skerat Posted 14 hours ago Posted 14 hours ago Rune Curse - Succubus immersion Mod View File Small mod I made, for my personal fun, I tested it only with ostim, and with female character. What it does Every NPC who climaxes with you in an OStim scene gets a tattoo of five runes on the back.Each climax lights one more rune. Lit runes glow and pulse (color and strength in the MCM).When all 5 runes burn, the NPC becomes a ghoul: grey rotting skin, glowing veins, glowing eyes (pink by default) and the name "Ghoul <Name>".Ghouls greet you in their own voice ("Yes, my love? What do you need?") and follow and fight for you - even against their former friends (up to 10 ghouls).Cure: pray at a shrine inside a temple. All runes go dark (the mark stays), and every ghoul who is with you becomes a normal person again - confused, remembering nothing ("What in the world...").Essential / quest NPCs get the runes but never turn (MCM toggle). Submitter skerat Submitted 09/28/26 Category Sexual Content Requirements [size=4][b]Requirements[/b][/size] [list] [*]SKSE64 [*]RaceMenu SE (NiOverride) [*]OStim Standalone [*]SkyUI [*]PapyrusUtil SE [/list] Textures are made for [b]CBBE / 3BA[/b] (female) and [b]HIMBO / SOS[/b] (male) body UVs. Special Edition Compatible Yes 2
Vaelorian Posted 10 hours ago Posted 10 hours ago This is an idea with incredible tie-in potential to all sorts of other mods. So, first of all, thank you for making it. I would like to ask if it'd be possible to control the maximum number of ghouls via slider, or perhaps have it track a stat like Soulweight Sculptor, with a pre-defined maximum? I find 10 a huge number to start out with, and would prefer something like 1 + player level / 20 (rounded down), up to a maximum of 4 at level 60. If you implement it the same way as Soulweight Sculptor, each player could set their formula however they liked, based on whatever stat they preferred with just a quick json file edit. Another question: would it be possible to have a spell or mcm option or similar to toggle whether non-hostile NPCs get ghoulified? There are plenty of non-essential NPCs in cities and towns I'd prefer not to transform.
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