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What to avoid


B0ss plz

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I have an i5 2500K @ 3.2 Ghz so yours should be able to handle it (Skyrim is only hitting 20% cpu usage as it is on it). I have both When Vampires Attack and Run for your lives, the first works on some npc's and the second not at all. I have some other mods that modify the enemy AI so it may be affecting the others as well for some reason.

 

I do run a lot of the multithreaded commands in my ini file including the one for papyrus and I think it helps quite a bit. I was looking at my script latency the other day using Convenient Horses and averaged 65 ms (range of 15 - 95).

 

Actually it sounds like you're having about the same luck with them that i did. One stopped working outright, and the other only works partially, that's pretty much what they do for me aswell after some houers of game time.

 

It's a moot point though, there are other and less script intensive ways of dealing with the problem.

 

 

That's what really bugs me about it most, whenever I walked out of the Bannered Mare to a blood bath it would be the same 3 or 4 NPCs I'd find dead at the gates, so Adrianne, Idolaf Battle-Born, Belethor (no loss there) and Amren, all drawn to danger like moths to a flame because that area happens to be on their wander circuit. So predictable you might as well say it's preordained. Meh.

 

Yup, it's always the same people, because their AI packages bring them into harms way.

 

I really don't understand why anyone at Bethesda thought this was a good idea, the random dragons were bad enough (ohh how i used the dread leaving Riften, if a dragon attacks as you do, you know that bloody lizard is going to fly off and start slaughtering people at the docks, and there's just no way you can get there in time to draw the aggro! They are all dead meat once the game spawns bigger dragons), but then adding the vamp attacks!?

 

 

Sure, lets send boss level vampires after unarmored level-3 townspeople, who are armed with nothing better than a steel sword at best, knowing full well that their limited AI packages will cause them to attack the vamps even though it's garuenteed suicide for them. What a great idea that is, nothing could go wrong with that.

 

It's an especially brilliant idea since most of them are quest involved, and Bethesda didn't bother to make the quest system robust enough that it can detect a dead quest NPC and fail the quest as needed, so you get to run around with a bunch of unfinishable quests permanently stuck in your quest log.

 

Thank the All-Maker that we're on PC, so we can use mods and console-commands to deal with this stuff. I can't begin to imagine what playing Skyrim is like on the Consoles where people can't do that..

 

 

But just to add a point for the origional topic:

 

Populated mods, increased spawn mods, more random encounter mods, these are risky installs!

 

By all means try some of them out, but make very sure you ear-mark a save prior to the install, and then test if your game can handle it before wasting a lot of time doing quests you may have to do all over again later.

 

Skyrim can really be brought to it's knee's by some of these, especially if you're on a less-than-amazing rig, so test that stuff.

Posted

Thank the All-Maker that we're on PC, so we can use mods and console-commands to deal with this stuff. I can't begin to imagine what playing Skyrim is like on the Consoles where people can't do that.

I've logged well over 1000 hours on Skyrim on XB360. And I can tell you that after adding Dawnguard it became a pain in the ass with lots and lots of reloading. :lol:

Posted

 

Thank the All-Maker that we're on PC, so we can use mods and console-commands to deal with this stuff. I can't begin to imagine what playing Skyrim is like on the Consoles where people can't do that.

I've logged well over 1000 hours on Skyrim on XB360. And I can tell you that after adding Dawnguard it became a pain in the ass with lots and lots of reloading. :lol:

 

Playing Skyrim on consoles is like you choose the "I am who I am in bed" girlfriend rather than the "I can be whatever you desire, baby" girlfriend...

Posted

 

 

Thank the All-Maker that we're on PC, so we can use mods and console-commands to deal with this stuff. I can't begin to imagine what playing Skyrim is like on the Consoles where people can't do that.

I've logged well over 1000 hours on Skyrim on XB360. And I can tell you that after adding Dawnguard it became a pain in the ass with lots and lots of reloading. :lol:

 

Playing Skyrim on consoles is like you choose the "I am who I am in bed" girlfriend rather than the "I can be whatever you desire, baby" girlfriend...

 

 

Perhaps, but it's still really good. Best console game in years. Maybe ever.

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