LordCha Posted May 4 Posted May 4 5 hours ago, osatan said: I’m really happy to see this thread is so active. By the way, is it possible to port this mod (by LiquidTofu) to the Switch version of *Kill la Kill IF*? I don’t have the knowledge or skills to do it myself, so could someone please look into it? https://www.nexusmods.com/killlakillif/mods/50 It would be great.
osatan Posted May 5 Posted May 5 I’ve confirmed that the NUDEMOD for Marian in DOUBLE DRAGON REVIVE (created by TerryXXX) works on the Switch without any modifications, so I’d like to share it here. Although TerryXXX describes it as a test version, it’s a truly wonderful piece of work. https://www.patreon.com/c/TerryXXX/posts?filters[tag]=Marian
Cutepatatas Posted May 5 Posted May 5 (edited) 11 hours ago, osatan said: I’ve confirmed that the NUDEMOD for Marian in DOUBLE DRAGON REVIVE (created by TerryXXX) works on the Switch without any modifications, so I’d like to share it here. Although TerryXXX describes it as a test version, it’s a truly wonderful piece of work. https://www.patreon.com/c/TerryXXX/posts?filters[tag]=Marian Nice! @osatan Do you mind sharing the mod files for Double Dragon? Thanks! Edited May 5 by Cutepatatas 4
osatan Posted May 5 Posted May 5 52 minutes ago, Cutepatatas said: Nice! @osatan Do you mind sharing the mod files for Double Dragon? Thanks! Thank you for your message. This MOD has not been released for free by TerryXXX. Therefore, I cannot distribute it without permission. However, I’d like to mention that another modder, jin-syou, has released a free NUDEMOD here. This MOD has also been confirmed to work on the Switch console. https://www.loverslab.com/topic/258808-req-double-dragon-revive/#comment-7157440 1
Cutepatatas Posted May 5 Posted May 5 (edited) On 5/4/2026 at 5:03 AM, osatan said: I’m really happy to see this thread is so active. By the way, is it possible to port this mod (by LiquidTofu) to the Switch version of *Kill la Kill IF*? I don’t have the knowledge or skills to do it myself, so could someone please look into it? https://www.nexusmods.com/killlakillif/mods/50 Here's a switch port for this mod. All credits goes to the original creator @LiquidTofu I won't be fixing any issues (If there are any) I should be working right now.. lol. (Took me 5 hours) Maybe I'll work on it if there is another nude character mod available for this game. Kill la kill v16_release.zip -- P.S I don't like how the feet look like either but that's how the bone looks like in game. I would love to add the shoes but I don't have time. Edited May 6 by Cutepatatas 6
Müllkaiser Posted May 5 Author Posted May 5 5 hours ago, Cutepatatas said: Here's a switch port for this mod. I won't be fixing any issues (If there are any) I should be working right now.. lol. (Took me 5 hours) Maybe I'll work on it if there is another nude character mod available for this game. Kill la kill v16_release.zip -- P.S I don't like how the feet look like either but that's how the bone looks like in game. I would love to add the shoes but I don't have time. Brooo hahaha you gonna get in trouble! That's sick tho, great mod! 2
Cutepatatas Posted May 6 Posted May 6 (edited) 2 hours ago, Müllkaiser said: Brooo hahaha you gonna get in trouble! That's sick tho, great mod! I'm gonna get fired for this... lmao V2 release here. For Ryuko. If anyone could help find a full nude model for Ryuko and post it here, I'd appreciate it. Kill_La_Kill_Ryuko+Satsuna_v20_release2.zip Preview: Also posted on original kill la kill topic Edited May 6 by Cutepatatas 3
xzamplez Posted May 6 Posted May 6 14 hours ago, osatan said: Thank you for your message. This MOD has not been released for free by TerryXXX. Therefore, I cannot distribute it without permission. However, I’d like to mention that another modder, jin-syou, has released a free NUDEMOD here. This MOD has also been confirmed to work on the Switch console. https://www.loverslab.com/topic/258808-req-double-dragon-revive/#comment-7157440 how would i go about installing it on switch? im seeing file formats that are different from usual switch mods.
