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compressing textures


maybenexttime

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Posted

Indeed!  I'm assuming/hoping these aren't in a bsa.  I use this optimizer, which works for Fallout(s) and has settings for them.  I also use this modified file for the optimizer, which skips files that should be left out of the file check.  There's another one on the Skyrim site, which I haven't looked at in depth.  Sounds more Skyrim focused, so I haven't touched it.

 

While the second mod/file has a read me with directions in it, I'm copying/pasting here for your ease of use (and conveniently, I just happened to run it last night, so I've still got the read me open ; )  ).

 

 

 

 

 

. Although it offers the BSA option for compression I never use it so I can't help you out there. Also I don't use the PROFILES tag as I edit all my files manually. The program can't handle READ ONLY files (DOH) which I HAVE found here and there so it's best if you change the attributes of all the files. Windows does NOT always work doing that so you might want to find a third party file attributes changer.

 

1.  First Run settings:

  • Check If no mask in image compress to DXT1C
  • Check if mask in image is 1bit compress to DXT5
  • Check if mask in image is translucency compress to DXT5
  • Check delete unnecessary files
  • Check Mipmaps....FORCE REBURN THIS is important. SOME authors forgot em. This will FIX it. ONLY do this for the VERY first run.
  • Check Resize Patterns...16x16 Any SMALLER and your game looks like Lego building blocks.
  • Check Resize DOWN...IF > 2048 This is your FIRST run. If you downloaded 8K textures and you're running an OLD machine...hey...your choice. It'll look GREAT... but take FOREVER to do this process...

Now...at the very bottom in light blue or whatever colour scheme you're using it has a "options for mod makers" Click on it and the very bottom box becomes available. Check that one now and run the program. If you downloaded a mod with a LOT of textures you could be waiting for quite a while.

2. Second Run.
CHANGE the MIPMAPS option to MAKE IF NO MIPMAPS
Run the program. It'll continue doing the same thing and fixing things.. even if you downloaded 2k textures it's fixing and adding.

3. Third Run and after
If you want to just be safe change the MIPMAPS again to FORCE REBURN but I've ONLY encountered one bad file out of hundreds. Other than that MIPMAPS should be at MAKE if...
RESIZE DOWN...go incrementally 2048 then 1024 and finally 512. The program WILL go lower dividing by half after the 512 option so I'd suggest running the 512 option at least twice. You can see what it's doing as it's doing it so generally you can tell if there's any files that are still over what you want.=

 

 

 

 

EDIT:  Added spoiler because huge.

Guest endgameaddiction
Posted

Here's something really worth looking into that I stumbled upon when I was messing with Skyrim. shenanigans.

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