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Hard Blush


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Posted
12 hours ago, riveth said:

Try those blushes in LM, they are under SA blush category, if I remember right.

 

Nop. Not showing on face. I checked face mods - High Poly Head and Face, 2K face textures, Realistic Facial proportions + all patches for Fusion girl (for high poly face, 2 k textures, realistic facial proportions)

12 hours ago, Samhsay said:

I am almost certain that this is the reason.

 

I reverted in HPF mod to vanilla and still nothing.. Maybe someone can test it with these mods. 

 

5 hours ago, Dez65 said:

Hi - I'm testing this with High poly face + FG patch for High poly face.  I'm not seeing obvious blushing at 60 arousal.

 

Looks like same problem as I have

Posted
19 minutes ago, deff. said:

 

Nop. Not showing on face. I checked face mods - High Poly Head and Face, 2K face textures, Realistic Facial proportions + all patches for Fusion girl (for high poly face, 2 k textures, realistic facial proportions)

 

I reverted in HPF mod to vanilla and still nothing.. Maybe someone can test it with these mods. 

 

 

Looks like same problem as I have

tested with hi poly faces and it works.

for quick testing type i console:

help sa_blush 0

 

look for sa_blush_quest id

then type

cqf QUESTIDHERE startblush 10 1 1

 

this will start blush for 10 seconds with all fx

 

But if you cant use simple overlays in LM, I bet 2k textures as culprid.

Posted
19 minutes ago, riveth said:

But if you cant use simple overlays in LM, I bet 2k textures as culprid.

 

Yep, you're  right. Because Slave tattoos is not appearing on face for me as well  as they are not in 2k.

Posted
11 hours ago, riveth said:

But if you cant use simple overlays in LM, I bet 2k textures as culprid.

 

It's not 2K face as well. I disabled 2K face and SA Blush still didn't appear via LooksMenu. What's weird - built in blush from Makeup selection very slightly appears on face, almost invisible. Maybe it's somehow connected with weather mod and ENB subsurface scattering. NAC X + Ghost ENB.

Posted
12 hours ago, Cealapa said:

Can you make breathing SFX lasts longer? I think two breaths are too short.

You can change it Yourself, just change audio file inside my mod but keep the name.

Posted
8 hours ago, WaterRabbit said:

What would be cool is if someone could have a chest blush response on orgasm.

This is actually good idea.

Posted
9 hours ago, deathmorph said:

 

@riveth Could you please also create a version that includes the animations and so on, but doesn't require SFT? Or are the animations part of SFT?

I don't think I understand this.

You want gasping sound, pink screen overlay and facial expression but without blush effect?

All those effects are just an  indicators when outside AAF scene. They does not appear on orgasm. 

SFT provides a way to apply blush on player face and any other overlays as well. Hurt me, all things natural' and many more rely on this framework. I can't see why it is an issue to You?

Posted
1 hour ago, deff. said:

 

It's not 2K face as well. I disabled 2K face and SA Blush still didn't appear via LooksMenu. What's weird - built in blush from Makeup selection very slightly appears on face, almost invisible. Maybe it's somehow connected with weather mod and ENB subsurface scattering. NAC X + Ghost ENB.

How about different mods that uses SFT? Have You tried hurt me or all things natural'?

 

You can always clone your current load order to another profile and try disabling culprid mods. 

Posted (edited)
22 minutes ago, riveth said:

You can change it Yourself, just change audio file inside my mod but keep the name.

Thank you but...  I don't know how, I'm just a regular user. I opened SA Blush.esp in xEdit, sounds but I didn't know what to do. I guess I have to accept what I have.

Edited by Cealapa
Posted
31 minutes ago, riveth said:

I can't see why it is an issue to You?

 

I asked Grok and I'm marking it as such because I don't want to take credit for someone else's work:

 

Quote

A concise note on the black patches instead of blush under Fusion Girl + X-SENSUOUS Body and Face.

 

SFT does not apply LooksMenu tints as a runtime overlay. It attaches extra headparts: a modified vanilla head NIF plus its own material pointing at the tint texture. Those headparts use vanilla assets. Material swaps and TextureSets are not supported; SFT ships no textures of its own. lee3310 tested it on the stock FG head and on HiPoly Faces REDUX (Fusion Girl Seamless). For any other mod that changes the head meshes he asks for a link so he can patch it.