osatan Posted May 6 Posted May 6 4 hours ago, xzamplez said: how would i go about installing it on switch? im seeing file formats that are different from usual switch mods. You need to place them in the “atmosphere” folder. I placed “Nude marian_P.pak,” “Nude marian_P.ucas,” and “Nude marian_P.utoc” in the following directory: atmosphere\contents\01006ae02236c000\romfs\ProjectDD\Content\Paks\~mods. I have confirmed that the game launches and plays properly on the Switch console. 1
osatan Posted May 6 Posted May 6 5 hours ago, Cutepatatas said: I'm gonna get fired for this... lmao V2 release here. For Ryuko. If anyone could help find a full nude model for Ryuko and post it here, I'd appreciate it. Kill_La_Kill_Ryuko+Satsuna_v20_release2.zip Preview: Also posted on original kill la kill topic 5 hours ago, Cutepatatas said: I'm gonna get fired for this... lmao V2 release here. For Ryuko. If anyone could help find a full nude model for Ryuko and post it here, I'd appreciate it. Kill_La_Kill_Ryuko+Satsuna_v20_release2.zip Preview: Also posted on original kill la kill topic That's fantastic work. I've confirmed that it works on the Switch as well. Thank you so much. I know you're busy, but I'd really appreciate it if you could fix the color issue with the SATUKI MOD when you have a chance. I've also included a link to another related MOD (public version) for your reference. https://ayakamods.com/?game_id=147 1
hellintetion Posted May 6 Posted May 6 Mod sifu on Nintendo switch Only work old update V.1.11 or V.1.12 Folder - RomFS/sifu/Content/Paks/~mods/~file mod rename mod (~) Paprika mod (need account login) 3
Müllkaiser Posted May 6 Author Posted May 6 38 minutes ago, hellintetion said: Mod sifu on Nintendo switch Only work old update V.1.11 or V.1.12 Folder - RomFS/sifu/Content/Paks/~mods/~file mod rename mod (~) Paprika mod (need account login) I preffer the nude Marie Rose, but it's an okay mod!! 1
Tensusama Posted May 6 Posted May 6 @Müllkaiser Can I just say that I truly appreciate the work you've put in to this thread what an absolute scholar and legend you are. Keep up the great work, looking forward to seeing more as they come! Personally excited to see Atelier Lydie & Suelle and Fire Emblem Three Houses! Cheers. If I come across anything not in your collection I'll be sure to share. 1
Cutepatatas Posted May 7 Posted May 7 (edited) On 5/1/2026 at 8:51 AM, Müllkaiser said: Man, there has been so many developments on the nude switch mod stage lately! After this review i'll whack my head against my own project until it works! That it's to say, here's the next review, and for a game that was outside my radar until very recently, so thank you! In comes YS: Memories of Celceta! I'll give you a little heads up now: this game it's currently only in japanese, and to play it i used a translation mod someone made on another site and a nude mod i was given here in LL. The translation it's great! but... It's not perfect. It's the files from the PS4 version of the game ported to the switch, so there are many segments not properly translated, so far tho: it hasn't been a problem and i was able to overcome the first part of the game without really feeling like i've missed anything important! mommythat's a fucked up looking dog... SO let's talk about the game: It's old school, i love it! It has that janky, low-poly, mechanical mess feeling of the PS2 era that feels so damn nostalgic! And yet, the gameplay itself it's quite the smooth and refined experience. It's quite the ARPG with heavy focus on the fast action combat and nice widefleshed story that slowly unravels as we collect out lost memories. And so far it's been quite the enjoyable. It has pretty much everything you want from this kinda game: interesting story, lovable characters, generic-ass villains, frantic fast faced exploration and combat, a clear goal and (of course) nude mods! i love these two Now, i have to admin. Due to being directionally challenged i ended up in Selray first instead of Comodo. I was like: "bro that's some serious jump in difficulty, gotta get gud!" yeah, go figure, i jumped over a whole arc and the first nude girl at that. Was that intended? i'm still not sure, since Selray was quite challenging, while Comodo felt like a walk in the park. after about 5 hours, thanks to my dumb ass... we have ass!!!!!! i would gladly introduce myself in you tho... I guess that if you didn't skip Comodo like me, then we see ass at about 2-3 hours of gameplay. Still, in order for Tree girl and Isle homeboy to join our party permanently, we have to complete both their story lines and go back to the main base... to