nealsage Posted 7 hours ago Posted 7 hours ago Hi everyone, I need help troubleshooting 3BBB body physics. The game runs smoothly at ~48 FPS, but in-game my character's body and outfits are completely out of place. - Game Version: Fallout 4 v1.11.240 (Next-Gen) - Mod Manager: Mod Organizer 2 (MO2) - Device / Specs: Laptop (AMD Ryzen 5 7535HS with Radeon 660M iGPU, 16GB RAM) - Core Frameworks Installed: - F4SE (v1.11.240 build) - Address Library for F4SE Plugins (Next-Gen) - CBBE & True Wasteland Body (TWB) - Discrete Female Skeleton (DFS) & ZeX - ZaZ Extended Skeleton - Skeletal Adjustments for CBBE - OCBP 3.1.2 (CBBE) - Caliente's Beautiful Bodies Enhancer (CBBE) 3BBB Body / TWB 3BBB Body - MTM 3B OCBP - OCBPC Physics Preset - High Poly Vanilla Clothing Overhaul (TWB-CBBE-3BBB) What I did in BodySlide: 1. Selected TWB 3BBB Body in Outfit/Body with Build Morphs checked, and clicked Build. 2. Filtered groups for TWB Vanilla, TWB DLCs, 2Pac TWB, etc. 3. Ran Batch Build and selected the 3BBB variants. 4. Output is routed to my Bodyslide Output mod in MO2. The Issue: In-game, body physics appear to be completely too active. The breasts and chest area are not rigid it has a lot of jiggle and movement whatsoever during moving or sprint transitions. but its just like weirdly morphed Video Recording: Here is a short video showing what happens in-game: **Full Modlist:** Thank you so much in advance for your time and guidance! 2026-10-04 14-12-08.webm Mod Order.txt
DragAndPlace Posted 6 hours ago Posted 6 hours ago If you're using Discrete Female Skeleton, did you make sure you selected the correct option for it on the Skeletal Adjustment setup? That looks like the skeleton used is incorrect.
nealsage Posted 2 hours ago Author Posted 2 hours ago I'm follow what you suggested and change DFS/reinstall and follow what on here and some post in there too more throughly https://www.nexusmods.com/fallout4/mods/56115?tab=description Yet ezgif-2962957333db9d59.webm Mod Order.txt
DragAndPlace Posted 1 hour ago Posted 1 hour ago So you copied (or selected on the FOMOD installer) the Skeletal Adjustments for CBBE to the DFS path and that still happens? According to your load order, nothing is overriding your DFS. Could it be that you have something on your Overwrite (assuming you use MO2) or that the plug-in is inactive? I highly doubt you have an issue with the OCBP itself or a preset since what you're showing usually happens when trying to use TWB-3BBB with either ZeX or the vanilla skeleton. Beyond that, I have no idea. Sorry.
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