riveth Posted August 2 Author Posted August 2 23 minutes ago, deathmorph said: Â I use slot 57 as well. Which test patch do you mean? Example dcc-bp-lol patch? It doesn't query slots and only outputs missing masters. Patch for plugs provided by eh author in download section of eh mod
deathmorph Posted August 2 Posted August 2 20 minutes ago, riveth said: Patch for plugs provided by eh author in download section of eh mod  I’ve installed both of them. Neither of them asks for a slot.  Spoiler Â
riveth Posted August 2 Author Posted August 2 12 minutes ago, deathmorph said:  I’ve installed both of them. Neither of them asks for a slot.   Hide contents  oh, ok my bad, sorry. I meant this patch for fg  the test one indeed only adds gape ability for plugs Â
Madscout Posted August 3 Posted August 3 (edited) I did manage to find a slot 56 patch(I had on a storage drive, slots 56 57 58). I noticed that the Expanded Holes mod must use slot 56 in it's patch because the plugs did not appear until I changed to slot 56 patch, now the plugs are there. Â Â Â dcc-potc-v112-slot56.zip Edited August 3 by Madscout 1
deathmorph Posted August 3 Posted August 3 On 8/3/2026 at 12:37 AM, riveth said: oh, ok my bad, sorry. I meant this patch for fg  Ah, okay. I had already installed that one. Thanks. Then it should work, I assume.
MajorSky Posted Tuesday at 10:42 AM Posted Tuesday at 10:42 AM Hi, I have tested GAPE 0.1 extensively. Sex Attributes 2.8.0 works correctly. Vaginal/Anal Wear increase after sex. GAPE's FPA_Main.pex is installed correctly. Expand Holes is installed. Expand Holes ActorValues exist. F4EE sliders work. VaginaPenetrate morph works manually through LooksMenu (slm 14). BodySlide morphs are present. The only missing part is that GAPE never seems to increase the ActorValues automatically during sex. Is there any additional requirement or known incompatibility?
riveth Posted Tuesday at 11:37 AM Author Posted Tuesday at 11:37 AM 51 minutes ago, MajorSky said: Hi, I have tested GAPE 0.1 extensively. Sex Attributes 2.8.0 works correctly. Vaginal/Anal Wear increase after sex. GAPE's FPA_Main.pex is installed correctly. Expand Holes is installed. Expand Holes ActorValues exist. F4EE sliders work. VaginaPenetrate morph works manually through LooksMenu (slm 14). BodySlide morphs are present. The only missing part is that GAPE never seems to increase the ActorValues automatically during sex. Is there any additional requirement or known incompatibility? Just be sure gape overwrites SA, because it is in fact modified SA script. 😀  Then be sure your wear value is high enough. Gape is being noticeable above wear 60. Separate for anus and vaginaÂ
MajorSky Posted Tuesday at 01:26 PM Posted Tuesday at 01:26 PM 1 hour ago, riveth said: Just be sure gape overwrites SA, because it is in fact modified SA script. 😀  Then be sure your wear value is high enough. Gape is being noticeable above wear 60. Separate for anus and vagina thanks i will test this.
MajorSky Posted Tuesday at 01:38 PM Posted Tuesday at 01:38 PM 10 minutes ago, MajorSky said: thanks i will test this. ok. i test this. my VagWear is 85 an still nothing. Gape overwrites SA, in detail the FPA_Main.PSCÂ Â
MajorSky Posted Tuesday at 01:50 PM Posted Tuesday at 01:50 PM 12 minutes ago, MajorSky said: ok. i test this. my VagWear is 85 an still nothing. Gape overwrites SA, in detail the FPA_Main.PSCÂ Â and I compared the original FPA_Main.psc from Sex Attributes 2.8.0 with the GAPE version. GAPE only modifies ModifyWear(float wearOral, float wearVagi, float wearAnal). Wear values increase correctly during gameplay, but the Debug.Notification("ouch my pussy") inside ModifyWear() is never shown. PotC / Expand Holes works correctly (plug insertion opens the anus and decay works). This suggests that ModifyWear() is never called (or no longer used) in my setup.
riveth Posted Tuesday at 05:43 PM Author Posted Tuesday at 05:43 PM I must be Todd's missing son, cause it just works, for me. Â Unfortunately I can't check anything because I'm away from my rig for about a week. Â Try to copy gape file into SA folder and replace original. Keep backup.