enjoy the most hilarious cutscene yet: Man, i almost feel bad for Leo, almost. He's a good cookie tho. Welp, after getting our homeboy and wild girl back, the next part of the story opens up and, since this game has a nice story too, i would rather not spoil more than this. So i'll leave it at that... ah i guess one last thing: Remeber to do your side missions! Some are missable :). Ugh... my feelings. So, my thoughts: Amazing game, but very little nudes! I had a lot of fun in the 8 hours i put into it, sadly i didn't get to the second girl, but i'm pretty sure it will work out fine just like Karna. Only two characters are nude in the whole game, but since the game is played on a high perspective camera most of the time, it's kinda understandable. The game itself it's hella fun and a nice one to just sit back, turn down brain, and play. Didn´t mention it before but it has amazing soundtrack, both in exploration and in combat! The translation and mods work fine! No slowdown, no visual glitches, no crashes, Smoooooth as my brain. Alright, since this was a heavy romfs, i'll split it in parts like that other time. Just get them all in a single folder before trying to unzip. Do use winrar please. There are three parts! イース・メモワール -セルセタの樹海- romfs Part 1.zip 164.48 MB · 3 downloads イース・メモワール -セルセタの樹海- romfs Part 2.zip 450.12 MB · 3 downloads Mods and Save are confirmed to be working for Ys Memoire Revelations in Celceta - 01006E0022D04000 Its basically just a complete English version of the game. Same everything, Ys Memoire Revelations in Celceta Mods + Save.rar Other YS Series updates: YS VIII switch mod can successfully be ported but will double the game size (30gb+ total - Game + Mod) More info here YS IX switch mod theoretically possible but not for now.. Edited May 7 by Cutepatatas Updates 4
Müllkaiser Posted May 7 Author Posted May 7 49 minutes ago, Cutepatatas said: Mods and Save are confirmed to be working for Ys Memoire Revelations in Celceta - 01006E0022D04000 Its basically just a complete English version of the game. Same everything, Hell yeah, ill change to the english version then. 1
Müllkaiser Posted May 10 Author Posted May 10 15 hours ago, HAIXIAO2 said: romfs\Azurlane\Content\Paks\~mod 👀 my username AZUR_rar.rar 36.31 MB · 2 downloads Nice! A new mod to the list! Too bad some of them don't work :(. 1
Müllkaiser Posted May 10 Author Posted May 10 Alright, so... I’ve taken my sweet time with NieR: Automata. This was my first time playing it and all. Yeah, it really is the first time I’ve played this game, and boy, I can’t believe it took me this long to try it! Holy shit, what a great game this is! In comes, shining like a damn supernova, the review of NieR: Automata: The End of YoRHa Edition! First and foremost, I wanna thank @Cutepatatas for porting these sweet mods for NieR! Absolute madlad, that guy. Especially since he most likely did it while at work! Oh, and spoilers ahead, I guess! A shit-ton of spoilers! Though I’m sure most of those who have read my reviews know this is kind of a given by now... Alright, with that done, let’s talk NieR. This game comes as a spiritual successor to the Drakengard saga from the PS2 and PS3, and it shows a lot in its direction and ambience. It’s a game that draws you in like a black hole with its story alone. Not to say that every other aspect of the game isn’t top notch! I mean, I’m still tweaking over the fact that this game is on the Switch, and with some modding and overclocking here and there, it can be played flawlessly at a minimum of 30 FPS, and even 60! Ain’t that crazy?! Right from the start, we are forced into a tutorial that isn’t only unskippable, but also does an awesome job at teaching us that this game will not hold our hands like so many others. You have to git gud straight away and survive a damn 20-minute tutorial with long-ass bullet-hell segments, exploration of the first zone of the game, and our first boss battle, all without saving! And oh boy, playing it on hard for the first time quickly showed me that this game would make me suffer like an anime soulslike! Sadly, during the first boss battle, I encountered my first crash... Now, don’t despair! I explained it to Patata-bro, and he told me that this game is, by default, rather crashy. So the inclusion of extra mods made it even more so. BUTT!! If we go ahead and overclock our Switch, maxing out that memory and pulling out some of its chained potential... not only was I able to play the rest of the game without crashing up to the first... second... third-ish ending, but I was also able to keep a constant 60 FPS through most of the experience. Now, don’t