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Posted

Dunno why it wasn't put into skyrim, as I've never played Oblivion or know the lore really well.

 

But there's a mod that fixes this!:

Pit Fighter by thirteenoranges

 

He has an add-on for his mod as well that lets you travel to other 'arenas' it's pretty cool and a very well polished mod (it adds a gladiator faction to the game as well)

 

Posted

The Companions fill that role.

 

Nords are pretty nationalistic and would choose choose the Companions over the Fighter Guild most of the time anyways, and the lack of contracts would drive the Fighters Guild off.

At least, that's how I like to think of it.

Posted

all faction in skyrim are only in one town.And most town in skyrim are too small,it would look strange it they have 3house,pub,jarl house and sudenly guild house.

Posted

all faction in skyrim are only in one town.And most town in skyrim are too small,it would look strange it they have 3house,pub,jarl house and sudenly guild house.

 

You are right of course. only Solitude may have the size to accept more than one house guild. Or, for the moment, Solitude don't have aby true guild inside it's denizens (the Bard guild isn't a true guild in vanilla Skyrim).

 

I can't play Oblivion (tried many times, got quickly bored - and in french it's far worst than in english), but when i'm thinking at what was Morrowind, well just for Balmora there was a Fighters guild, a Thieves Guild, the Mages guild and also The Morag Tong. Balmora was larger than Solitude ... And i don't speak of Vivec, or Ald'Rhun ...

Posted

I am happy i am not alone,never liked oblivion(mods dont help too,never finishted it) and even vanila skyrim was bad for me,Morrowind is still best for me.Guild ,town,story all was awesome here,only dont like magic on begining kinda hardcore.

Posted

Table of joinable factions in the Skyrim Faction 

 

Headquarters

 

Leader 

 

Joining condition 

 

Inhibition condition 

 

Volkihar Clan Castle Volkihar Harkon Accept the gift in A New OrderDGDawnguard (Quest)DGTribal Orcs Dushnikh YalMor KhazgurNarzulbur,Largashbur. Chiefs Burguk,YamarzLarak &Mauhulakh. By doing quests for each of them, thus becoming Blood-Kin. Thieves Guild The Ragged Flagon Mercer Frey A Chance Arrangement The Coven of Namira Reachcliff Cave Eola The Taste of Death The Companions Jorrvaskr Kodlak Whitemane/The Circle Take Up Arms The College of Winterhold The College of Winterhold Savos Aren First Lessons Stormcloaks Palace of the Kings Ulfric Stormcloak Joining the Stormcloaks Joining the Legion Nightingales Nightingale Hall Nocturnal Trinity Restored Imperial Legion Castle Dour General Tullius Joining the Legion Joining the Stormcloaks House Telvanni Tel Mithryn Neloth Old FriendsDGGreybeards High Hrothgar Paarthurnax The Horn of Jurgen Windcaller KillingPaarthurnax Dawnguard Fort Dawnguard Isran Dawnguard (Quest)DG Accept the gift inA New OrderDGDark Brotherhood Falkreath Sanctuary,Dawnstar Sanctuary Astrid Innocence Lost Destroy the Dark Brotherhood! Blades Sky Haven Temple Delphine A Blade in the Dark Bards College Bards College Viarmo Tending The Flames Non-JoinableEdit Faction 

 

Headquarters

 

Leader 

 

Notes 

 

Afflicted Bthardamz Orchendor

Have been infected with a special disease by Peryite, thought of as a blessing by them. Are hostile on sight.

Alik'r Coterie Swindler's Den Kematu

Can be sided with during "In My Time of Need".

Anga's Mill Anga's Mill Aeri

Can be helped by chopping wood for them.

Blackblood Marauders Wreck of The Icerunner,Broken Oar Grotto Jaree-Ra

Helped during "Lights Out!". They will always double-cross the Dragonborn.

Battle-Borns House of Clan Battle-Born Olfrid Battle-Born

Can become one through marrying a Battle-Born with cheat codes. Have a feud with the Gray-Manes.

Black-Briars Black-Briar Manor,Mistveil Keep Maven Black-Briar

Bloodline descendants only. Can become rulers of Riften. Associated with Thieves Guild and Dark Brotherhood.

