nova32123 Posted August 9 Posted August 9 by directory i assume you mean folder, which i did. still doesnt show up
Papertongues666 Posted August 11 Posted August 11 so i see the models in the pics to install but cant find them anywhere..... am i missing something? Â
Krazyone Posted August 12 Posted August 12 Feature Idea... Alternate Slot Auto Breastfeeding  Put the Baby in the Alternate Slot, and it strips off all top clothing when it's hungry, and starts Breastfeeding.  Not Realistic, but fun...
LaserGuard Posted August 12 Posted August 12 Are these features player-only, or if we play as male can we impregnate female NPCs from the bandits mod?
SlicedBread Posted Friday at 04:10 AM Posted Friday at 04:10 AM (edited) On 5/25/2026 at 8:43 AM, IcepersonYT said: Any chance we can get some sandbox options to tweak the spawn rate of the mod items? I find them in basically every medicine cabinet and drawer and it's a bit overwhelming.  If you're desperate, you can edit 'ZomboLust.Being.Female-1.12.1\42\media\lua\server\ZLBFDistributions.lua' with your notepad editor of choice.  In lines 16-38 you can find and edit which game containers are included as possible target locations for the new items globally. These are being grouped in the code here for easier referencing later in the code. Removing entries from these groups will eliminate the possibility of that specific game container ever getting the new ZLBF items, but it's a heavy-handed way to reduce your encounters with the items. local TABLE_GROUPS = { bathroom = {"BathroomCabinet", "BathroomCounter", "BathroomShelf"}, bedroomSideTables = {"BedroomSidetable", "BedroomSidetableClassy", "BedroomSidetableRedneck"}, bedroomDressers = {"BedroomDresser", "BedroomDresserClassy", "BedroomDresserRedneck"}, hospital = {"HospitalRoomCounter", "HospitalRoomShelves", "MedicalClinicDrugs"}, hospitalRoom = {"HospitalRoomCounter", "HospitalRoomShelves"}, store = {"GigamartHousewares"}, trashBins = { "BinBar", "BinBathroom", "BinCrepe", "BinDumpster", "BinFireStation", "BinGeneric", "BinHospital", "BinJays", "BinSpiffos", "SafehouseBin", "SafehouseBin_Mid", "SafehouseBin_Late" }, drugLocations = {"DrugShackDrugs", "DerelictHouseDrugs"} }  Instead, I would recommend simply adjusting the perecentage chance for individual items to populate to those container groups. You'll find these in lines 48-87. Changes to 'chance = x' will raise or lower the chance of that item spawning for that aforementioned container group. local ____array_2 = __TS__SparseArrayNew({tableNames = TABLE_GROUPS.bathroom, items = { {itemType = "ZLBF.Contraceptive", chance = 21}, {itemType = "ZLBF.Lactaid", chance = 14}, {itemType = "ZLBF.Condom", chance = 28}, {itemType = "ZLBF.CondomBox", chance = 26}, {itemType = "ZLBF.VaginalDouche", chance = 10} }}, {tableNames = TABLE_GROUPS.bedroomSideTables, items = {{itemType = "ZLBF.Contraceptive", chance = 14}, {itemType = "ZLBF.Lactaid", chance = 7}}}) local ____array_0 = __TS__SparseArrayNew(__TS__Unpack(TABLE_GROUPS.bedroomDressers)) __TS__SparseArrayPush( ____array_0, __TS__Unpack(TABLE_GROUPS.bedroomSideTables) ) __TS__SparseArrayPush( ____array_2, { tableNames = {__TS__SparseArraySpread(____array_0)}, items = {{itemType = "ZLBF.Condom", chance = 28}, {itemType = "ZLBF.CondomBox", chance = 14}} } ) local ____array_1 = __TS__SparseArrayNew(__TS__Unpack(TABLE_GROUPS.bedroomSideTables)) __TS__SparseArrayPush(____array_1, "BedroomDresserChild") __TS__SparseArrayPush( ____array_2, { tableNames = {__TS__SparseArraySpread(____array_1)}, items = {{itemType = "ZLBF.BreastPump", chance = 14}} }, {tableNames = TABLE_GROUPS.hospital, items = {{itemType = "ZLBF.Contraceptive", chance = 21}, {itemType = "ZLBF.Lactaid", chance = 18}, {itemType = "ZLBF.Condom", chance = 18}}}, {tableNames = TABLE_GROUPS.hospitalRoom, items = {{itemType = "ZLBF.CondomBox", chance = 14}, {itemType = "ZLBF.BreastPump", chance = 18}, {itemType = "ZLBF.VaginalDouche", chance = 14}}}, {tableNames = TABLE_GROUPS.store, items = { {itemType = "ZLBF.Contraceptive", chance = 18}, {itemType = "ZLBF.Lactaid", chance = 14}, {itemType = "ZLBF.Condom", chance = 21}, {itemType = "ZLBF.CondomBox", chance = 28}, {itemType = "ZLBF.BreastPump", chance = 14}, {itemType = "ZLBF.VaginalDouche", chance = 10} }}, {tableNames = TABLE_GROUPS.trashBins, items = {{itemType = "ZLBF.CondomUsed", chance = 28}}}, {tableNames = TABLE_GROUPS.drugLocations, items = {{itemType = "ZLBF.Contraceptive", chance = 10}, {itemType = "ZLBF.Lactaid", chance = 7}, {itemType = "ZLBF.Condom", chance = 18}}} ) Edited Friday at 04:36 AM by SlicedBread
johnqse0000s Posted 3 hours ago Posted 3 hours ago (edited) A Traditional Chinese document has been created; simply extract it and place it in the Translate folder of the corresponding Mod. CH.7z Edited 3 hours ago by johnqse0000s
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