crajjjj Posted June 22 Posted June 22 SLO Aroused NG View File SLO Aroused NG Next-generation arousal for SexLab and OStim, based on SL Aroused NG 0.2.2 by ponzi with an NG plugin. Arousal is calculated dynamically from MCM-configurable effects and updates smoothly on request — no external heavy state updating needed. Solves the problem of other mods competing for the state. A modern, high-performance rewrite of SL Aroused. ⚡ MIRROR This is a mirror of the Nexus mod page: https://www.nexusmods.com/skyrimspecialedition/mods/151502 User guide ✨ FEATURES - Full support for: SexLab, SLP+, SLSO, OStim, OAroused bridge - Devious Devices integration - Aroused animations (optional) – Thanks to kzrp - Masturbation hotkey (OStim uses furniture if nearby) - Improved performance: native arousal calculations, no state-changing overhead. NG-based native SKSE plugin. - More realistic arousal model – avoids nympho behavior by default (toggleable) - Includes Baka + SLAX keywords - Advanced Nudity support: Nude / Bottomless / Topless / Genitals factions - SLAM effects (active/passive) + mod event hooks (e.g., CEE) - In-game keyword editor (with optional export to KID file) - Soft compatibility with many external mods - Creature support - SLP+ stats integration - Arousal notifications (optional) - Fully replaces all versions of SL Aroused – requires new game unless you're on NG 0.2.2 - User guide: https://crajjjj.github.io/SexlabArousedNG/ 🔥 BUILT-IN EFFECTS (all configurable in MCM) - Naked Exposure: Gain arousal from seeing nudity (up to 50 / 15 for non-preferred gender) - Sex: Arousal rises from participating in or witnessing sex - Satisfaction: Post-orgasm relief, decays quickly - Exhaustion: Reduces arousal after each SexLab scene - Timed: Gradual increase after long abstinence (accounts for belts/plugs) - Trauma: Lowers arousal after rough encounters (unless extremely lewd) - Sleep: Some arousal is added after sleep for PC - Conditional Expressions Extended has lots of dynamic effects - cold, pain, headache etc. https://www.nexusmods.com/skyrimspecialedition/mods/91438 🔄 COMPATIBILITY - Works with Skyrim SE / AE / VR 📦 REQUIREMENTS Hard Requirements: - Address Library — https://www.nexusmods.com/skyrimspecialedition/mods/32444 - PapyrusUtil SE — https://www.nexusmods.com/skyrimspecialedition/mods/13048 Soft Dependencies (for full features): - powerofthree's Papyrus Extender — https://www.nexusmods.com/skyrimspecialedition/mods/22854 - SexLab - OStim Standalone — https://www.nexusmods.com/skyrimspecialedition/mods/98163 - Milk Mod Economy - Devious Devices / NG - SLEN - FNIS, Nemesis, or Open Animation Replacer – if enabling aroused animations 📝 NOTES - This mod replaces all previous SL Aroused versions - Uninstall older versions before installing - Requires a new save unless already using SexLab Aroused NG 0.2.2 - Join the dev chat here: https://discord.com/invite/mycaxFPSeV - View the source code on GitHub: https://github.com/crajjjj/SexlabArousedNG For mod authors – How to integrate?: https://crajjjj.github.io/SexlabArousedNG/authors/compatibility/ ❓ FAQ Q: Do I really need a new game? A: Yes, unless you were already using SexLab Aroused NG 0.2.2. Earlier versions used a different system for storing arousal data, which is incompatible. MCM won't initialise either. Q: Can I disable specific effects like Trauma or Timed arousal? A: Yes. All effects are fully configurable through the mod's MCM menu. Q: Does it support XXX? A: Short answer - yes. Long answer: It uses the same interface as other SLA mods + optional OSLAroused bridge. Sometimes, mods like SLEN implement complicated logic on top of old interfaces to do what the SLOANG mod does. It will still work for those, but patches make