get me wrong, I was rather squeamish about going full-on hackerman, overclocking my Switch and pretty much imagining it melting on my tabletop, but it was fine! And after a little investigating here and there, I found out it’s rather safe. Besides, I couldn’t care less about battery life considering I only play docked. Aight, back to the game! Right as we go back to Earth from our space station thingie, we can self-destruct and enjoy our precious 2B in all her glory! And about the 9S femboy mod... I took it out after a while since it didn’t do it for me. It is what it is! weeee So, going back to talking about the game itself... this damn masterpiece has everything: an amazing soundtrack that fits the game’s vibe perfectly, just as I would expect from the same director of Drakengard, Yoko Taro; interesting narrative and storytelling, with incredible moments that leave you pondering, “What the fuck did I just witness?” There are a lot of those, and they never grow old. It also has amazing characters, with deep emotional growth and blooming relationships, plus a unique world that keeps you wanting to explore it and uncover all its secrets. What’s there not to love?! It has 2B, one of the most iconic robotic characters of our generation, hands down! Sorry, Eve, but by the time I met you, I had nut too many times to 2B, and I hadn’t even played her damn game yet! It just makes me all the sadder that NieR Replicant and Gestalt didn’t come to the Switch. Well, that’s life! Considering I’ve spent 14 hours on this game and only managed to reach one ending... well, in theory, I reached three: the A Ending, which I got by playing the story as intended; apparently it unlocks many others for me to find now. The K Ending, which I got from blowing up the spaceship by accident. And the U Ending, which I got from FISH POISONING. Well, what can I say? It was an eye-opening experience. And it got me hooked enough to keep playing right after I’m done writing this little review. Sadly, I didn’t get to play with A2 yet, BUT at the very least I can guarantee the mods work! Of course, there are still some points here and there that could be improved, like that glitch I call the clapper-butt. Gave me a laugh, though. Lemme take a minute to talk about the combat. PlatinumGames really cooked here. It’s fast, stylish, flashy as hell, but also super readable once you get into the flow of it. Dodging at the last second, countering, switching weapons mid-combo, blasting enemies with your pod while dancing around random bullet-hell moments, it all feels so clean. Then a boss starts doing some weird emotional monologue while trying to turn you into scrap metal. It keeps pulling new tricks keeping you hooked. And it's so nice that you can customize your character, from weapons, to pods, to chips. And speaking of tricks, the way this game plays with genre is insane. One moment you’re in a 3D action RPG, then suddenly it becomes a top-down shooter, then a 2D platformer, then a bullet-hell, then a weird little hacking arcade game. Any other game doing this much would probably feel like a messy soup of half-baked ideas, but here? It works. Like Yoko Taro and Platinum looked at every possible gameplay style and said: Yoink, gimme that shi. The world design deserves a lot of praise too. At first glance, the map can seem kinda empty, but that’s the whole point. Earth isn’t some lively fantasy kingdom full of NPCs yelling side quests at you every five steps. It’s a dead planet where machines are trying to imitate the humanity that disappeared long ago. The ruined city, the desert, the amusement park, the forest kingdom, the factory, every area has its own mood, and makes you wan't to know what happened there. And the amusement park? Man, that place is cursed, and it alone deserves an award. You in expecting danger, and instead you get fireworks, music, dancing machines, and this bizarre feeling that something is fucked, like wrong. It’s unsettling for it tickes that uncanny valley organ in our brains bro. Adam and Steve The machines are probably one of my favorite parts so far. At first they’re just enemies. Little tin-can of exp. But then the game starts showing them doing human things: They form families. They build their own settlements. They get scared. They get lonely. It's so cursed seeing human emotions in things that can't understand them. And suddenly you’re not just killing random mobs anymore. You meet and helped many robots by this point, so you start wondering if you should let them be. The narrative is layered in a way that makes every new discovery feel like you’re peeling open