is and try the armors up ingame one by one each time ( also takes a lot of time )

 

Now I allready found a way I think but it would be realy complicated. I think you could run a skyproc to determine the body for each armor and then use the file generated to feed the info to the game.

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