it more correct and efficient. Q: Is this compatible with CBBE/3BA/BHUNP bodies? A: Yes. Body type does not affect arousal calculations. This mod focuses on logic and stat tracking, not body mesh handling. Q: Do I need animations? A: No, but if you want visual feedback (e.g., aroused idles or masturbation), you'll need to enable animations and use a compatible engine (FNIS, Nemesis, or OAR). Q: Is this safe to uninstall mid-playthrough? A: No. This mod creates persistent native forms and hooks. You should uninstall it only if you're starting a new game or using a save that has never seen it. Q: The MCM menu isn't showing up. What should I do? A: - Double-check requirements – ensure Address Library, PapyrusUtil SE, and soft dependencies are correctly installed. - Check if SexLabAroused.esm is already present in your load order. If it exists from an older mod, it may block initialization. Remove/disable it. - Check that plugins are enabled. - Use Papyrus Tweaks NG – it can help resolve MCM registration issues by fixing script load order or timing. https://www.nexusmods.com/skyrimspecialedition/mods/77779 - Try MCM Menu Maid 2 – it forces stuck MCM entries to initialize. https://www.nexusmods.com/skyrimspecialedition/mods/67556 - Wait in-game or save & reload – sometimes the MCM loads after a scene transition. Q: Any way to disable notifications? A: Disable notifications in MCM. Also consider the Notification Filter mod: https://www.nexusmods.com/skyrimspecialedition/mods/67925 SubscribeStar: https://subscribestar.adult/crajjjj 🎉 CREDITS - ponzi – Core rewrite & NG overhaul - Contributors to Aroused, Baka, SLAX, SLAM Enjoy your immersive, dynamic arousal system! Submitter crajjjj Submitted 06/22/26 Category Adult Mods Requirements Requirements: https://crajjjj.github.io/SexlabArousedNG/players/requirements/ Regular Edition Compatible No Install Instructions User guide 2
sierrra Posted June 22 Posted June 22 (edited) thanks for the mod. you are a legend crajjjj but what makes this worth using over OSL aroused? is this better performance wise? Edited June 22 by sierrra
Serverscrying Posted June 22 Posted June 22 1 hour ago, sierrra said: thanks for the mod. you are a legend crajjjj but what makes this worth using over OSL aroused? is this better performance wise? I'd argue SLO feels actually slightly more realistic compared to OSL, which intended to be more realistic in the first place. SLO allows you to tweak arousal sources for arousal gain and how fast it diminishes. With OSL it always feels like you turn into a nympho within the first hour of playing. The only reason I am swapping back to OSL is some incompatiblity with the newest Unforgiving Devices as any plug will increase arousal into the stratosphere so you'll be pretty much locked into 100 arousal until the plugs force an orgams from UD. 2
crajjjj Posted June 23 Author Posted June 23 (edited) 3 hours ago, Serverscrying said: I'd argue SLO feels actually slightly more realistic compared to OSL, which intended to be more realistic in the first place. SLO allows you to tweak arousal sources for arousal gain and how fast it diminishes. With OSL it always feels like you turn into a nympho within the first hour of playing. The only reason I am swapping back to OSL is some incompatiblity with the newest Unforgiving Devices as any plug will increase arousal into the stratosphere so you'll be pretty much locked into 100 arousal until the plugs force an orgams from UD. New UD is supposed to have SLO compatibility and i have a PR submitted to fix what you've mentioned. (UD 3.1 is not supported) Edited June 23 by crajjjj 1
MessiahDF Posted June 24 Posted June 24 Is this the same version as in Nexus or are there any differences?