Blood Horkers Japhet's Folly Haldyn

Several Blood Horkers are encountered at Japhet's Folly during Rise in the East

Darklight Tower Coven Darklight Tower Silvia

Leader is defeated during Repentance.

East Empire Trading Company East Empire Company Warehouse Vittoria Vici

Leader can be murdered during "Bound Until Death".

Elder Council Cyrodiil Emperor Titus Mede II,Amaund Motierre

The Emperor is murdered during the Dark Brotherhood questline because Motierre wants him dead.

Forsworn Cidhna Mineand various camps and forts Madanach

Temporarily joined as possible escape route during "No One Escapes Cidhna Mine".

Gray-Manes House Gray-Mane Vignar Gray-Mane

Famous clan in Whiterun. They have a rivalry with the Battle-Borns. Later have partial control over Whiterun if the Battle for Whiterun for the Stormcloaks is completed.

Hunters of Hircine None Hircine

Can be helped by killing Sinding or destroyed by siding with him during Ill Met By Moonlight.

Mythic Dawn Silus Vesuius's House Silus Vesuius,Mehrunes Dagon

Daedric cult worshipping Mehrunes Dagon. Vesuius is the only living member in Tamriel, and can be helped by getting Mehrunes Razor for him. They were the cause of the Oblivion crisis.

Glenmoril Witches Glenmoril Coven Unspecified

Can be wiped out as a part of the Companions quest, Blood's Honor.

Penitus Oculatus Penitus Oculatus Outpost Commander Maro

Enemies if joined the Dark Brotherhood. Can be helped during "Destroy the Dark Brotherhood."

Psijic Order Artaeum Quaranir

Associated with the College of Winterhold

Summerset Shadows Uttering Hills Cave Linwe

Rivals of the Thieves Guild.

The Silver-Bloods Markarth Thongvar Silver-Blood

Bloodline descendants only. Supporters of the Stormcloaks.

Silver Hand Various strongholds The Supreme Leader andKrev the Skinner

Rivals of The Circle.

The Synod Imperial City Not specified

Associated with the College of Winterhold.

Thalmor Thalmor Embassy Elenwen

Rivals of the Stormcloaks and the Empire. They are interested in the Civil War as long as there are no winning party. Both Stormcloak and Empire victory is bad for them (Can be joined using console commands).

House Hlaalu/Morag Tong Ashfallow Citadel Vendil Severin

Enemies of House Redoran, they want to assassinate the first councilorLleril Morvayn. They are killed during Served Cold.

Vigilants of Stendarr Hall of the Vigilant Keeper Carcette

Associated with the Dawnguard. Hunters Of Daedra.

Whiterun Guards Whiterun Guard Barracks Commander Caius

Are their own faction because they are neutral about the war. Can be destroyed during the Stormcloak version of the Battle for Whiterun.

Skaal Skaal Village Fanari Strong-Voice

A peaceful group of Nords living on Solstheim.

 

 

Link to all  Factions http://elderscrolls.wikia.com/wiki/Factions_(Skyrim)

 

Posted

I think I saw it in some skyrim loading screen that Skyrim has fighter guild but it's overshadowed by the presence of Companions.

Posted

I am happy i am not alone,never liked oblivion(mods dont help too,never finishted it) and even vanila skyrim was bad for me,Morrowind is still best for me.Guild ,town,story all was awesome here,only dont like magic on begining kinda hardcore.

15 Factions is not that bad Oblibion only hade 14 and morrowind only hade 9

 

 

http://elderscrolls.wikia.com/wiki/Factions_(Skyrim)

 

 

http://www.uesp.net/wiki/Oblivion:Factions

 

 

 

http://www.uesp.net/wiki/Morrowind:Factions

 

 

But true Morrowind was the best of the out there.

Posted

I think I saw it in some skyrim loading screen that Skyrim has fighter guild but it's overshadowed by the presence of Companions.

The Elder Scrolls IV: Oblivion was the last Elder Scrolls title to employ the conventional four factions, which were called "Guilds". These factions included the Thieves Guild, the Mages Guild, the Fighters Guild, and the Dark Brotherhood. While Skyrim kept the Thieves Guild and the Dark Brotherhood, the Fighters Guild and Mages Guild were exchanged for different factions. Due to the Mages Guild splitting into the Synod and the College of Whispers, the guild could not logically appear in titles preceding the Great War. Thus, the College of Winterhold, making its debut in The Elder Scrolls V: Skyrim, appeared as a joinable faction. The Companions replaced the Fighters Guild, canonically aligning withYsgramor and Nedic lore prevalent long before Skyrim's inception.

