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Animation baking in blender.


ger4

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Animation baking is when you use rigs in order to create an animation. the way the process works is baking the animation directly into the skeleton and creates a new skeleton armature with the bake content of the animation you created.

 

If you don't do this oblivion will not know how to animate in game. since it will be using skeleton from your rigs witch the original armature is lacking.

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