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Posted

Babo Dialogue AI Voiced

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I generated voice lines for Babo dialogue 6.11 to sound more natural with Inworld AI.


  • Submitter
  • Submitted
    09/01/26
  • Category
  • Requirements
    Babo dialogue
  • Regular Edition Compatible
  • Install Instructions

    Install with the mod manager of your choice.

 

Posted

Oh my god this is sick! Thank you! I humbly would like to request if you can do you magic with the troubles of heroine mod.

Posted

Thanks. It's nice to have an updated version so random lines aren't missing; everyone can update from the 5.8 ver now

Posted

Hm, there are more dialogues missing then before I think. Uninstalled the 5.8 and 5.9 versions found here on loveslab and installed your version but so much stuff, espacially in the changelocationevents etc are missing. Orcs in Whiterun for example are missing half their lines. The challenger in falkreath aswell. Didnt test more but would be cool if you could look into this. 

But the quality of the lines that do work are very good

Posted

Great work on the voices; they sound natural, and I didn't notice any robotic effect at all.
Thanks a lot for the mod. Do you have a roadmap for future voice packs?

Posted (edited)

It's me or the bandit that randomly comes to you in the wilds and wants to fuck you, at least with the nord version of him, doesn't have voice?

Edit: his name is the Nord Barbarian"

Edited by Nova4
Posted
14 hours ago, drokenq8 said:

im new and i have question should i just put it like standalone mod or inside babo files ?

it doesn't matter, if you have MO2 just put it after the babodialogue files

Posted
23 minutes ago, drokenq8 said:


Thank you worked ^^

When modding skyrim, unless the mod says otherwise, it's relatively safe to drop it in the "data" folder. I would highly advice you to use a mod manager to define priorities, solve conflicts and avoid breaking anything too hard if you add a mod to your modlist that makes things (metaphorically) explode

Posted (edited)

I really hope other Baka's mods like Horrible Harassment and Sexlab Approach will be given similar treatment, this is very good.

Edited by 7th Sinner
Posted
On 9/1/2026 at 3:46 PM, memati? said:

Hm, there are more dialogues missing then before I think. Uninstalled the 5.8 and 5.9 versions found here on loveslab and installed your version but so much stuff, espacially in the changelocationevents etc are missing. Orcs in Whiterun for example are missing half their lines. The challenger in falkreath aswell. Didnt test more but would be cool if you could look into this. 

But the quality of the lines that do work are very good

I added some missing voices, but the problem that I have is that when i export dialogue on some quest in the CK, some crash before I can extract all the line. I'll look into it more again later.

Posted
18 minutes ago, yoraphcool said:

What do you mean? 

The periodic player lines, like "I won't let any worms take mine." or the ones regarding her FHU status.

Posted
On 9/7/2026 at 9:41 PM, xcms2x said:

The periodic player lines, like "I won't let any worms take mine." or the ones regarding her FHU status.

I'm not sure how to do those. Also I wouldn't know what voice pack every player is using.

Posted
12 hours ago, Nova4 said:

the bandits that approach you in the intent to rape you still have his voices missing with the last update.

Just install the old patch and let this one overwrite it. I really tried to extract all the voices, but a few record crashed the ck when I tried to extract the voices. 

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