Guest Posted May 23, 2014 Posted May 23, 2014 Great work clp, Krista's given you a green light so it must be
pclp2014 Posted May 23, 2014 Posted May 23, 2014 Ничего себе, спасибо за разрешения. Живота я хочу удалить. Я был просто слишком ленив, чтобы адаптировать одежду и броню снова. Косточки не стал так хорошо, как я хотел. Я сделал это с "Outfit Studio". Для 3ds я не имею таланта. Wow, thanks for the permission. Belly I want to remove. I was just too lazy to adapt clothes and armor again. The bones have not become as good as I wanted. I did this with "Outfit Studio". For 3ds I have no talent.
pclp2014 Posted May 23, 2014 Posted May 23, 2014 Hello, what is the idle, and the walk animation used in the video please? It's pretty cool ^^ Sorry have missed your post. The idle animation can be found here: http://www.loverslab.com/topic/24339-sexy-idle-animation-by-red31133dm/ The walk animation - no idea, is already an eternity ago. Nexus, i think.
Drakoleon Posted May 24, 2014 Posted May 24, 2014 WOW WOW thats great news CLP now rocks The best body with the best textures ever now with TBBP with armors and all What can i say?? Cant wait! Congrats !
FreiEngel Posted May 24, 2014 Posted May 24, 2014 Ничего себе, спасибо за разрешения. Живота я хочу удалить. Я был просто слишком ленив, чтобы адаптировать одежду и броню снова. Косточки не стал так хорошо, как я хотел. Я сделал это с "Outfit Studio". Для 3ds я не имею таланта. Wow, thanks for the permission. Belly I want to remove. I was just too lazy to adapt clothes and armor again. The bones have not become as good as I wanted. I did this with "Outfit Studio". For 3ds I have no talent. I am glad to see, that you have a chance for permission. Just finish your work and fix mistakes with skin. Still have work to do, but I hope you will succeed.
pclp2014 Posted May 24, 2014 Posted May 24, 2014 @FreiEngel: I hope I can fix the errors. Can it unfortunately not test, as Krista with 3ds. Can I send you again the corrected meshes with PM?
FreiEngel Posted May 24, 2014 Posted May 24, 2014 @FreiEngel: I hope I can fix the errors. Can it unfortunately not test, as Krista with 3ds. Can I send you again the corrected meshes with PM? Yes, of course.
Kris†a™ Posted May 24, 2014 Posted May 24, 2014 clp2011: держи тестовый скелет для 3Ds Max: http://www.maikcg.com/data/SkySkel_v0.9.rar в него уже заложена тестовая анимация для скининга - это облегчит твою работу.
pclp2014 Posted May 24, 2014 Posted May 24, 2014 @FreiEngel: I hope I can fix the errors. Can it unfortunately not test, as Krista with 3ds. Can I send you again the corrected meshes with PM? Yes, of course. You have a message.
strider19 Posted May 24, 2014 Author Posted May 24, 2014 I'm currently working in converting another armor, a long dress, like a robe if you catch my drift. I haven't cleared permissions yet, so i can't say much. The problem i face is weighting the skirt. I've messed with it a little, but i can't seem to make it move like a skirt and not like pants or something of the sort. Even the original moves like that. So the question is, can i fix that, or there is no way around that?
FreiEngel Posted May 25, 2014 Posted May 25, 2014 I'm currently working in converting another armor, a long dress, like a robe if you catch my drift. I haven't cleared permissions yet, so i can't say much. The problem i face is weighting the skirt. I've messed with it a little, but i can't seem to make it move like a skirt and not like pants or something of the sort. Even the original moves like that. So the question is, can i fix that, or there is no way around that? Long dress? It's really difficult. It is impossible to make it natural on Skyrim's engine.
Talesoffan Posted May 26, 2014 Posted May 26, 2014 I'm currently working in converting another armor, a long dress, like a robe if you catch my drift. I haven't cleared permissions yet, so i can't say much. The problem i face is weighting the skirt. I've messed with it a little, but i can't seem to make it move like a skirt and not like pants or something of the sort. Even the original moves like that. So the question is, can i fix that, or there is no way around that? I know that Yoo achieved something using HDT. Here is his Empire Coat: http://www.loverslab.com/topic/28005-empire-coat-a-hdt-test/ It's apparently quite difficult/time consuming though.
strider19 Posted May 26, 2014 Author Posted May 26, 2014 I'm aware of Yoo's work and I certainly do not want to take that path. Btw, I'm open to suggestions of what to do next. Preferably something without skirts and stuff
vadordu13 Posted May 26, 2014 Posted May 26, 2014 Maybe some other Zerofrost armors, like Raven Witch ^^ http://www.nexusmods.com/skyrim/mods/36497/? It's an amazing armor! With High definition texture, etc... @Strider19 I have just a little problem with the MidnightBreed Armor: when I wear the corset, there is a modification on the skeleton: weapons float, next to the body :/ I don't if you can fix it... If you need screens, tell me!
strider19 Posted May 26, 2014 Author Posted May 26, 2014 Let me see about that Raven witch and get back to you. About the other thing, what skeleton do you use? The demonica one, or something else?
strider19 Posted May 26, 2014 Author Posted May 26, 2014 Could you provide some screenshots showing the problem, because there is no such issue in my end....
vadordu13 Posted May 27, 2014 Posted May 27, 2014 Sure: without the corset: http://www.hostingpics.net/viewer.php?id=707168ScreenShot5.png with the corset: http://www.hostingpics.net/viewer.php?id=398632ScreenShot4.png Look at the dagger: something change
strider19 Posted May 27, 2014 Author Posted May 27, 2014 Honestly, i don't know why that happens. But in any case, I don't see why this is a problem. In the first picture (without the corset) the dagger clips through the boots. Equipping the corset fixes that.
pclp2014 Posted May 27, 2014 Posted May 27, 2014 Maybe it helps to name the Belly Jewelry differently. It is not advisable NiTriShape to give the same name as NiNode. NPC Spine [spn0] in corset.nif
strider19 Posted May 27, 2014 Author Posted May 27, 2014 I didn't name those NiTri's myself. When i export a piece of armor from 3ds max, to a nif file. I copy the modified NiTri's to the original body .nif. This way i can be certain that 3ds max didn't mess with the body or its skeleton during exporting, but this method also changes the names of the copied Nitri's. I haven't encountered any problemso far, so I didn't give it much thought.
vadordu13 Posted May 27, 2014 Posted May 27, 2014 Okay, I guess you're right! Thanks for the quick reply, and also for the link of Nightasy Tutorials: it's very interesting, useful and easy to understand!
Talesoffan Posted May 27, 2014 Posted May 27, 2014 If you're still looking for conversion ideas, I really like this armor: http://eiheispot1.blog.fc2.com/blog-entry-136.html Its the Dragon Queen Parthurnax Armor.
strider19 Posted May 27, 2014 Author Posted May 27, 2014 Hm, I might just do that. Is there an english translation? Btw, i kind of stopped modeling for now. You can blame Watch Dogs for this
Recommended Posts
Archived
This topic is now archived and is closed to further replies.