DarkSchneiderBS Posted August 3, 2014 Author Posted August 3, 2014 Wow, i've found my definitive outfit Thanks DS for the amazing work. But I've always the "strange shadows" issues on the modified armors I don't understand why!! (They appear in daylight) anyway i can't wear off my new aoutfit, I'll keep it even with the Strange shadows. I hope to solve this puzzle! Thanks again!!!!!!   EDIT: Just a question: Why so many blocks in the nif when in the original aren't (like Tailbone and others).? Anyway i've isolated the problem (at least for the Cerulean Alchemist). The issue appears when i wear the related gloves and in 1st person the bodyskin appear grey (screenshot). Indeed not wearing them the strange shadows not apeears.   READ THIS: User PERRAINE wrote: ...I'm doing some ingame tests now to see how it lookw and works and one problem I'm getting is weird shaows on my model, I'm staning in the middle of a field with no trees or other objects to cast shadows at me so why do I get this bug ? please help Indoors and night time it's fine only during daytime do I have this problem.  ANSWER: To fix the weird shadowing it's an issue caused by the bones number used in skyrimm per vertex , in the rigging of the mesh just set to max 4 bones per vertex and this should fix it.  Weird shadowing on the mesh when looking at it ingame on outside -------------------- reduce the amount of bones affected by rigging from 20 to 4 and remove zero vertices with a % less than a 0.something of your choice   Please, How Can I do it (at least for one armor) ? Thanks           Hi~! Thank you as always!!! The missing skin is due to the weighting and slot number problem. I had to be more careful with the stuff....  And about the shadow problem! I wasn't aware that problem because I was not actually playing with the armors! lol (i don't have time to play skyrim...anymore... ) There was a report that there's a weird shadow problem with the DLC 2 armors, and I haven't figured it out. You gave me the answer. I included all the bones because copying the meshes in nifskope always takes too much time to match the bones. So I made a base body with every bone (omg) and used it as a reference.  I will remove extra bones at the next version. (However, I haven't touched the glove this time...somehow the body also contains the glove bone and causes a weird effect I guess...)  Anyway, Thanks for the research(!) and the answer I was looking for! Still a lot to learn!    BTW, if you're using skimpy underwear version, be careful that there can be CTDs if female character wears the armor, I added Skimpy underwear with armor addon in CKtools and it didn't work as I intended. Â
DarkSchneiderBS Posted August 3, 2014 Author Posted August 3, 2014 My Cerulean Alchemist thanks you  Looks great~
DarkSchneiderBS Posted August 3, 2014 Author Posted August 3, 2014 Causing CTD Â If you're using skimpy underwear version, uninstall it and reinstall the version without skimpy underwear version. let me know If the problem continues.
Tiranno_71 Posted August 3, 2014 Posted August 3, 2014  Wow, i've found my definitive outfit Thanks DS for the amazing work. But I've always the "strange shadows" issues on the modified armors I don't understand why!! (They appear in daylight) anyway i can't wear off my new aoutfit, I'll keep it even with the Strange shadows. I hope to solve this puzzle! Thanks again!!!!!!   EDIT: Just a question: Why so many blocks in the nif when in the original aren't (like Tailbone and others).? Anyway i've isolated the problem (at least for the Cerulean Alchemist). The issue appears when i wear the related gloves and in 1st person the bodyskin appear grey (screenshot). Indeed not wearing them the strange shadows not apeears.   READ THIS: User PERRAINE wrote: ...I'm doing some ingame tests now to see how it lookw and works and one problem I'm getting is weird shaows on my model, I'm staning in the middle of a field with no trees or other objects to cast shadows at me so why do I get this bug ? please help Indoors and night time it's fine only during daytime do I have this problem.  ANSWER: To fix the weird shadowing it's an issue caused by the bones number used in skyrimm per vertex , in the rigging of the mesh just set to max 4 bones per vertex and this should fix it.  Weird shadowing on the mesh when looking at it ingame on outside -------------------- reduce the amount of bones affected by rigging from 20 to 4 and remove zero vertices with a % less than a 0.something of your choice   Please, How Can I do it (at least for one armor) ? Thanks           Hi~! Thank you as always!!! The missing skin is due to the weighting and slot number problem. I had to be more careful with the stuff....  And about the shadow problem! I wasn't aware that problem because I was not actually playing with the armors! lol (i don't have time to play skyrim...anymore... ) There was a report that there's a weird shadow problem with the DLC 2 armors, and I haven't figured it out. You gave me the answer. I included all the bones because copying the meshes in nifskope always takes too much time to match the bones. So I made a base body with every bone (omg) and used it as a reference.  I will remove extra bones at the next version. (However, I haven't touched the glove this time...somehow the body also contains the glove bone and causes a weird effect I guess...)  Anyway, Thanks for the research(!) and the answer I was looking for! Still a lot to learn!    BTW, if you're using skimpy underwear version, be careful that there can be CTDs if female character wears the armor, I added Skimpy underwear with armor addon in CKtools and it didn't work as I intended.   Anyway i think THois tools can help you  Meshes Rigger http://www.loverslab.com/topic/24797-mesh-rigger-skyrim-fallout-oblivion-beta46-3-23-2014/  Testing it I've discovered that can copy from a set of body meshes origin to a target one copying and reolacing the skeleton. It works (tested) on your armors (cerulean) indeed had copied the skeleton of SOS as is but the Problem seems to be the gloves.  anyway take a look. Â
yapi75 Posted August 3, 2014 Posted August 3, 2014 Hi DS I'm having so much fun with your conversions  No weird shadows, the only issue I've found so far is the clipping with some robes like Ebon Shroud or Solace when crouching. I don't know if you will be able or have time to address this anyway thanks again for your efforts  I wonder why the Eternal Magus robe could not be converted to SOS, it looks pretty close to the Nightwinder or Sikhanda robes, don't you think ?
