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Rune Curse - Succubus immersion Mod


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Posted

Rune Curse - Succubus immersion Mod

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Small mod I made, for my personal fun, I tested it only with ostim, and with female character.

 

What it does

  • Every NPC who climaxes with you in an OStim scene gets a tattoo of five runes on the back.
  • Each climax lights one more rune. Lit runes glow and pulse (color and strength in the MCM).
  • When all 5 runes burn, the NPC becomes a ghoul: grey rotting skin, glowing veins, glowing eyes (pink by default) and the name "Ghoul <Name>".
  • Ghouls greet you in their own voice ("Yes, my love? What do you need?") and follow and fight for you - even against their former friends (up to 10 ghouls).
  • Cure: pray at a shrine inside a temple. All runes go dark (the mark stays), and every ghoul who is with you becomes a normal person again - confused, remembering nothing ("What in the world...").
  • Essential / quest NPCs get the runes but never turn (MCM toggle).


  • Submitter
  • Submitted
    09/28/26
  • Category
  • Requirements
    [size=4][b]Requirements[/b][/size]
    [list]
    [*]SKSE64
    [*]RaceMenu SE (NiOverride)
    [*]OStim Standalone
    [*]SkyUI
    [*]PapyrusUtil SE
    [/list]
    Textures are made for [b]CBBE / 3BA[/b] (female) and [b]HIMBO / SOS[/b] (male) body UVs.
  • Special Edition Compatible
    Yes

 

Posted

This is an idea with incredible tie-in potential to all sorts of other mods.

So, first of all, thank you for making it.

 

I would like to ask if it'd be possible to control the maximum number of ghouls via slider, or perhaps have it track a stat like Soulweight Sculptor, with a pre-defined maximum? I find 10 a huge number to start out with, and would prefer something like 1 + player level / 20 (rounded down), up to a maximum of 4 at level 60.

If you implement it the same way as Soulweight Sculptor, each player could set their formula however they liked, based on whatever stat they preferred with just a quick json file edit.

 

Another question: would it be possible to have a spell or mcm option or similar to toggle whether non-hostile NPCs get ghoulified? There are plenty of non-essential NPCs in cities and towns I'd prefer not to transform.

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