crajjjj Posted June 25 Author Posted June 25 21 hours ago, MessiahDF said: Is this the same version as in Nexus or are there any differences? This is a mirror. Mostly another channel for support
crajjjj Posted June 25 Author Posted June 25 On 6/22/2026 at 9:21 PM, sierrra said: thanks for the mod. you are a legend crajjjj but what makes this worth using over OSL aroused? is this better performance wise? SLO treats arousal as a sum of effects, not one variable. It means many mods changing arousal can coexist without fighting over pc control. Other benefit is that effect may have a function attached like decay. Mod authors don't need to call arousal mod hundred times to do value micromanagement. Effect can be managed with 1-2 calls. 1
Unstable Egghead Posted June 27 Posted June 27 On 6/25/2026 at 12:29 PM, crajjjj said: This is a mirror. Mostly another channel for support I did have a request that I hope could be added to SLO Aroused, I've been trying to resurrect the sexcraft mod, and one thing I noticed is the way that SLO Aroused handles the Exhibitionism flag getting set differing from the way it's handled in practically every other SLA replacement. In this case, there is a complete lack of it doing anything, normally in SLA if you are marked as an exhibitionist, when it would add arousal to an npc when viewing a naked actor, it would also add arousal to the actor being viewed if they were marked as an exhibitionist. I have looked through the code, and it seems like when you call the commands to get marked as an exhibitionist it just adds the character to the exhibitionist faction, but it does nothing else, none of the arousal calculations get affected by the presence of that flag, and hence it doesn't do anything. Sexcraft specifically was using this so that when you got the exhibitionism trait, which allowed you to wear armor marked with the EroticArmor or being naked without penalty, and also marking your character as an exhibitionist in SLA to basically have you constantly gaining arousal in the background as you are moving around, which then feeds into some various other perks. With SLO Aroused this entire loop is broken, so I was wondering if it could be added that if the character is marked as an exhibitionist in the system, during the function called to add arousal to a character when they are viewing a someone naked, to basically also add that arousal to the viewed character if they are in the exhibitionist faction.
crajjjj Posted June 27 Author Posted June 27 (edited) 53 minutes ago, Unstable Egghead said: I did have a request that I hope could be added to SLO Aroused, I've been trying to resurrect the sexcraft mod, and one thing I noticed is the way that SLO Aroused handles the Exhibitionism flag getting set differing from the way it's handled in practically every other SLA replacement. In this case, there is a complete lack of it doing anything, normally in SLA if you are marked as an exhibitionist, when it would add arousal to an npc when viewing a naked actor, it would also add arousal to the actor being viewed if they were marked as an exhibitionist. I have looked through the code, and it seems like when you call the commands to get marked as an exhibitionist it just adds the character to the exhibitionist faction, but it does nothing else, none of the arousal calculations get affected by the presence of that flag, and hence it doesn't do anything. Sexcraft specifically was using this so that when you got the exhibitionism trait, which allowed you to wear armor marked with the EroticArmor or being naked without penalty, and also marking your character as an exhibitionist in SLA to basically have you constantly gaining arousal in the background as you are moving around, which then feeds into some various other perks. With SLO Aroused this entire loop is broken, so I was wondering if it could be added that if the character is marked as an exhibitionist in the system, during the function called to add arousal to a character when they are viewing a someone naked, to basically also add that arousal to the viewed character if they are in the exhibitionist faction. Did you check the api? You can easily add it on the sexcraft side https://crajjjj.github.io/SexlabArousedNG/authors/native-api/ Edited June 27 by crajjjj
Unstable Egghead Posted June 27 Posted June 27 2 hours ago, crajjjj said: Did you check the api? You can easily add it on the sexcraft side https://crajjjj.github.io/SexlabArousedNG/authors/native-api/ Certainly looks like it could be possible to jury rig something using the native API, but that would require adding special support for it, and it also wouldn't quite be the same as I may have to do say line of sight checks on any actors as it was something that was modified on practically all other SLA forks/remakes other than this one. Adding it to SLO would IMO be cleaner, if just to make it have parity with the behavior with the other SLA alternatives, as at least in looking around, this is the only one where being marked as an exhibitionist literally does nothing, which seems like a bug IMO. Maybe the mechanics change a little bit, but having that flag literally doing nothing to the calculations seems like a bit of an oversight, and just having it be a vestige, and could overall affect compatibility with other mods, many of which won't be getting looked at again like I am doing with Sexcraft. I understand if it's some conscious choice to just not include it, but it just seems like an oversight not even factoring that flag into the equations at all. But, your mod, your choice, just thought I would mention it as it was something I noticed that was significantly different from every other Sexlab Aroused version I was trying.