something you probably weren’t suposed to see. There’s the surface story about androids fighting machines for humanity, sure, but under that there’s this huge mess of identity, memory, free will, loyalty, grief, robot orgies, and tso many other side narratives going on too. 2B is fantastic because she starts off as this cold, professional, mission-first android, but the cracks are always there. She’s not emotionless. She’s trying to be. Big difference. And 9S works so well beside her because he’s curious, talkative, and way more openly emotional. Their dynamic gives the story its heart. And boy, i'm not sure if i will ever survive losing Pascal, like why did you have to give him a child's voice, making him feel so innocent?! I know this director, he dying for sure and even tho i know i don´t want to see it, i can't barely wait to see it happen. And the soundtrack. Bro the soundtrack. This is not only background music. Every track feels like it was composed by someone who knew exactly how to make a player feel lonely, peaceful, and then hype as fuck when the battle starts. The vocals, the orchestral parts, the way the music changes depending on what’s happening, it’s so good. It does wonders to build the atmosphere. Even the side quests are better than they first appear. Some of them start like normal RPG busywork, go here, grab this, kill that, but then they suddenly turn into tiny tragedies or strange philosophical gut punches. The game is constantly hiding meaning inside simple tasks. You help some random machine and suddenly you’re staring at the screen like, “Damn. I was not ready for that today” like that girl in the Spaceship that ask you to find 11B only to tell you that she was abused by her and that's happy shes fucking dead. Like bruv.... Now, is the game perfect? Not exactly. There are crashes, odd little glitches, occasional jank, and some quests can send you running back and forth like an overworked delivery android. But even then, the strengths are so strong that the flaws feel tiny in comparison. Like yeah, the game may trip over itself once in a while, but then it gets back up and starts singing in a made-up language while making you question what make me human. So far, NieR: Automata is one of those rare games that feels genuinely special. The kind of game people keep talking about years later because it actually is that good. It uses gameplay, music, camera shifts, repetition, silence, and player expectation as part of the storytelling. It almost feels like i'm making up the story as it goes, like what i want to do mathers! Anyway, i've yapped enough, I'll end the review here. So, my thoughts: Extraordinay game and mods. Would overclock my Switch and emotionally damage myself again. Our main girl it's nudable, if you self-destruct. So is A2 and there is a fem-boy mod for 9S. Ah, and the chick in the resistance. This game is amazing. It’s stylish, tragic, weird, beautiful, horny, and completely packed with soul. The game it's bound to crash sometimes, even without mods it seems, but i had an awesome experience since i decided to overclock! Worked flawlessly after that. Nier_Mod_Fix_V4.rar Sorry, not planning anything for others game for now, I HAVE to see the other endings! Still, most likely will be another Atelier! Buhbye. 6
kombat73 Posted May 10 Posted May 10 12 minutes ago, Müllkaiser said: Alright, so... I’ve taken my sweet time with NieR: Automata. This was my first time playing it and all. Yeah, it really is the first time I’ve played this game, and boy, I can’t believe it took me this long to try it! Holy shit, what a great game this is! In comes, shining like a damn supernova, the review of NieR: Automata: The End of YoRHa Edition! First and foremost, I wanna thank @Cutepatatas for porting these sweet mods for NieR! Absolute madlad, that guy. Especially since he most likely did it while at work! Oh, and spoilers ahead, I guess! A shit-ton of spoilers! Though I’m sure most of those who have read my reviews know this is kind of a given by now... Alright, with that done, let’s talk NieR. This game comes as a spiritual successor to the Drakengard saga from the PS2 and PS3, and it shows a lot in its direction and ambience. It’s a game that draws you in like a black hole with its story alone. Not to say that every other aspect of the game isn’t top notch! I mean, I’m still tweaking over the fact that this game is on the Switch, and with some modding and overclocking here and there, it can be played flawlessly at a minimum of 30 FPS, and even 60! Ain’t that crazy?! Right from the start, we are forced into a tutorial that isn’t only unskippable, but