youngfool Posted January 5, 2012 Posted January 5, 2012 hi, i modify a circlet today and just wondering where to put it in order to replace the original. thanks in advance
Render Posted January 5, 2012 Posted January 5, 2012 hi' date=' i modify a circlet today and just wondering where to put it in order to replace the original. thanks in advance [/quote'] That depends on which circlet you're replacing. What was the name of the original .nif?
Ryanhabs Posted January 5, 2012 Posted January 5, 2012 Basically for replacing armors / weapons or anything for that matter you need to mimic the bsa file structure so it points the game to the "same" locations but have your files in that location instead. example: To replace ebony armor it would look something like Data/textures/armor/ebony/(insert your new textures in ebony folder with proper file names) boots, gloves, etc..
youngfool Posted January 5, 2012 Author Posted January 5, 2012 the original nif is Circletf1 which i believe is the Copper and Onyx Circlet, but yeah nvm i find it, cause i was looking through cloth section but in fact circlets counts as armor... >< but yeah thanks alot guys!
Grumpf Posted January 5, 2012 Posted January 5, 2012 Help if you precise what you need as help and for what game
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