CodyC77 Posted July 23 Posted July 23 Hi guys, I've been struggling with getting SL Inflation to work for me. I've downloaded Fill her up Baka edition, and when my character is filled, it gives me the descriptions in the top left, but my character's belly wont inflate. I've tried to follow a few threads on here about it, but none have worked. I'm using CBBE 3BA, and I've been trying to set the morph sizes on the PregnancyBelly node to different percentages in SL Inflation, but nothing seems to change. I've also made sure Fill her up's node is the same one. I've also made sure to build morphs in bodyslide for all my outfits and bodies. What am I doing wrong? If someone has an in depth tutorial, or explanation, please help me out! Thanks.
traison Posted July 23 Posted July 23 First thing to test is to see if the morph works in RaceMenu. If it doesn't, then you're missing the morph files even though you said you built them.
CodyC77 Posted July 23 Author Posted July 23 10 hours ago, traison said: First thing to test is to see if the morph works in RaceMenu. If it doesn't, then you're missing the morph files even though you said you built them. Hi, sorry about the late reply, I was in work. Your right, I tried the morphs out in RaceMenu, and they didn't work. I went back into Bodyslide and made sure to select morphs, but nothing changed when I tested it again. The body I'm using is "CBBE 3BBB Body Amazing". I'm not really certain about the differences between all the options you get, so if I'm using the wrong one please let me know. Thanks for your help!
traison Posted July 24 Posted July 24 Do you have body morphs enabled in skee64.ini? Use More Informative Console to see which body mesh your character is currently using, and make sure the tri file exists. $ ls Directory: .\meshes\actors\character\character assets Mode LastWriteTime Length Name ---- ------------- ------ ---- -a---- 7/7/2026 7:57 PM 5010861 femalebody.tri -a---- 7/7/2026 7:57 PM 2007574 femalebody_0.nif -a---- 7/7/2026 7:57 PM 2007574 femalebody_1.nif
CodyC77 Posted July 24 Author Posted July 24 (edited) I downloaded More Informative Console, and it's telling me that my character's Base Type is NPC_NonPlayerCharacter I opened up my files in Bodyslide, and I have TRI files for "femalebody" and "1stpersonfemalebody" They were written on the 22nd. I had to download the SKSE ini, since I didn't have one already, and the only text inside is the following: [Display] ;iTintTextureResolution=2048 [General] ClearInvalidRegistrations=1 ;EnableDiagnostics=1 [Memory] ;DefaultHeapInitialAllocMB=768 ;ScrapHeapSizeMB=256 What should I add to enable morphs? And are my bodyslide meshes correct? Edited July 24 by CodyC77
traison Posted July 24 Posted July 24 47 minutes ago, CodyC77 said: I downloaded More Informative Console, and it's telling me that my character's Base Type is NPC_NonPlayerCharacter Sure, but the thing you're interested in is what the naked skin armor is for your character's race, and which equipped item is occupying equipment slot 32 (if any). That armor defines which mesh is used, and thus where the morph file(s) need to be. 49 minutes ago, CodyC77 said: I had to download the SKSE ini, since I didn't have one already... SKEE != SKSE. SKEE is RaceMenu.
CodyC77 Posted July 24 Author Posted July 24 Sorry about that, I wasn't aware RaceMenu had it's own ini. 10 hours ago, traison said: the thing you're interested in is what the naked skin armor is for your character's race On the Race section in the console, it says my "skin" is TNG_Skin_B06 Right now, I don't have anything equipped in slot 32. But even with all my armour equipped, slot 32 isn't being used by any pieces. I also checked RaceMenu's ini, and the line "bEnableBodyMorph" is set to 1 Theres some more bodymorph related lines further down, and they are all set to 1 aswell, except "iBodyMorphMode" which is 0
traison Posted July 24 Posted July 24 21 minutes ago, CodyC77 said: On the Race section in the console, it says my "skin" is TNG_Skin_B06 Then use either MIC or xEdit to find the associated ARMA record and which mesh is assigned to it. Once you have the mesh file name, you can go looking for the tri file.
CodyC77 Posted July 24 Author Posted July 24 13 minutes ago, traison said: Once you have the mesh file name, you can go looking for the tri file. Okay, I used XEdit to find the skin, and I think I found it. I'll include a photo incase I'm looking at the wrong part, but I assume the mesh file I'm looking for is the "FE01EB06" Where would I look for the tri file? I had a look in Bodyslides sliderpresets, but couldn't find anything related to TNG. I also checked the TNG option in Bodyslide, but nothing there either Am I looking in the right place?
traison Posted July 24 Posted July 24 1 hour ago, CodyC77 said: ...I assume the mesh file I'm looking for is the "FE01EB06" That's a form id, not a file name. 1 hour ago, CodyC77 said: Am I looking in the right place? That's the ARMO record. Find the associated ARMA records in the Armature field. There you have the file names.
CodyC77 Posted July 24 Author Posted July 24 20 minutes ago, traison said: Find the associated ARMA records in the Armature field. There you have the file names. Alright, I went to Armor Addon, and that mentions ARMA at the top. TNG is a mod for male bodies, so I'm not sure if it's normal for it to be used as the skin in game, since my character is female Nord. I hope I'm looking in the correct place, none of the options mention my skin name, but the first option does say "meshes\actors\character assets\TNG\f_blank.nif This is my first time using XEdit, and really messing with Bodyslide, so I'm pretty unfamiliar with how to work it all
traison Posted July 24 Posted July 24 If that is indeed your current body mesh, then your morph data needs to be in meshes\actors\character\character assets\TNG\f_blank.tri.
CodyC77 Posted July 24 Author Posted July 24 Is there a way to change the skin and mesh your character uses? I don't think it's intended to use a TNG skin, and I think my load order is causing something to go wrong. I do have tri files made for femalebody, I just don't think my character is making use of them.
traison Posted July 24 Posted July 24 30 minutes ago, CodyC77 said: Is there a way to change the skin and mesh your character uses? That's defined in the RACE record of your character. Load your loadorder as-is in xEdit and you'll see which mods are modifying it.
CodyC77 Posted July 25 Author Posted July 25 22 hours ago, traison said: That's defined in the RACE record of your character. Load your loadorder as-is in xEdit and you'll see which mods are modifying it. Hi! Sorry about the late reply, I've got it all working now thanks to your help. I appreciate you sharing your knowlegde, have a great day!
traison Posted July 25 Posted July 25 3 minutes ago, CodyC77 said: Hi! Sorry about the late reply, I've got it all working now thanks to your help. I appreciate you sharing your knowlegde, have a great day! Well done. 👍
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