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vampire fang replacer for realistic teeth


simonf13

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Posted

Dont know but vampires would look really demonlike if they use teeth like these.

http://fc03.deviantart.net/fs70/f/2012/106/b/5/alucard_scary_face_motivational_by_alucardserasfangirl-d4wdild.jpg

 

 

At some point I'm gonna try and do a set like those and a few others

 

 

Excellent !!! ihope it works beautifully with better vampires & DVA

Yes it does work with both

 

Hopefully it wont be long now just waiting for the author to update the mod with the teeth set

Posted

been working on a few new sets of teeth

 

Vetala Teeth: Been looking for different styles of fangs and came across these, the Vetala is a vampire like creature from the tv show Supernatural

 

post-191594-0-27223700-1398729698_thumb.jpg

 

Demon Teeth: so for ive only done part of the top set, i'll also be doing a straight set of these aswell

 

post-191594-0-99210000-1398729703_thumb.jpg

Posted

thanks, yes they are compatible with BVFE, you just need to install after BVFE

 

There is a tool on the mod page of the 3D Teeth, you need to patch any NPCs that are new or are not vanilla anymore.

I tried it and it works fine for me.

Posted

 

thanks, yes they are compatible with BVFE, you just need to install after BVFE

 

There is a tool on the mod page of the 3D Teeth, you need to patch any NPCs that are new or are not vanilla anymore.

I tried it and it works fine for me.

 

thanks for reminding me, as akzyra said, some custom or standalone NPC's might require you to patch the facegendata using the face converter on the realistic teeth page, however with BVFE and the serana replacer you just need to overwrite the mouth files

 

if anybody has any mods they would like me to test just let me know and i'll check them out

Posted

 

 

 

 

thanks, yes they are compatible with BVFE, you just need to install after BVFE

 

There is a tool on the mod page of the 3D Teeth, you need to patch any NPCs that are new or are not vanilla anymore.

I tried it and it works fine for me.

 

thanks for reminding me, as akzyra said, some custom or standalone NPC's might require you to patch the facegendata using the face converter on the realistic teeth page, however with BVFE and the serana replacer you just need to overwrite the mouth files

 

if anybody has any mods they would like me to test just let me know and i'll check them out

 

 

 

 

Thanks for the replies guys. Patiently waiting for release.

Posted

Nice! As for the other teeth, will you make them with the less gap version? And where are the vampire meshes of the teeth, only find normal. Want to do some stuff too.

Posted

Nice! As for the other teeth, will you make them with the less gap version? And where are the vampire meshes of the teeth, only find normal. Want to do some stuff too.

 

you'll need this http://www.nexusmods.com/skyrim/mods/30162/ to extract the mouthhumanfchargen.tri (female) mouthhumanchargen.tri (male) under meshes/actor/character/Character Assets/Mouth, the extracted file you'll need is mouthhumanfchargen_VampireMorph.obj

Posted

 

Nice! As for the other teeth, will you make them with the less gap version? And where are the vampire meshes of the teeth, only find normal. Want to do some stuff too.

 

you'll need this http://www.nexusmods.com/skyrim/mods/30162/ to extract the mouthhumanfchargen.tri (female) mouthhumanchargen.tri (male) under meshes/actor/character/Character Assets/Mouth, the extracted file you'll need is mouthhumanfchargen_VampireMorph.obj

 

 

Thanks, maybe I now can setup the tool from Realistic Teeth to use what i want. And do some fun stuff too.

Posted

 

 

 

 

 

 

Nice! As for the other teeth, will you make them with the less gap version? And where are the vampire meshes of the teeth, only find normal. Want to do some stuff too.

you'll need this http://www.nexusmods.com/skyrim/mods/30162/ to extract the mouthhumanfchargen.tri (female) mouthhumanchargen.tri (male) under meshes/actor/character/Character Assets/Mouth, the extracted file you'll need is mouthhumanfchargen_VampireMorph.obj

Thanks, maybe I now can setup the tool from Realistic Teeth to use what i want. And do some fun stuff too.
A word of caution, if you plan on editing the mesh, dont add new vertices as you will run into problems when trying to repack the tri files
Posted

 

 

 

Nice! As for the other teeth, will you make them with the less gap version? And where are the vampire meshes of the teeth, only find normal. Want to do some stuff too.

