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mod suggestions for Barbarian warparty, plunder and plough playthrough


Gilibran

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Posted

With MO and the possibility to create profiles with different mods active the possibilities of playthroughs is endless.

 

I'd like to do a fun playthrough ignoring the MQ after being identified as the dragonborn. I would like to create a barbarian warparty and kill plunder and plough my way accros Tamriel.

 

I need some mod suggestions and perhaps someone can share their experience with a similar playthroug.

 

I need one mod that makes me Jarl or at least leader of a hold as base of operation.

 

A reliable mod that makes all NPC's unessential.

 

A mod that prevents respawning.

 

A good working mod that allows unlimited followers.

 

Bodies remain.

 

Good slavery mod.

 

Mod where i can command followers to have sex with anyone.

 

 

This will be a kill all men, rape the woman, plunder and burn the town leaving only a few broken souls behind before moving on :-)

 

I'll start by attacking small camps, bandit holdouts and small towns. Building up an army before attacking the larger holds. The goal is to defeat the empire, kill Ulfric and enslave Elisif untill i had enough of her and her over to the troops.

 

I want to be filthy rich in the end, sitting on a pile of gold and do nothing but eat, drink and fuck all day :-) :-)

 

I need a special place to keep any female Thalmor to torture and plough as much as i like.

 

There will be little left in Skyrim but wild beasts, some farmers and a lot of widows with bastard children.

 

I want to see my men rape defeated soldiers on the spot during battle before killing them off. I want to set them ploughing every woman left after the battle before moving on. Gangbanging and cheering on their comrades.

 

I'll probably be using Lunari & Temptress followers to serve as my personal bodyguards and playthings set them to have sex with each other or anyone i want. A jarl before i kill him or whatever lol.

 

So what mods would one suggest for this? Inunderstand there will be roleplaying and conversation discrepancies, but nothing a 2 handed sword cannoot solve ;-) :-)

 

I have sexlab: Atraction, Submit, arroused, loverscomfort, puppetmaster, cumshot, squirt already installed.

 

Unrelated, hotdamn, did certain followers get seperate scripts in any of those mods lol. First thing Serana did after freeing her was ask me to plough her lol. Kamille Shy raped me when i turned her down and Cerwiden is completely sex crazed with my female character. She sometimes asks me to plough her again within 5 minutes off the last time lol. Not that i mind haha.

Posted

Good luck with this one! Someone else tried a similar play-through setup and began writing journal entries which he posted here on the forums, but it didn't go very far before the game basically tore itself apart.

 

The main follower mods these days are Amazing Follower Tweaks and Ultimate Follower Overhaul, but either way, there's a limit on how many followers you can have because each one requires an AI script that quickly begins to bog down Papyrus and probably gets real messy in large battles.

 

There's a mod I messed with a bit at one point called Nature of the Beast II - it revolves primarily around werebeasts and necromancers, but maaaaybe could be adapted to what you're doing since it allows for large armies of minions?

 

Sexlab Defeat allows for NPC vs NPC rape, including followers doing the raping, so you'd probably need that. There's also a newer mod on here called I'll Take the Display Model that allows you to take NPCs captive and put them in bondage.

 

Hope that gets you started at least and if you do get the mods together and start the game, report back with how it goes. ^_^

Posted

Interesting idea. As a MOD it sounds really fun. You're basically playing the 'barbarians' from the civ series. They pop up, tear shit up for a while, maybe plunder a city, and then you destroy them. Early era that's 400 years... right about as long as the Huns or the Cossacks.

 

To answer your questions, here's direct thoughts:

  • There's no "I'm a Jarl" mod that I know of or to speak of. Someone correct me. Certainly not allowing you to build up your barbarian king status.
  • NPC's unessential can be done quickly and easily with CreationKit. There may be a mod for it.
  • You want respawning. More on that in a moment.
  • I've used Ultimate Follower Overhaul but am presently using Extensible Follower Framework. They both have their features (and quirks) but neither is appropriate for what you're talking about. More on that in a moment.
  • Bodies remain. You don't want that. More on that in a moment.
  • Slavery mod... dunno.
  • Sex commander... I REALLY dunno about that one.

Respawning, followers and bodies are all related... problems related to NPCs. 