Posted

 

I think I saw it in some skyrim loading screen that Skyrim has fighter guild but it's overshadowed by the presence of Companions.

The Elder Scrolls IV: Oblivion was the last Elder Scrolls title to employ the conventional four factions, which were called "Guilds". These factions included the Thieves Guild, the Mages Guild, the Fighters Guild, and the Dark Brotherhood. While Skyrim kept the Thieves Guild and the Dark Brotherhood, the Fighters Guild and Mages Guild were exchanged for different factions. Due to the Mages Guild splitting into the Synod and the College of Whispers, the guild could not logically appear in titles preceding the Great War. Thus, the College of Winterhold, making its debut in The Elder Scrolls V: Skyrim, appeared as a joinable faction. The Companions replaced the Fighters Guild, canonically aligning withYsgramor and Nedic lore prevalent long before Skyrim's inception.

 

 

Ah it seems I'm wrong,

This is from the loading screen quote:

"Tamriel's Fighter's Guild has no presence in Skyrim. Instead, warriors seeking adventure and kinship may join the Companions, in Whiterun"

and yes, it seems we can assume that the Companion's is fighter guilds, but with the nord's lore.

Posted

 

 

I think I saw it in some skyrim loading screen that Skyrim has fighter guild but it's overshadowed by the presence of Companions.

The Elder Scrolls IV: Oblivion was the last Elder Scrolls title to employ the conventional four factions, which were called "Guilds". These factions included the Thieves Guild, the Mages Guild, the Fighters Guild, and the Dark Brotherhood. While Skyrim kept the Thieves Guild and the Dark Brotherhood, the Fighters Guild and Mages Guild were exchanged for different factions. Due to the Mages Guild splitting into the Synod and the College of Whispers, the guild could not logically appear in titles preceding the Great War. Thus, the College of Winterhold, making its debut in The Elder Scrolls V: Skyrim, appeared as a joinable faction. The Companions replaced the Fighters Guild, canonically aligning withYsgramor and Nedic lore prevalent long before Skyrim's inception.

 

 

Ah it seems I'm wrong,

This is from the loading screen quote:

"Tamriel's Fighter's Guild has no presence in Skyrim. Instead, warriors seeking adventure and kinship may join the Companions, in Whiterun"

and yes, it seems we can assume that the Companion's is fighter guilds, but with the nord's lore.

 

Well you are right in one way you can kidda call the companions the fighters guild of skyrim i guess

Posted

 

I am happy i am not alone,never liked oblivion(mods dont help too,never finishted it) and even vanila skyrim was bad for me,Morrowind is still best for me.Guild ,town,story all was awesome here,only dont like magic on begining kinda hardcore.

15 Factions is not that bad Oblibion only hade 14 and morrowind only hade 9

 

 

http://elderscrolls.wikia.com/wiki/Factions_(Skyrim)

 

 

http://www.uesp.net/wiki/Oblivion:Factions

 

 

 

http://www.uesp.net/wiki/Morrowind:Factions

 

 

But true Morrowind was the best of the out there.

 

 

I count on Morrowind page 14(3house,eec,fg,ic,il,mg,tg,mt,temple,3vampire guild(even if you can be part only in one))

 

And skyrim maybe have 15 but this quality,for example bard only 4or5 q and all are find flute,drum etc.Imperial legion adn stormcloak are same faction only different color of armor,graybear give you main q and random kill dragon,etc.I hope ES6 will be more like morrowind

 

Posted

I am happy i am not alone,never liked oblivion(mods dont help too,never finishted it) and even vanila skyrim was bad for me,Morrowind is still best for me.Guild ,town,story all was awesome here,only dont like magic on begining kinda hardcore.

 

The main thing that provoke my abandon of Oblivion is certainly this sorry excuse of a french translation. I have made a mistake of buying my GOTY DVD in french. Wrong idea ...

 

(my Morrowind+expansions CDs are in english and Skyrim is in english too, same as my other games)

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