Bikko Posted December 31, 2011 Posted December 31, 2011 http://pds23.egloos.com/pds/201201/01/83/WIPCastanic.7z Okay, It was quite easyer then I first thouht. but I still stucked so upload this for help. body shape and bone weight are temporary so It is sucks you don't want to use this. It is my work so I don't care about it. but I can't get the point for NIF settings includes BSLightingShaderProperty. Please look this files and give me hints and advise. Please tell me what is wrong. of course, I will also do my best without further helps. All stuffs are temporary. It is not finished mod - actually I just want to know 'It should work or not'. oh, btw, It'll replace vanila ebony armor. - Sorry about my ugly english - EDIT : Modified. at least 'I can use this' level. but still seems strange a little bit and I didn't modify feet length. Boots are Dummy to remove original feet. - EDIT 2 : I think I got information for Property enough. But I still have no idea to export NiTriShape on Blender. - EDIT 3 : Lower Body shape and bone weight has been modified a little bit. more looks good now. I'll modify head - neck connection later.
Packrety Posted December 31, 2011 Posted December 31, 2011 Bikko why don’t you work with 2pac on making this armours as replacers, ( at this link: http://www.loverslab.com/showthread.php?tid=3592 ) Since he has already converted many items from oblivion to skyrim for his bb body.
Bikko Posted December 31, 2011 Author Posted December 31, 2011 Bikko why don’t you work with 2pac on making this armours as replacers' date=' ( at this link: http://www.loverslab.com/showthread.php?tid=3592 ) Since he has already converted many items from oblivion to skyrim for his bb body. [/quote'] Cause I aiming maintaining body shape as original. I don't need compatibility as clothes. I just want disguise as another game character as I can. I never have been gratified with any body shape for any bethesda game. Includes body shape from mod. Well, Anyway I'll look for them. I appreciate your help.
Ryanhabs Posted December 31, 2011 Posted December 31, 2011 Looks good so far. Although, I would personally love to see a "light" version. basically the light version could be the main portion of body armor and say instead of armor down the legs have a stocking replacer and high heels as the boots. I'll keep my fingers crossed but seriously, looking very good so far. Keep it up man!
ilookfat Posted December 31, 2011 Posted December 31, 2011 how did you extract the meshes/textures from the game? I'd love to make playable Tera races
xhybridox Posted December 31, 2011 Posted December 31, 2011 Lol, you silly duck. =) You forgot to uncheck 'Generate Strips'. If I'm right, Skyrim uses NiTriShapes instead of Strips. And could you explain what is wrong with the armor? I have a little tiny bit of experience in importing armors I guess, lol. Do this when exporting: If you need any help, I'll gladly help you as much as I can, lol =D
iz Posted December 31, 2011 Posted December 31, 2011 I haven't found any tera models and I don't really know how to use umodel but a friend uploaded these Elin outfits, heads, animations, and hairs. There isn't much but some of you might have use for it. http://www.mediafire.com/?3dpej7ryg258ec5 I'm going to try porting more of the heads and hairs Bikko, did you rip the game files?
gcleveland Posted December 31, 2011 Posted December 31, 2011 Wow this is awesome. Love to have a Castanic to use full time. My fav race in any mmo. Hope this gets worked on some more. I'll hsve to try this out. If anyone could get it working if it isnt, would be greatful. thnks.
xhybridox Posted December 31, 2011 Posted December 31, 2011 I haven't found any tera models and I don't really know how to use umodel but a friend uploaded these Elin outfits' date=' heads, animations, and hairs. There isn't much but some of you might have use for it. http://www.mediafire.com/?3dpej7ryg258ec5 I'm going to try porting more of the heads and hairs Bikko, did you rip the game files? [/quote'] Dude, thank you, really needed a reference object something similar to the mask from the WIP (Castanic Mask). I'll try to get it working, part for part. Starting with the head right now ^^
DorkDiva Posted December 31, 2011 Posted December 31, 2011 Wow, you guys here never cease to amaze me. Great work. You should contact 2pac and Thor925, stuff like this would be great additions to their WIP mods ( armor replacer, and body replacer).
xhybridox Posted December 31, 2011 Posted December 31, 2011 Hey bikko, I'm almost done with editing the mask in 3ds max. Only the hair and horns left ^^. Gonna try adding it to the game and then test it. I'll tell you about it in a bit.
Bikko Posted December 31, 2011 Author Posted December 31, 2011 Hey bikko' date=' I'm almost done with editing the mask in 3ds max. Only the hair and horns left ^^. Gonna try adding it to the game and then test it. I'll tell you about it in a bit. [/quote'] Well, I use Blender and don't have 3DMAX. and I have no idea about it. I never have been use. I also almost done. It still looks strange a little, but, at least I say I can use this. I will upload this soon. and... NiTriShape. Well, I think I got it This is why NifScope give me error message. but is it necessary? As far as I know Elin armor also does not have NiTriShape.
xhybridox Posted December 31, 2011 Posted December 31, 2011 Hey bikko' date=' I'm almost done with editing the mask in 3ds max. Only the hair and horns left ^^. Gonna try adding it to the game and then test it. I'll tell you about it in a bit. [/quote'] Well, I use Blender and don't have 3DMAX. and I have no idea about it. I never have been use. I also almost done. It still looks strange a little, but, at least I say I can use this. I will upload this soon. and... NiTriShape. Well, I think I got it This is why NifScope give me error message. but is it necessary? As far as I know Elin armor also does not have NiTriShape. Not sure, but I think it's safer to use NiTriShapes since Skyrim originally also uses them. And keeping custom stuff as close as possible to the original is likely to have less problems later on I guess.
