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Texture troubleshooting (SOLVED)


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Posted (edited)

I have two different set of armors I would like to mix and match but I've noticed that they react differently to light in the game. I've been trying to figure out how to fix this.

 

The two mods I am mixing are:

 

(Vindictus) Heroes Regina outfit

(BDO) Charles Rene outfit

 

I've also done a few things to try to see if I could fix this:

 

1) Checked the texture files and made sure that the colors, emissions, normals and so on are correct with the same hue etc. Ensured that transparency is equal for both armors. 

2) Checked the nifs and tried to make sure the alpha values are the same

3) Made sure the nifs are pointing to the correct texture paths

4) Fiddled with the ENB settings (complex materials are not enabled)

 

I am wondering if the Kirax version of the Regina outfit involved some interaction with complex materials because he specifically mentions this in his mod, but I can't find a way to disable this from the nif or texture files. 

 

Does anyone have a suggestion or solution for this? Ideally I want the bottom dress to look like a normal white cloth as the top part.

example.thumb.png.dbe83663bc0aacd37f98f545a87a4953.pngexample-2.thumb.png.0c6c924d11244f922ccd72675377192f.png

Edited by Derpakiin
Posted
15 minutes ago, Derpakiin said:

I have two different set of armors I would like to mix and match but I've noticed that they react differently to light in the game. I've been trying to figure out how to fix this.

 

The two mods I am mixing are:

 

(Vindictus) Heroes Regina outfit

(BDO) Charles Rene outfit

 

I've also done a few things to try to see if I could fix this:

 

1) Checked the texture files and made sure that the colors, emissions, normals and so on are correct with the same hue etc. Ensured that transparency is equal for both armors. 

2) Checked the nifs and tried to make sure the alpha values are the same

3) Made sure the nifs are pointing to the correct texture paths

4) Fiddled with the ENB settings (complex materials are not enabled)

 

I am wondering if the Kirax version of the Regina outfit involved some interaction with complex materials because he specifically mentions this in his mod, but I can't find a way to disable this from the nif or texture files. 

 

Does anyone have a suggestion or solution for this? Ideally I want the bottom dress to look like a normal white cloth as the top part.

example.thumb.png.dbe83663bc0aacd37f98f545a87a4953.pngexample-2.thumb.png.0c6c924d11244f922ccd72675377192f.png


Have you checked shader type and shader flags, sometimes i had these differences because of these options:

image.png.7cf8935ef46b13265a96f404d8e77505.png

Posted (edited)
43 minutes ago, nezumikozo said:


Have you checked shader type and shader flags, sometimes i had these differences because of these options:

image.png.7cf8935ef46b13265a96f404d8e77505.png

Those were one of the first things I looked at, and I even tried to mirror the shader flags to be the same as the other armor. It didn't seem to produce any changes. 

 

Edit: Trying to mirror the flags, now causes a crash if I bring the item up in the inventory menu.

 

Edit 2: I figured it out, thanks! Turns out that your picture also includes the Skyrim Shader Type, which for the Regina outfit was set to default. I changed it to Environment Map and it seems to have solved the issue!489830_20260421020915_1.thumb.png.2c51f6db5c02c4b9280ca78337c6fcda.png

Edited by Derpakiin
  • Derpakiin changed the title to Texture troubleshooting (SOLVED)
Posted
On 4/20/2026 at 5:13 PM, Derpakiin said:

I have two different set of armors I would like to mix and match but I've noticed that they react differently to light in the game. I've been trying to figure out how to fix this.

 

The two mods I am mixing are:

 

(Vindictus) Heroes Regina outfit

(BDO) Charles Rene outfit

 

I've also done a few things to try to see if I could fix this:

 

1) Checked the texture files and made sure that the colors, emissions, normals and so on are correct with the same hue etc. Ensured that transparency is equal for both armors. 

2) Checked the nifs and tried to make sure the alpha values are the same

3) Made sure the nifs are pointing to the correct texture paths

4) Fiddled with the ENB settings (complex materials are not enabled)

 

I am wondering if the Kirax version of the Regina outfit involved some interaction with complex materials because he specifically mentions this in his mod, but I can't find a way to disable this from the nif or texture files. 

 

Does anyone have a suggestion or solution for this? Ideally I want the bottom dress to look like a normal white cloth as the top part.

example.thumb.png.dbe83663bc0aacd37f98f545a87a4953.pngexample-2.thumb.png.0c6c924d11244f922ccd72675377192f.png

 

Is that from a readily available preset for your character? She is beautiful

Posted (edited)
On 4/22/2026 at 3:55 AM, DarkForce_256 said:

 

Is that from a readily available preset for your character? She is beautiful

I'm happy to share the preset on request, but there are a lot of mods, ENB, textures playing into this, so your results may vary depending on your setup.

Edited by Derpakiin

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