zth114514 Posted July 29 Posted July 29 Does this mod not have other events? I've only encountered the event where I'm left in place. Are you planning to add more later? 1
Lauffey Posted July 30 Author Posted July 30 22 hours ago, zth114514 said: Does this mod not have other events? I've only encountered the event where I'm left in place. Are you planning to add more later? HI, the is, you have to setup on mcm, robed, left for dead, rescued, executed and simple slavery too. i converted some mods to work with ss. any events that you like to see?
bcheese841 Posted July 30 Posted July 30 Any plans for Devious Devices events or integration? Working fine for me so far - great job
Yuuen Posted July 30 Posted July 30 (edited) On 7/27/2026 at 6:50 AM, kakarotos3 said: the page is written in the voice of Lirael, a char from the novel i'm writting! for sake. THE WHOOLE PATREON IS FRAMEDE AS HER ATELIER. that's why it reads stylized. it's a fucking choice. Find it pretentious if you want. i don't care. My book is nfsw and i'm usind the patreon for it. and for skyrim mods that i really like so much. The images, yes, it's ia generated the most! but is a description of Lirael, still polishing. and about the mods, i intend to make many mods compatibles with ostim, as possible. and make new ones I just made some observations, I genuinely don't have any issues other than wanting transparency on what parts of mods are made by AI. Good luck with your mods. On 7/27/2026 at 12:02 AM, NightHel said: I use dashes sometimes. Also, the op looks nothing like how chatgpt formats text and forms sentences. Not dashes, em dashes specifically, they're a bit different. I'm not gonna blast you for not recognizing it since overall it's getting harder, but the signs are definitely there that it's at least been touched up/reformatted. Edited July 30 by Yuuen
Hosenhorst Posted July 31 Posted July 31 Hello, and first of all thank you for this mod, very much appreciated. I know you are probably occupied with ironing out the bugs right now, but if you find the time, could you consider making an option for the minigame to be replaced with an automatic cutscene/outcome once player health reaches zero?
zth114514 Posted July 31 Posted July 31 On 2026/7/30 at AM10点09分, kakarotos3 said: 你好,你得在MCM设置,穿长袍、被遗弃等死、被救出、处决,还有简单的奴役。我把一些模组转换成能支持SS的模组。 有什么你喜欢看到的事件吗? I didn't see the event, possibly because I translated something I shouldn't have, which caused other events to not appear in the MCM menu and prevented them from being enabled.
zth114514 Posted July 31 Posted July 31 On 2026/7/30 at AM10点09分, kakarotos3 said: 你好,你得在MCM设置,穿长袍、被遗弃等死、被救出、处决,还有简单的奴役。我把一些模组转换成能支持SS的模组。 有什么你喜欢看到的事件吗? If it's feasible, would you be willing to create Ostim compatibility patches for Slave Girls and S.L.U.T.S. Resume? I'm not certain whether they can be integrated with Simple Slavery and ODefeat, but these two mods are a lot of fun and both feature very nice NPC overhauls.
Lauffey Posted July 31 Author Posted July 31 3 hours ago, zth114514 said: If it's feasible, would you be willing to create Ostim compatibility patches for Slave Girls and S.L.U.T.S. Resume? I'm not certain whether they can be integrated with Simple Slavery and ODefeat, but these two mods are a lot of fun and both feature very nice NPC overhauls. i can do that
zth114514 Posted August 1 Posted August 1 14 hours ago, kakarotos3 said: 我能做到 You're literally a superhero.
SneakySausage1337 Posted August 1 Posted August 1 Quick issue I found. When you initiate a struggle after pressing G, sometimes the camera won’t be directly on the characters but slightly off to the side. It then goes back to normal once the actual Ostim scene starts. I have Improved Camera SE (as recommended for Ostim). And of course True Directional Movement. Just incase any of these make a difference
Chogouze Posted August 1 Posted August 1 The struggle works well but when I try to start the scene by pressing the defeat key again, the fade to black starts and then the game crashes. Any idea why?
Encablossa Posted August 2 Posted August 2 Why are you pretending the description isn't ai? Seriously it's so obvious. I mean: "Try it. Break it if you can. Then tell me what survived. — Lirael 🐺🕯️" Hoooly fuck. With the emojis and everything. I'm gonna go out on a limb and guess that "novel" you're "writing" is getting a whole lotta input from Mr. Chat GPT himself. Just be honest and it's fine. But stop bullshitting people. And yourself.
SneakySausage1337 Posted August 3 Posted August 3 Notes on an encountered issue. One time while attempting assault in first person view, my character got stuck after the mini game. Possibly after a failed attempt. The character seemingly attempted to get back up but I could not move, turn around or see hand animations. Strangely my character could jump for some reason. I haven’t been able to replicate since but I’ll let you know if I do.
