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second mod organizer...or what?


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Posted

Hi all,

I have a maybe weird question.I am using MO and I really love it for its options like have separate profiles.

However these profiles working from a common mod pool, and now I have 4 different profiles with 830 mods in total.

The problem is if I have a difficulties with one of my profiles, I have to untick some of the mods they will go back to the common folder and I will never know again what was the original setup before. This is one part of the problem, the other is the bashed patch and the reproccers. If I set up one profile with bashed patch and the reproccers (skyre, sum) and switch to the other profile with different mods, Asis sum, dual sheath redux,

everything will be messed up and I have to do a new bashed patch rerun the patchers and it is just a matter of time for something to go wrong and the whole stuff will turn upside down . Also the overwrite folder will affect my other profiles as well.

 

So my question is:

 

There is any solution or way to keep my profiles COMPLETELY separate?

A second MO or a different hard drive?

Posted

Setup Profiles -> select the one you got trouble with -> click Copy -> give it a new name -> use the copy for troubleshooting -> disable the troublesome mod(s) in the original profile -> delete the copy.

 

Another solution would be to create categories that correspond to the profiles. Then you can filter this way, as mods can have multiple categories.

There you go.

Posted

This is very clever with the copies, I didn't think about it.

I can make different bashed patches for each profile and rename them, but I still cannot see a solution for the proccers and the overwrite folder.I can save it as a mod, I can do it for each profile, but then every time when I have to change/ add a mod, I need to rerun them, change them to a mod again. Ma ybe this is the solution if there isn't an easy way.For this however I need to know where proccers keep their changed data. Is this the skyproccers folder in the overwrite folder, or they put files/data to somewhere else too? (Apart from the load order(esps).

Will they work if I turn them into a mod?

Posted

i create seperate FNiS and Bashed/Merged Patch mods that correspond to the suiting profile, by simply making new folders/mods and moving the contents from the overwrite folder into those folders. To avoid a possible bug in BashedPatch and to make things easier with the TES5Edit Merged Patch, deactivate the Patches mod before generating those. You need to disable the FNiS mod that holds the generated content as well before (re-)generating the animationlists using the FNiS Generator. After moving the new contents into the mods folder just reactivate them and you're good to go with multiple FNiS and Patches setups for different profiles.

Hard to explain, so i post a picture of my MO. Please ignore the mess in the mod window as i'm not playing Skyrim atm and only mod with one profile.
Selected profile is APPS Entwicklung, so the corresponding mods for FNiS and Patches are enabled.

 

post-61980-0-53288300-1402388675_thumb.jpg

Btw: MBP means Merged & Bashed Patch.

 

As i don't use any Proccers, you can try to trace what it does by emtying the Overwrite folder (which should be empty if you use the method i mentioned above) before running the Proccer. So ya, empty the overwrite folder, run the Proccer and then just move everything that's in Overwrite into a new mod, as i do with FNiS and Bashed/Merged Patches. Same rules the apply for this new Proccer mod -> deactivate it before running the Proccer and then just update the mods contents with the content of the overwrite folder by whiping the content of the Proccer mod and move everything from Overwrite into the mod folder.

 

Putting it simple, i create new mods for generated content so i don't fiddle around with the mods folder the generated content belongs to (like FNiS) and which enables me to have different generated setups for different profiles.

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