Ixum Posted August 3, 2014 Posted August 3, 2014  Causing CTD  If you're using skimpy underwear version, uninstall it and reinstall the version without skimpy underwear version. let me know If the problem continues.   Forgetting to install the original armor files also causes CTD... I forgot Â
DarkSchneiderBS Posted August 5, 2014 Author Posted August 5, 2014   Causing CTD  If you're using skimpy underwear version, uninstall it and reinstall the version without skimpy underwear version. let me know If the problem continues.   Forgetting to install the original armor files also causes CTD... I forgot    lol
DarkSchneiderBS Posted August 5, 2014 Author Posted August 5, 2014 Hi DS I'm having so much fun with your conversions  No weird shadows, the only issue I've found so far is the clipping with some robes like Ebon Shroud or Solace when crouching. I don't know if you will be able or have time to address this anyway thanks again for your efforts  I wonder why the Eternal Magus robe could not be converted to SOS, it looks pretty close to the Nightwinder or Sikhanda robes, don't you think ?  Hi~ I'm kind of aware of the situation, some of them can be fixed in the next release. However, there're lots of armors that can't be fixed due to its original design...  Eternal magus robe is one of the armor that I gave up because of its design. It can't be done as Nightwinder and Sikhanda Robes since it's not open sideways. I think it's hard to make conversion any soon. I don't have plan to make the conversion soon. (Also, original mesh doesn't have proper weighting (_0 and _1). )   Cheers~!
DarkSchneiderBS Posted August 5, 2014 Author Posted August 5, 2014 I LOVE THEM  thankyou so much for this  Glad you like them~
DarkSchneiderBS Posted August 5, 2014 Author Posted August 5, 2014   Wow, i've found my definitive outfit Thanks DS for the amazing work. But I've always the "strange shadows" issues on the modified armors I don't understand why!! (They appear in daylight) anyway i can't wear off my new aoutfit, I'll keep it even with the Strange shadows. I hope to solve this puzzle! Thanks again!!!!!!   EDIT: Just a question: Why so many blocks in the nif when in the original aren't (like Tailbone and others).? Anyway i've isolated the problem (at least for the Cerulean Alchemist). The issue appears when i wear the related gloves and in 1st person the bodyskin appear grey (screenshot). Indeed not wearing them the strange shadows not apeears.   READ THIS: User PERRAINE wrote: ...I'm doing some ingame tests now to see how it lookw and works and one problem I'm getting is weird shaows on my model, I'm staning in the middle of a field with no trees or other objects to cast shadows at me so why do I get this bug ? please help Indoors and night time it's fine only during daytime do I have this problem.  ANSWER: To fix the weird shadowing it's an issue caused by the bones number used in skyrimm per vertex , in the rigging of the mesh just set to max 4 bones per vertex and this should fix it.  Weird shadowing on the mesh when looking at it ingame on outside -------------------- reduce the amount of bones affected by rigging from 20 to 4 and remove zero vertices with a % less than a 0.something of your choice   Please, How Can I do it (at least for one armor) ? Thanks           Hi~! Thank you as always!!! The missing skin is due to the weighting and slot number problem. I had to be more careful with the stuff....  And about the shadow problem! I wasn't aware that problem because I was not actually playing with the armors! lol (i don't have time to play skyrim...anymore... ) There was a report that there's a weird shadow problem with the DLC 2 armors, and I haven't figured it out. You gave me the answer. I included all the bones because copying the meshes in nifskope always takes too much time to match the bones. So I made a base body with every bone (omg) and used it as a reference.  I will remove extra bones at the next version. (However, I haven't touched the glove this time...somehow the body also contains the glove bone and causes a weird effect I guess...)  Anyway, Thanks for the research(!) and the answer I was looking for! Still a lot to learn!    BTW, if you're using skimpy underwear version, be careful that there can be CTDs if female character wears the armor, I added Skimpy underwear with armor addon in CKtools and it didn't work as I intended.   Anyway i think THois tools can help you  Meshes Rigger http://www.loverslab.com/topic/24797-mesh-rigger-skyrim-fallout-oblivion-beta46-3-23-2014/  Testing it I've discovered that can copy from a set of body meshes origin to a target one copying and reolacing the skeleton. It works (tested) on your armors (cerulean) indeed had copied the skeleton of SOS as is but the Problem seems to be the gloves.  anyway take a look.   It helped me a lot! And I've learned some thing. Thank you for improving me~
