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Direction for SexoutDrugs and the Drug Overhaul


dogface

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Posted

We're not strict about stuff like that unless it obviously doesn't belong. Post what you need where you feel you need to do it.

Posted

I like all the ideas so far, I also like how well researched and 'lore friendly' the drugs content seems to be.

 

I was a bit confused about the street walking part though, is that meaning a crack whore sort of thing, putting out for drugs, and then getting 'invited' by pimps to work at places, such as the Casa?

 

If that is the case, wouldn't it overlap with the prostitution mod to quite a large extent?

 

Sorry, I've been away for a while and don't really know what's going on.

Posted

I'm keeping Working Girl in areas where you can make money. Leaving the gutter trash stuff to this and SewerSlave.

Posted

I love sewer slave and this idea. So I'm going to go out of my way for them to play nice with Working Girl.

Posted

The way prostitution works in SexoutDrugs (the WIP version I have, not the one currently released) is if you have sex with a dealer for jet, a quest flag is set that allows you to proposition men in the sleazy slum areas (North Vegas, the Sewers, Freeside, Aerotech Park) as long as you remain addicted to Jet. As far as overlap with Working Girl is concerned, there'll need to be a minor CP when it's all finished that will prevent the player from any Working-Girl work if they're a drug-addicted jetwhore (until they can ask for the job while non-addicted and free of all STDs).

Posted

dogface, I do have an idea, but I have no clue as to how hard it would be to implement, but I think it fits snugly with your SexoutDrugs approach.

 

I've long thought about something involving the Scorpions Gang that reside in the Monte Carlo suites. They clearly use drugs (they have Jet on them and Med-X and Psycho in the rooms) and are both close enough to the Fiends and the 'junkies' that reside in some apartments nearby. They also have individual gang members - Roller and Yvette, which have no purpose whatsoever.

 

So maybe, seeing as you are an addict, why not become part of their gang? Perhaps you could have the odd raiding mission or two into Westside and the apartments east of their position, have something going on with the addict outside too? Even the crazed one inside one of the apartments. To me, seeing as that area is full of addicts, it makes perfect sense.

 

And it opens up all sorts of possibilities for sex. Males can give the female addict drugs for sex, females can prostitute themselves to the gang either before or during membership with them (if they so wish, you don't have to become a gang member) they could just be another group that exploits you, like pimps and such. Females could also engage in sex with the 'crazed' addicts inside the apartments... etc etc etc.

 

I definitely think that is an untapped (pun intended) part of the map with quite a lot of possibilities, given A) the nature of the people there (addicts) B) the map itself (apartment block and Monte Carlo suites) C) the individually named gang members and the way they are organised and D) the fact it could expand the whole Drug concept not only to include drugs and streetwalking but also getting involved with a gang, which is only a step away from drug dependency in a post-apocalyptic world.

 

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