crajjjj Posted June 27 Author Posted June 27 5 minutes ago, Unstable Egghead said: Certainly looks like it could be possible to jury rig something using the native API, but that would require adding special support for it, and it also wouldn't quite be the same as I may have to do say line of sight checks on any actors as it was something that was modified on practically all other SLA forks/remakes other than this one. Adding it to SLO would IMO be cleaner, if just to make it have parity with the behavior with the other SLA alternatives, as at least in looking around, this is the only one where being marked as an exhibitionist literally does nothing, which seems like a bug IMO. Maybe the mechanics change a little bit, but having that flag literally doing nothing to the calculations seems like a bit of an oversight, and just having it be a vestige, and could overall affect compatibility with other mods, many of which won't be getting looked at again like I am doing with Sexcraft. I understand if it's some conscious choice to just not include it, but it just seems like an oversight not even factoring that flag into the equations at all. But, your mod, your choice, just thought I would mention it as it was something I noticed that was significantly different from every other Sexlab Aroused version I was trying. I'll think about it. I know slax had tons of factions, but adding all that sounds like a feature creep and lots of mcm options. Firing an effect is probably also easier and more flexible than assigning yet another faction and relying on some proprietary mod behavior.
Unstable Egghead Posted June 27 Posted June 27 59 minutes ago, crajjjj said: I'll think about it. I know slax had tons of factions, but adding all that sounds like a feature creep and lots of mcm options. Firing an effect is probably also easier and more flexible than assigning yet another faction and relying on some proprietary mod behavior. For Sexlab Aroused Redux, all being an exhibitionist did was basically during the calculations on an actor for increasing arousal from viewing someone naked, if the actor being naked was an exhibitionist, it would just increase their arousal at about the same amount. Seems a fairly clean and straightforward way to handle it, but your choice. 1
crajjjj Posted June 29 Author Posted June 29 On 6/27/2026 at 9:30 PM, Unstable Egghead said: For Sexlab Aroused Redux, all being an exhibitionist did was basically during the calculations on an actor for increasing arousal from viewing someone naked, if the actor being naked was an exhibitionist, it would just increase their arousal at about the same amount. Seems a fairly clean and straightforward way to handle it, but your choice. added in 3.2.1
Baroudi Posted June 29 Posted June 29 (edited) Thanks for the exhibitionist feature, would it be possible to make this feature work with all of Advanced Nudity Detection's states ? Because right now it only increase arousal if you are fully exposing top or bottom or both, would be nice to have a dynamic increase based on how much your character is showing (fully nude, show underwear, show bra etc.). Also, I've been using this mod for quite some time now but I can't get the Trauma effect to work at all, it always stay at 0, however in a non-consensual scene it's actually the Sex Exposure effect that decrease arousal so I'm not sure if it's intentional or not. I'm using Sexlab P+. Edited June 29 by Baroudi 1
Baroudi Posted July 1 Posted July 1 Thank you for the fast update, I appreciate it! I tested the new exhibitionist AND implementation and it seems to work well! However your fix for Trauma did not solve my issue unfortunately, my issue is that Trauma actually gets applied but to the wrong category, it's applied to Sex Exposure in my case. If my Sex Exposure cap is at 50, after a non-consensual scene it will be at -50, if I put the cap at 100 it will be at -100, but Trauma stays at 0 and all the MCM settings for Trauma are ignored.
Siudhne Posted July 2 Posted July 2 (edited) Excellent mod, no bugs so far, nice customization, this quickly has become my aroused mod of choice. The only thing missing is MCM configuration for "teasing" arousal. A simple plug very quickly accumulates to +100 arousal, which is a bit much compared to other modifiers imho, so an option to tune it down would be very appreciated. Edited July 2 by Siudhne
Fenguard Posted Saturday at 05:04 AM Posted Saturday at 05:04 AM (edited) Great improvement on the old mod so far, love the extra event conditions. The only thing I'm noticing it missing that I wish was there is increasing exposure rate when you had sex that the original had. This has gaining a fixed amount of arousal up to the cap when certain events happen. Where as the original had a small, slowly stacking arousal multiplier modifier the more sex your character had, giving it a bimboification/nymphomania exacerbation experience over time from having a lot. Ex: Something like you gain a stacking 1%/0.01(Or whatever the option is set to) more timed exposure(and/or others) when a sex scene ends/your character orgasms, with a half-life of its own from there. Would love to see that return! Still a great mod so far! Edited Saturday at 05:05 AM by Fenguard
kaladrin Posted 15 hours ago Posted 15 hours ago 1 hour ago, Lulucrecia said: An alternative link for download? its on the nexus, he linked to the nexus page at the top
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