xenic Posted April 14, 2014 Posted April 14, 2014 I want to turn a valve and summon a flame atronach. I'm not really sure how best to do that. Any help would be great. EDIT: It seems I need a script for this, I changed the title to reflect that.
EternalDamned Posted April 14, 2014 Posted April 14, 2014 Have you checked out levelers tower? The author has buttons that summon enemies in the Arena.
xenic Posted April 14, 2014 Author Posted April 14, 2014 Have you checked out levelers tower? The author has buttons that summon enemies in the Arena. Nice thought but dead end. However they are linked doesn't show up in CK.
EternalDamned Posted April 14, 2014 Posted April 14, 2014 It's probably in the resources esp and tied to a papyrus script.
xenic Posted April 14, 2014 Author Posted April 14, 2014 It's probably in the resources esp and tied to a papyrus script. Okay, now we're on track I think. So to make an item (turning a lever) summon an enemy, I need a script? Here is a start. (I've never done a script before) ScriptName ElemEngineFrost Extends ObjectReference Bool bToggle Event OnActivate(ObjectReference akActionRef) bToggle = !bToggle ; Set Bool to whatever it's not If bToggle ; True ; Summon EncAtronachFrost Else ; False ; Do Nothing Endif EndEvent
Srende Posted April 16, 2014 Posted April 16, 2014 ScriptName ElemEngineFrost Extends ObjectReference Bool bToggle = false Spell Property summonSpell Auto Event OnActivate(ObjectReference akActionRef) bToggle = !bToggle If bToggle summonSpell.Cast(self) Endif EndEvent I think that should do it, then just make sure to put the spell you want to use into the summonSpell property in CK.
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