you'll need this http://www.nexusmods.com/skyrim/mods/30162/ to extract the mouthhumanfchargen.tri (female) mouthhumanchargen.tri (male) under meshes/actor/character/Character Assets/Mouth, the extracted file you'll need is mouthhumanfchargen_VampireMorph.obj
Thanks, maybe I now can setup the tool from Realistic Teeth to use what i want. And do some fun stuff too.
A word of caution, if you plan on editing the mesh, dont add new vertices as you will run into problems when trying to repack the tri files

 

 

How do you edit the files? I just mess everything up even with using the normal teeth and then mirrorring the teeth (Symetry on the whole thing doesn't work for me). Even with right vertex count it scrambles my mesh. Any tipps?

Anyway I really appreciate your work even more, not that easy.

 

Edit: I used 3dsmax 2015, can that be a problem?

Edit 2: Stupid TVerts. Now I know that I should detach the part I want to use of a mesh instead of deleting what I don't need.

Edit 3: Ok now all counts are exactly the same. But when I create a TRI and then export it again to test it, my mesh still gets scramled. But only the teeth, not the mouth walls.

Posted

 

 

 

 

Nice! As for the other teeth, will you make them with the less gap version? And where are the vampire meshes of the teeth, only find normal. Want to do some stuff too.

you'll need this http://www.nexusmods.com/skyrim/mods/30162/ to extract the mouthhumanfchargen.tri (female) mouthhumanchargen.tri (male) under meshes/actor/character/Character Assets/Mouth, the extracted file you'll need is mouthhumanfchargen_VampireMorph.obj
Thanks, maybe I now can setup the tool from Realistic Teeth to use what i want. And do some fun stuff too.
A word of caution, if you plan on editing the mesh, dont add new vertices as you will run into problems when trying to repack the tri files

 

 

How do you edit the files? I just mess everything up even with using the normal teeth and then mirrorring the teeth (Symetry on the whole thing doesn't work for me). Even with right vertex count it scrambles my mesh. Any tipps?

Anyway I really appreciate your work even more, not that easy.

 

Edit: I used 3dsmax 2015, can that be a problem?

Edit 2: Stupid TVerts. Now I know that I should detach the part I want to use of a mesh instead of deleting what I don't need.

Edit 3: Ok now all counts are exactly the same. But when I create a TRI and then export it again to test it, my mesh still gets scramled. But only the teeth, not the mouth walls.

 

as i said in my earlier post you cant add new vertices as the mesh wont repack, you cant delete vertices either, when i did mine i just shaped the vertices one at a time, i'd also recommend rescaling the mesh, it will make it a bit easier to edit, just remember when you've finshed to rescale it back

 

what you can also do, but it takes time to do, is split the mesh up,

 

go in to editable mesh and choose polygon selection, tick ignore backfacing and tick ignore visible edges

 

start with the mouth, holding ctrl start selecting polys, once selected move it away from the the teeth make note of how far you move it

 

once you've done that do the rest, you'll probably have to alternate from using ignore backfacing

 

i'd recommend leaving one part in the correct porsition, then you know where everything has to go

Posted

Is it possible to make a version with all of the teeth being fangs with the canine teeth being longer, like in Hellsing?

 

LabguH3.jpg

 

once i've completed the one's im working on at the moment, im gonna attempt a set something like those

Posted

Here is my result:

 

jzAdg.png

 

 

I did these because the default ones are horrible in my opinion. Used non-vamp teeth as a base.

Render:

 

LzQVf.png

 

Posted

Here is my result:

 

jzAdg.png

 

 

I did these because the default ones are horrible in my opinion. Used non-vamp teeth as a base.

Render:

 

LzQVf.png

 

 glad you got it working. they look very good, are they the less gap teeth?

Posted

Yes I use less gap. I did make the second front teeth on the top longer by hand, too. Now I see it kinda stacks with less gap as it does the same. See spoiler.

 

Your fangs are interesting. Not the normal vampire. Maybe I will give the demon fangs a try too.

 

My new teeth: Made all four fangs longer, some other dits too. Also texture on render :D

Edit: Open teeth render because too much time

 

xbyWc.pngIMLFb.jpgr2t0h.jpg

 

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