 

X-Sensuous ships its own female face textures, facegen meshes and textures, tint masks and chargen face details, and its own headrear fix. SFT’s optional files list only the HiPoly Redux (FG Seamless) patch, not a Sensuous patch.

 

Hard Blush applies its three blush stages through those SFT headparts. On this setup that does not come out as redness; it comes out as spreading black patches. Vignette, breathing SFX and the mouth pose still work — including without SFT, as you already noted.

 

Posted (edited)
1 hour ago, riveth said:

Have You tried hurt me or all things natural'?

 

All things natural is in my modlist. Tears don't appear, 2K textures for this mod installed, but there are several posts in Nexus, which says that 2K are not working. Runny mascara appears, but I don't know if it should looks like as it look. This is how mascara appears from ATN.

 

Spoiler

Photo313.png.87126a387d7d37fc6f5b65c6651e51cc.png

Hurt me (face part) - I'll test it. 

 

Weird  - when I disable High poly face, 2k face and Realistic facial proportion with patches for Fusion girl, blush is not appearing as well even in new game. I checked all my modlist and separators and couldn't find any mod, which can cause issue in face part of character. 

Edited by deff.
Posted
1 hour ago, deff. said:

 

All things natural is in my modlist. Tears don't appear, 2K textures for this mod installed, but there are several posts in Nexus, which says that 2K are not working. Runny mascara appears, but I don't know if it should looks like as it look. This is how mascara appears from ATN.

 

  Hide contents

Photo313.png.87126a387d7d37fc6f5b65c6651e51cc.png

Hurt me (face part) - I'll test it. 

 

Weird  - when I disable High poly face, 2k face and Realistic facial proportion with patches for Fusion girl, blush is not appearing as well even in new game. I checked all my modlist and separators and couldn't find any mod, which can cause issue in face part of character. 

You can see large running mascara on my screenshots. 

 

On new save, with out those mods You mentioned, can You apply blush on LM?

Posted
2 hours ago, Cealapa said:

Thank you but...  I don't know how, I'm just a regular user. I opened SA Blush.esp in xEdit, sounds but I didn't know what to do. I guess I have to accept what I have.

Look inside mod directory. Under sound/fix/ should be WAV file. You can change this to whatever you like and that will change sound in game. Only remember to keep original name.

Posted
32 minutes ago, riveth said:

Look inside mod directory. Under sound/fix/ should be WAV file. You can change this to whatever you like and that will change sound in game. Only remember to keep original name.

Thank you, I used Audacity to open and edit it. It's not perfect but is a start 😀

Posted (edited)
1 hour ago, riveth said:

You can see large running mascara on my screenshots. 

 

On new save, with out those mods You mentioned, can You apply blush on LM?

 

First big culprit mod is Real Facial proportions as it slightly changes face slides. That's why in ATN mod mascara don't display correctly on face. I haven't tested RFP mod with zeroed sliders, but when changing sliders, mascara shows as in my photo. Second thing is 2K face for several tint masks on face. 

 

I started new game without High poly, RFP and 2K. Installed SA blush. Applying through LM on face first time all three layers without any other makeup, they are almost invisible. When I'm removing them all, changes on face is very small. And blush is visible only first time when applying through LM. Second time nothing changes. 

 

When triggering quest through console, I see changes in screen color but blush not appearing. 

 

I think, that problem is in NAC X and presets, which I'm using. Because presets changing colors, vibrance, saturation etc and these changes are affecting character skin as well. Then you need to change subsurface scattering in ENB, as skin have changed. 

 

EDIT: nah, I can't get it to work. NAC X is not the culprit as well. ATN face overlays and Hurt me (face and body) works perfect. Dunno where is problem. Pink screen appears (without vignete) but blush is invisible on face. 

Edited by deff.
Posted
46 minutes ago, deff. said:

 

First big culprit mod is Real Facial proportions as it slightly changes face slides. That's why in ATN mod mascara don't display correctly on face. I haven't tested RFP mod with zeroed sliders, but when changing sliders, mascara shows as in my photo. Second thing is 2K face for several tint masks on face. 

