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Posted

Hello.

 

So, I tried to change the color of the PREDATOR sperm mod for my own use, but when I try to go to the in-game shop with AddItem to pick up the item, the game crashes.

 

I'd like to know how to change the color without causing a crash.

Posted

You most likely encoded the new dds file incorrectly. Make sure the following are true, to play it safe:

  1. Same encoding as the source file.
  2. 2^n texture size.
  3. Square.

DirectXTex from Microslop has conversion and info tools that can handle this.

Posted

open your saved .dds file in https://paint.net program, then save it as is. The configuration must be (BC3,Linear DXT5) or you can also use lower than this. but this works on all Skyrim game. Perceptual or you can also generate Mip Maps, then click OK. Once the file is viewable as a large icons in windows, then it means it will work as a texture in Skyrim.

Posted (edited)
45 minutes ago, Ma Ri said:

open your saved .dds file in https://paint.net program, then save it as is. The configuration must be (BC3,Linear DXT5) or you can also use lower than this. but this works on all Skyrim game. Perceptual or you can also generate Mip Maps, then click OK. Once the file is viewable as a large icons in windows, then it means it will work as a texture in Skyrim.

Where can I find the BC3 and Linear DXT5 formats?

I figured it out—that's it. It happens when you're recording. I'd never noticed that before.

Edited by hana120
Posted (edited)
1 hour ago, Ma Ri said:

The configuration must be (BC3,Linear DXT5)

 

BC1, 2 and 7 work fine as well. Don't know about 4 and 5 - there's more options than just DXT5 (BC3). These compression formats also do not promise anything about the pixel format as far as I know. texdiag.exe included in DirectXTex will show you the format of the current dds file you're modifying so that you can match it when saving.

 

Example:

$ texdiag.exe info femalebody_1.dds

femalebody_1.dds
        width = 4096
       height = 4096
        depth = 1
    mipLevels = 13
    arraySize = 1
       format = BC7_UNORM
    dimension = 2D
   alpha mode = Unknown
       images = 13
   pixel size = 21845 (KB)

 

When it comes to quality, bc7 srgb is probably where you want to be aiming. File sizes will be large though. bc3 is a usually good-enough middle ground and probably recommended for a non-HD Skyrim. Below that you start to see artifacts like banding.

Edited by traison

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