yapi75 Posted August 6, 2014 Posted August 6, 2014 I understand  No problem, we are lucky you dedicated so much time and work for these conversions. Most of the male armors have slider support now, much better than the original mod ... Time for you to take vacation  Cheers !  Hi DS I'm having so much fun with your conversions  No weird shadows, the only issue I've found so far is the clipping with some robes like Ebon Shroud or Solace when crouching. I don't know if you will be able or have time to address this anyway thanks again for your efforts  I wonder why the Eternal Magus robe could not be converted to SOS, it looks pretty close to the Nightwinder or Sikhanda robes, don't you think ?  Hi~ I'm kind of aware of the situation, some of them can be fixed in the next release. However, there're lots of armors that can't be fixed due to its original design...  Eternal magus robe is one of the armor that I gave up because of its design. It can't be done as Nightwinder and Sikhanda Robes since it's not open sideways. I think it's hard to make conversion any soon. I don't have plan to make the conversion soon. (Also, original mesh doesn't have proper weighting (_0 and _1). )   Cheers~!  Â
Tiranno_71 Posted August 9, 2014 Posted August 9, 2014 @DarkSchneiderBS Â Hi, i don't know in which version of TERA armors you're working on but in the V1.91 the gap in the forearm not wearing the gloves there isn't. The problem for all armors (weird shadows) is in the gloves. Not wearing theam the shadows disappear but the gap remains.. I've solved for now wearing different gloves from other armors... sometime don't look nice but at least cover the gap (I've imported some nif in my mod for testing). Â Â Â
DarkSchneiderBS Posted August 24, 2014 Author Posted August 24, 2014 @DarkSchneiderBS Â Hi, i don't know in which version of TERA armors you're working on but in the V1.91 the gap in the forearm not wearing the gloves there isn't. The problem for all armors (weird shadows) is in the gloves. Not wearing theam the shadows disappear but the gap remains.. I've solved for now wearing different gloves from other armors... sometime don't look nice but at least cover the gap (I've imported some nif in my mod for testing). Â Long time... I've been working something else lol I want to solve the problem, however, I'm not that good...lol I may work on it if I find a way to solve the problem.
Tiranno_71 Posted August 24, 2014 Posted August 24, 2014 Â @DarkSchneiderBS Â Hi, i don't know in which version of TERA armors you're working on but in the V1.91 the gap in the forearm not wearing the gloves there isn't. The problem for all armors (weird shadows) is in the gloves. Not wearing theam the shadows disappear but the gap remains.. I've solved for now wearing different gloves from other armors... sometime don't look nice but at least cover the gap (I've imported some nif in my mod for testing). Â Long time... I've been working something else lol I want to solve the problem, however, I'm not that good...lol I may work on it if I find a way to solve the problem. Â oky, nevermind. At the end i've unistalled it ... too many issues for a normal playing. Thanks anyway for the mod.
DarkSchneiderBS Posted August 25, 2014 Author Posted August 25, 2014 Â Â @DarkSchneiderBS Â Hi, i don't know in which version of TERA armors you're working on but in the V1.91 the gap in the forearm not wearing the gloves there isn't. The problem for all armors (weird shadows) is in the gloves. Not wearing theam the shadows disappear but the gap remains.. I've solved for now wearing different gloves from other armors... sometime don't look nice but at least cover the gap (I've imported some nif in my mod for testing). Â Long time... I've been working something else lol I want to solve the problem, however, I'm not that good...lol I may work on it if I find a way to solve the problem. Â oky, nevermind. At the end i've unistalled it ... too many issues for a normal playing. Thanks anyway for the mod. Â Â That's too bad... May I ask what kind of issues you've experienced?
DarkSchneiderBS Posted August 25, 2014 Author Posted August 25, 2014 so what are you working on DS? Â I'm not working alone, so it's not the right time to mention about it... You will see soon.Â
Tiranno_71 Posted August 25, 2014 Posted August 25, 2014 Â Â Â @DarkSchneiderBS Â Hi, i don't know in which version of TERA armors you're working on but in the V1.91 the gap in the forearm not wearing the gloves there isn't. The problem for all armors (weird shadows) is in the gloves. Not wearing theam the shadows disappear but the gap remains.. I've solved for now wearing different gloves from other armors... sometime don't look nice but at least cover the gap (I've imported some nif in my mod for testing). Â Long time... I've been working something else lol I want to solve the problem, however, I'm not that good...lol I may work on it if I find a way to solve the problem. Â oky, nevermind. At the end i've unistalled it ... too many issues for a normal playing. Thanks anyway for the mod. Â Â That's too bad... May I ask what kind of issues you've experienced? Â ...always the same (stupid and ugly to see) weirds shadows. Maybe it's only a my problem, but is the only mod that does that.
Tiranno_71 Posted March 1, 2017 Posted March 1, 2017 I've started my personal conversion of your TERA armors for SOS Bodybuilder...
BB99919 Posted January 18, 2020 Posted January 18, 2020 Just wondering, is there a bodybuilder body conversion for these? I'd love to have them in my game, they look great!
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