sky_mds Posted April 19, 2014 Posted April 19, 2014 I hope this is the right area for the question. And I hope I make sense to you. I'm trying to make a quest where only the guards in the Whiterun Prison should have specific dialogue. I have one Quest Alias for the guards. Under conditions I tried GetInCurrentLocation, IsGuard, GetisEditorLocation, GetInFaction, etc. I tried several different combinations but nothing seems to work. Whenever I talk to the guards only one of them has the right Dialogue. The others don't have dialogue at all but all of the guards should have the same dialogues. If I make a condition where I check the Faction and the location then every guard in that location should have the dialogue or am I wrong. Has anybody an idea how to accomplish this?
CGi Posted April 19, 2014 Posted April 19, 2014 Open a prison in the CK and check for its keywords and then use LocationHasKeyword as condition.
sky_mds Posted April 19, 2014 Author Posted April 19, 2014 That doesn't seem to work. Still the same problem. One guard has the dialogue the two others don't.
Srende Posted April 19, 2014 Posted April 19, 2014 You need to put the conditions on the dialogue, not an alias. Since you have one alias on your quest, that alias is filled with exactly one reference (that one guard) filling those conditions. Putting the conditions on the dialogue allows any actor filling those conditions to use the dialogue.
sky_mds Posted April 19, 2014 Author Posted April 19, 2014 That did it. Thanks, mate. You're the best.
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