Bikko Posted December 31, 2011 Author Posted December 31, 2011 Bikko' date=' did you rip the game files? [/quote'] I have whole game and I can export data If I can found it from its library. I don't play Terra and have no idea about its gameworld. So little hard to find data which exactly I want. I currently have Terra, Megaten(Imazine), Mabinogi Heroes, Warhammer Witchhunter mod in my library. Not sure' date=' but I think it's safer to use NiTriShapes since Skyrim originally also uses them. And keeping custom stuff as close as possible to the original is likely to have less problems later on I guess. [/quote'] You are absolutely right but I could not found option to export NiTriShape on Blender. Blender does not support Skyrim so I export for Fallout in first then modify with Nifscope. Can you advise for Blender? btw, I'll appreciate any futher helps. plz Do anything with this as you want.
xhybridox Posted December 31, 2011 Posted December 31, 2011 Bikko' date=' did you rip the game files? [/quote'] I have whole game and I can export data If I can found it from its library. I don't play Terra and have no idea about its gameworld. So little hard to find data which exactly I want. I currently have Terra, Megaten(Imazine), Mabinogi Heroes, Warhammer Witchhunter mod in my library. Not sure' date=' but I think it's safer to use NiTriShapes since Skyrim originally also uses them. And keeping custom stuff as close as possible to the original is likely to have less problems later on I guess. [/quote'] You are absolutely right but I could not found option to export NiTriShape on Blender. Can you advise for Blender? btw, I'll appreciate any futher helps. plz Do anything with this as you want. Well I don't really know if there's an option like that in blender or not, since I only use 3ds max D=> Currently testing the mask that I modified in game. No problems at all so far.
gcleveland Posted December 31, 2011 Posted December 31, 2011 Looking fwd to the updated version. Will be trying it out soon as its posted =). You all rock. Wish I had the talent... edit, btw, I notice when you view Tera files. The models for the characters are broken up. Any idea why? Like the head is one part, the body another, and the legs etc. From what I can tell there is not one put together model with all parts. I assume you have to combine in say 3ds?
xhybridox Posted December 31, 2011 Posted December 31, 2011 Looking fwd to the updated version. Will be trying it out soon as its posted =). You all rock. Wish I had the talent... edit' date=' btw, I notice when you view Tera files. The models for the characters are broken up. Any idea why? Like the head is one part, the body another, and the legs etc. From what I can tell there is not one put together model with all parts. I assume you have to combine in say 3ds? [/quote'] No, when it's split up like this, it's more favorable (for me, dunno about others). Because then you can make a set, instead of combining and only have....like...an ebony armor. But if it's divided you can do stuff like: Mask=ebony helmet, Legs=ebony boots etc. etc.
iz Posted December 31, 2011 Posted December 31, 2011 Bikko, when you export as fallout nif from blender, If you turn off "stripify" it will set up nitrishapes rather than strips. That's one of the very few things I know about blender Also is the ripping process complicated? I can't seem to get meshes in Skyrim properly but I would still like to sort through the models I would like to see in the game Like the elin glasses. I require them.
Evilokami Posted December 31, 2011 Posted December 31, 2011 I love how it's the race I was going to choose. But I hear terra is not doing to well. It's either going to flop or go F2P. but I hope I get to at least try it out. only other game to play than would be GW2. and I don't have friends that play MMO's and guild wars + being alone is a big no no.
gcleveland Posted December 31, 2011 Posted December 31, 2011 Dont know if its not doing too well but its an awesome game. I was playing the Korean version when it first came out and its my most highly anticipated mmo ever....the combat is just that fun. I am glad to hear that its better being broken up like that and when I read your explanation, that makes sense.
xhybridox Posted January 1, 2012 Posted January 1, 2012 Was working on the armor, and dayum, keep getting stuck D=>. If yours is already almost finished, upload yours. I'm still at 1/4th of the armor and still need to do gauntlets+boots. >.
iz Posted January 1, 2012 Posted January 1, 2012 Oh, I have this Tera conversion for FNV. One of you guys might have a use for it http://www.mediafire.com/?n3q8qunxsa57ore Also available in another format here http://rexil.deviantart.com/art/Freyja-273633309?q=sort%3Atime%20gallery%3Arexil&qo=20
gcleveland Posted January 1, 2012 Posted January 1, 2012 Gonna try that out in nv thanks. The readme is vague though, how exactly do you look like that?
xhybridox Posted January 1, 2012 Posted January 1, 2012 Nice outfit, wanted to convert it for skyrim, checked it out in 3DS MAX and....saw a nightmare O.O Too many meshes, lol. That would take a lot of time and a lot of skills to complete and the robe with the sleeves behind the arms....omg, lol. Impossible with the skills I currently have.
iz Posted January 1, 2012 Posted January 1, 2012 That makes me happy to hear. My friend is indeed super talented but he did have a bit of trouble weighing the cape. Do you think you could just port over the head? I really like facemasks. If I knew how I seriously would have dozens of faces and hairs ported by now :| gcleveland, I think there is a container in the doc's house some place(where you start the game). You may have to TCL through the floor to get it but I think it was in his bedroom. It's a fullbody mesh that only works on females according to my memory.
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