 

There's about 12 people in the entire game. Whiterun is supposed to be the central city, and the town has as many guards as people. There's seriously like 20 residents of this so-called "city". Realistically, I wouldn't even call it a village. It really wouldn't surprise me if the entire game was populated by 500 people, including bandits.

 

Consequently, when you take over a keep, you want people to respawn there. The difference being that you're their king and you fucking run the joint. You'll also want resistance so that you'll have to fight to defend your territory. That necessitates respawning of enemy factions to attack your outposts. It's gamey, sure. but it's also necessary... because. . . 

 

Because NPCs take up system resources. Allied/follower npc's take up more resources. Running a tribe with 50 guys, all as followers, will take up a TON of resources.

 

Then, when you kill guys, and the body lays there, that's clutter. It's storage an a bunch of other logic. More than that, it's polygons meaning display resources. All those bodies laying around will kill your framerate. And since skyrim has almost no visibility occlusion, they are drawn all the time... even when you're not in the same area. If you're standing at the door to breezehome, even tho you can't see the big tree, it's being drawn in the engine.

 

What you're talking about here, is a full on mod that actually makes sense.

  • start it with an "Alternate start: live another life" type of thing (to choose your start area), you start small...killing off a few bandits, living in a cave or a house in the woods.
  • Do something like for every X gold value of loot obtained, you attract clan members. Eventually, you'll have enuf guys to tackle bandit keeps. Of course you'll lose guys, so you'll have to wait a while to attract more... and you might just get attacked while you sit around.
  • Any one person in your clan can be your right-hand. a follower to directly follow your orders.
  • When you make a call, everyone else just follows along and fights (like Farkas in the Companions questline) without being able to take orders or be storage.
  • You have a flag. Wherever you plant your flag is your hideout... not just a radius, but the entire cell or predefined area. Your clan is attracted to it and will either chill or fight until everyone else in the area is dead or captured.
  • It would have to have a Papers and Paychecks element to it after a while. When you've got a tribe of 50, you have to keep them fed, armed, beer'd and sexed up. Otherwise, they'll just go "what's the point?" and go find a better warlord.

Goal: become undisputed king of skyrim. grow in power and kill both Ulfric and Tullius. Sit on the throne at Dragonsreach wearing Tullius armor and the Jagged Crown.

Posted

Thank you.

 

I already use alternate start which indeed gives excellent oppurtunities to start this.

 

The thought behind leaving bodies in combination with no respawn was that eventually the world would be empty safe for a few npc's that "managed" to escape the slaughter. Returning to a town and seeing them.walk between the corpses of their loved ones. But last thing i want is corpses bloathing my game.

 

I found a mod that lets me kill all unessential npc's but it has a small problem. One guard in towns always is essential. I think it's one of the guards that spwans once you killed enough of them and this is simply a vanilla script. However it also has a option to delay respawn times up to 127 days which should leave towns deserted long enough to give an area a desolate feeling. Since i wont be returning to say riften after i destroyed Windhelm but as long as i'm in Riften "preparing" the assault it should work i hope.

 

I also found a mod to become Jarl of Ivarstead, the idea behind that is more about having a base of operation then the title itself. The whole idea of the playthrough is not to become high king supreme ruler but simple barbaric rape and plunder. After a Skyrim it's region xxx :-) There is a mod that lets you setup a large camp anywhere, does not matter that it is not big enough for 50 followers, that is where improvisation and roleplay comes in.

 

Alot will depend solely on roleplaying not so much on real support from mods.

 

I have not staryed yet but simply trying out mods to see if they fit in. For followers i have installed eff since it allows upto 100 followers. I have yet to test it with more then 4 since i have not picked more followers yet.

 

Another mod i'm testing is immersive patrols aggresive and a civil war mod. That last one is kind off buggy though according to the forum posts on Nexus. But it should serve my purpose. If you or one of your followers hits a friendly, they all attack you. In a regular playthrough that is gamebreaking if you side with the empire and accidentally hit one. For this playthrough it would'nt matter as long as you roleplay the encounter as them trying to stop you.

 

This way i hope to compile a list of mods that makes it possible to come as close as possible to the idea and eventually share the experience for others to.

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