Lauffey Posted August 11 Author Posted August 11 On 7/27/2026 at 11:21 PM, Ithalin said: Currently with True Directional Movement's third person, the camera doesn't properly center over the actors during the minigame. This is more exaggerated when in Werewolf form (which seems to lack animations), but also happens in human form. The minigame itself works fine; no functional issues arise from this. I don't expect that to be a big concern for you while you get this going—just wanted to let you know as you tweak the QoL later. hii, i have plans to make free cam during the minigame
Lauffey Posted August 11 Author Posted August 11 On 8/1/2026 at 6:56 PM, Chogouze said: The struggle works well but when I try to start the scene by pressing the defeat key again, the fade to black starts and then the game crashes. Any idea why? thanks for your report, i will look into it and fix it in the next update
Lauffey Posted August 11 Author Posted August 11 On 8/1/2026 at 5:56 PM, SneakySausage1337 said: Quick issue I found. When you initiate a struggle after pressing G, sometimes the camera won’t be directly on the characters but slightly off to the side. It then goes back to normal once the actual Ostim scene starts. I have Improved Camera SE (as recommended for Ostim). And of course True Directional Movement. Just incase any of these make a difference hi, i will bring free camera during the minigame in next update, thanks for your report
Lauffey Posted August 11 Author Posted August 11 On 8/2/2026 at 2:55 AM, Encablossa said: Why are you pretending the description isn't ai? Seriously it's so obvious. I mean: "Try it. Break it if you can. Then tell me what survived. — Lirael 🐺🕯️" Hoooly fuck. With the emojis and everything. I'm gonna go out on a limb and guess that "novel" you're "writing" is getting a whole lotta input from Mr. Chat GPT himself. Just be honest and it's fine. But stop bullshitting people. And yourself. HIIII, i really don't give a fuck for your shit! All posts will be like this, and if you don't like it. That's your problem, not mine! enjoy the mod!
Lauffey Posted August 11 Author Posted August 11 On 8/3/2026 at 4:30 PM, SneakySausage1337 said: Notes on an encountered issue. One time while attempting assault in first person view, my character got stuck after the mini game. Possibly after a failed attempt. The character seemingly attempted to get back up but I could not move, turn around or see hand animations. Strangely my character could jump for some reason. I haven’t been able to replicate since but I’ll let you know if I do. hi! thanks for your report! it's already fixed! report me if you have any troubles
Spelltan Posted August 12 Posted August 12 Does this version fix a bug the original had? That bug being it made kill animations no longer work on the player. Animations for kill moves would happen to the player, but once the animation would be done, the player simply would not die, and on a few occasions, the player would be alive with no head, and I mean that quite literally. Does this version fix that?
alikhan130 Posted August 12 Posted August 12 Hello everyone. Please help me. I want to add creature animations so that the mod works with them, but all frameworks for creatures (for example, creature excitation or MNC) require sexlab. So what kind of compatibility with creatures are we talking about if sexlab is needed? Please explain this to me.
Lauffey Posted August 13 Author Posted August 13 16 hours ago, Spelltan said: Does this version fix a bug the original had? That bug being it made kill animations no longer work on the player. Animations for kill moves would happen to the player, but once the animation would be done, the player simply would not die, and on a few occasions, the player would be alive with no head, and I mean that quite literally. Does this version fix that? hiii, i have to look into it! cause its not a problem i don't have in my load order. but i will try to fix the kill. i'm really dying on execution
Lauffey Posted August 13 Author Posted August 13 5 hours ago, alikhan130 said: Hello everyone. Please help me. I want to add creature animations so that the mod works with them, but all frameworks for creatures (for example, creature excitation or MNC) require sexlab. So what kind of compatibility with creatures are we talking about if sexlab is needed? Please explain this to me. hi, download ocreatures revived, in the download has everything you need.
alikhan130 Posted August 13 Posted August 13 (edited) This mod needs a function to prevent exiting the ostim scene. What’s the point of fighting in the mod if you can press the exit button from ostim standalone and keep fighting? The scene also needs to be ended after the rapist’s orgasm, because if this is not done, it will be impossible to leave the scene. The ostim settings need to be adjusted so that they do not affect the mod. Edited August 13 by alikhan130
tardwranglerjohn Posted August 16 Posted August 16 Does this mod attempt to use thematic aggressive animations? The problem with OStim ports for any aggressive type mods is that OStim has no framework for aggressive scenes, so when an OStim port of an, for example, defeat mod plays a defeat scene, the scene can end up looking completely consensual because it plays a random animation, most of which are consensual. Does this port have any system that attempts to exclusively use at least rough animations? Like the ones from your ports?
Mimirue17 Posted August 18 Posted August 18 posting log here as not sure how to post them on Patreon. This shows the Spriggan to be working and your Baka Creature animation being used - but did CTD on an interesting development. The harassment mod molested the character right after a defeat scene played (she submitted as she was surrounded by 4 bandits including the chief). In another very weird occurance the begger from Riften keeps following me around even into a defeat scene outside of riften! and on top of that the courier showed up to give me mail while I was being hammered by a Spider! the Begger from Riften is on the other side of the spider - guess they like watching.....
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