MajorSky Posted Tuesday at 06:38 PM Posted Tuesday at 06:38 PM (edited) On 8/4/2026 at 7:43 PM, riveth said: I must be Todd's missing son, cause it just works, for me.  Unfortunately I can't check anything because I'm away from my rig for about a week.  Try to copy gape file into SA folder and replace original. Keep backup. ok. i try. give you an answer if it works. anyway. i totaly like the idea ant thanks for the work EDIT: Didn't work. shame, but ok. hope you find a way to help me. maybe one other mode is blocking something  Edited Friday at 08:20 AM by MajorSky 1
Madscout Posted Saturday at 06:24 PM Posted Saturday at 06:24 PM (edited) I just wanted to report that the version 01 worked for me. I tried some plugs with no change, but after an interaction with a Yao Guai, I saw it working. Maybe because the plug test was an in and out thing with not much time involved. Â Thank you for your work @riveth Edited Saturday at 07:32 PM by Madscout
riveth Posted Saturday at 09:19 PM Author Posted Saturday at 09:19 PM 2 hours ago, Madscout said: I just wanted to report that the version 01 worked for me. I tried some plugs with no change, but after an interaction with a Yao Guai, I saw it working. Maybe because the plug test was an in and out thing with not much time involved. Â Thank you for your work @riveth for some reason blugs stopped working for me too. Didn't go into this as that was just a test mod. Anyway I'm glad it worked, how about new version? 1
Madscout Posted 14 hours ago Posted 14 hours ago 18 hours ago, riveth said: for some reason blugs stopped working for me too. Didn't go into this as that was just a test mod. Anyway I'm glad it worked, how about new version? I did see it working also v02. I think there was a lot of expectation with the plug, but I noticed it seems to me to be a time factor. A plug just placed in then pulled out immediately does not seem to make much difference, but after animation (large creatures or gangbang) it was working for me.
riveth Posted 14 hours ago Author Posted 14 hours ago 2 minutes ago, Madscout said: I did see it working also v02. I think there was a lot of expectation with the plug, but I noticed it seems to me to be a time factor. A plug just placed in then pulled out immediately does not seem to make much difference, but after animation (large creatures or gangbang) it was working for me. My mod and plugs operates differently. Plugs just apply huge gape, while mine takes wear into consideration and apply gape proportional to wear. After sex with large creatures there is usually significant wear gain so your current gape effect become apparent. As said in description, it is noticeable around wear 60 1
Madscout Posted 11 hours ago Posted 11 hours ago 3 hours ago, riveth said: My mod and plugs operates differently. Plugs just apply huge gape, while mine takes wear into consideration and apply gape proportional to wear. After sex with large creatures there is usually significant wear gain so your current gape effect become apparent. As said in description, it is noticeable around wear 60 I like the attention to detail. and am glad someone discovered a way to take advantage of what bone structure exists. There should be a morph that "show's" wear and tear, kinda like Radmorph, but for genitals. Your mod helps give visual aid to physical change(SA) and adds a depth to character.
riveth Posted 11 hours ago Author Posted 11 hours ago (edited) 3 minutes ago, Madscout said: I like the attention to detail. and am glad someone discovered a way to take advantage of what bone structure exists. There should be a morph that "show's" wear and tear, kinda like Radmorph, but for genitals. Your mod helps give visual aid to physical change(SA) and adds a depth to character. Add 'all things natural' on top of that and you will get bleeding anus as well. 🙂  'visual depth' 😂 Edited 11 hours ago by riveth 1
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