 

I started new game without High poly, RFP and 2K. Installed SA blush. Applying through LM on face first time all three layers without any other makeup, they are almost invisible. When I'm removing them all, changes on face is very small. And blush is visible only first time when applying through LM. Second time nothing changes. 

 

When triggering quest through console, I see changes in screen color but blush not appearing. 

 

I think, that problem is in NAC X and presets, which I'm using. Because presets changing colors, vibrance, saturation etc and these changes are affecting character skin as well. Then you need to change subsurface scattering in ENB, as skin have changed. 

 

EDIT: nah, I can't get it to work. NAC X is not the culprit as well. ATN face overlays and Hurt me (face and body) works perfect. Dunno where is problem. Pink screen appears (without vignete) but blush is invisible on face. 

Hmm. As an experiment, check out my mod. It’s essentially exactly the same thing; that way, it’ll be clear whether this can be fixed on Riveth's end or if it’s a your system's issue.

Posted (edited)
1 hour ago, Samhsay said:

Hmm. As an experiment, check out my mod. It’s essentially exactly the same thing; that way, it’ll be clear whether this can be fixed on Riveth's end or if it’s a your system's issue.

 

It's working. Blush is clearly visible. It's not kinda pink, as I have nac x, but it's working. Don't know why this Hard blush refuses to work

 

 

Edited by deff.
Posted
1 hour ago, deff. said:

 

It's working. Blush is clearly visible. It's not kinda pink, as I have nac x, but it's working. Don't know why this Hard blush refuses to work

 

 

Do Your have latest SFT? Head parts for my blush are there, while @Samhsay has his headparts stored in his mod.

Posted
3 hours ago, Cealapa said:

Thank you, I used Audacity to open and edit it. It's not perfect but is a start 😀

Congrats for your first step into modding:)

There are tons of websites that let You edit WAV files. Trim them properly or add some fade in and fade out. Purely browser stuff, no need to install anything.

Posted
25 minutes ago, riveth said:

Do Your have latest SFT?

 

Yes, I have. 

Posted
30 minutes ago, riveth said:

Do Your have latest SFT? Head parts for my blush are there, while @Samhsay has his headparts stored in his mod.

It’s all very strange, because I used the .nif from SFT in my mod. I just plugged in the correct texture paths. The overlay script we use relies on the same command, too. It shouldn't be breaking just because of a 2K face. I would assume that some other HeadPart is overlapping the blush. And the running mascara in the screenshot looked exactly as if part of it were being obscured by something. But mine does overlay correctly.
@deff. can you try applying blush in the new game without the HD face features?

Posted (edited)
3 hours ago, Samhsay said:

can you try applying blush in the new game without the HD face features?

 

I already tried, nothing. I disabled/removed all mods which affects face - 2K textures, High poly head, Real Facial proprtions + all patches for these mods on FG on new game. Nothing. While @Samhsay blush is visible and applying in scenes, meanwhile @riveth hard blush is not working. Screen color changing and that's all.  

I'm kinda not worried about that hard blush is not working, but it's weird. I mean it's cool and immersive mod, but it is as it is...If you have more suggestions, welcome :D I already tried with/without enb, with/without nac x, disabled all mods, which affects face...I don't have ideas any more. 

 

 

edit: I don't understand what the heck is going on...This is Samhsay mod on face. I have only high poly face and head installed (and applied via MCM High poly face and head in Basic)

 

Spoiler

Photo314.png.15c273592fcd2e951f9a330145ffa9ea.png

 

edit 2: Okay, I figured out, what causes issues with blush tint mask on Samhsay mod. It's High Poly face/head. But only, when I apply it on MCM (see photo). If I'm not applying Seamless Face/and or Head, blush is ok. I'm sorry that I'm discussing Samhsay mod here, but I think Hard blush non appearing is somehow connected with High Poly head, but I don't know how. 

 

Riveth Hard blush is still mystery. Not applying with High Poly mod.

 

Spoiler

20260913211228_1.jpg.71f151a14fdffb33b95961bccfb3a017.jpg

 

Edited by deff.

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