also does an awesome job at teaching us that this game will not hold our hands like so many others. You have to git gud straight away and survive a damn 20-minute tutorial with long-ass bullet-hell segments, exploration of the first zone of the game, and our first boss battle, all without saving! And oh boy, playing it on hard for the first time quickly showed me that this game would make me suffer like an anime soulslike! Sadly, during the first boss battle, I encountered my first crash... Now, don’t despair! I explained it to Patata-bro, and he told me that this game is, by default, rather crashy. So the inclusion of extra mods made it even more so. BUTT!! If we go ahead and overclock our Switch, maxing out that memory and pulling out some of its chained potential... not only was I able to play the rest of the game without crashing up to the first... second... third-ish ending, but I was also able to keep a constant 60 FPS through most of the experience. Now, don’t get me wrong, I was rather squeamish about going full-on hackerman, overclocking my Switch and pretty much imagining it melting on my tabletop, but it was fine! And after a little investigating here and there, I found out it’s rather safe. Besides, I couldn’t care less about battery life considering I only play docked. Aight, back to the game! Right as we go back to Earth from our space station thingie, we can self-destruct and enjoy our precious 2B in all her glory! And about the 9S femboy mod... I took it out after a while since it didn’t do it for me. It is what it is! weeee So, going back to talking about the game itself... this damn masterpiece has everything: an amazing soundtrack that fits the game’s vibe perfectly, just as I would expect from the same director of Drakengard, Yoko Taro; interesting narrative and storytelling, with incredible moments that leave you pondering, “What the fuck did I just witness?” There are a lot of those, and they never grow old. It also has amazing characters, with deep emotional growth and blooming relationships, plus a unique world that keeps you wanting to explore it and uncover all its secrets. What’s there not to love?! It has 2B, one of the most iconic robotic characters of our generation, hands down! Sorry, Eve, but by the time I met you, I had nut too many times to 2B, and I hadn’t even played her damn game yet! It just makes me all the sadder that NieR Replicant and Gestalt didn’t come to the Switch. Well, that’s life! Considering I’ve spent 14 hours on this game and only managed to reach one ending... well, in theory, I reached three: the A Ending, which I got by playing the story as intended; apparently it unlocks many others for me to find now. The K Ending, which I got from blowing up the spaceship by accident. And the U Ending, which I got from FISH POISONING. Well, what can I say? It was an eye-opening experience. And it got me hooked enough to keep playing right after I’m done writing this little review. Sadly, I didn’t get to play with A2 yet, BUT at the very least I can guarantee the mods work! Of course, there are still some points here and there that could be improved, like that glitch I call the clapper-butt. Gave me a laugh, though. Lemme take a minute to talk about the combat. PlatinumGames really cooked here. It’s fast, stylish, flashy as hell, but also super readable once you get into the flow of it. Dodging at the last second, countering, switching weapons mid-combo, blasting enemies with your pod while dancing around random bullet-hell moments, it all feels so clean. Then a boss starts doing some weird emotional monologue while trying to turn you into scrap metal. It keeps pulling new tricks keeping you hooked. And it's so nice that you can customize your character, from weapons, to pods, to chips. And speaking of tricks, the way this game plays with genre is insane. One moment you’re in a 3D action RPG, then suddenly it becomes a top-down shooter, then a 2D platformer, then a bullet-hell, then a weird little hacking arcade game. Any other game doing this much would probably feel like a messy soup of half-baked ideas, but here? It works. Like Yoko Taro and Platinum looked at every possible gameplay style and said: Yoink, gimme that shi. The world design deserves a lot of praise too. At first glance, the map can seem kinda empty, but that’s the whole point. Earth isn’t some lively fantasy kingdom full of NPCs yelling side quests at you every five steps. It’s a dead planet where machines are trying to imitate the humanity that disappeared long ago. The ruined city, the desert, the amusement park, the forest kingdom, the factory, every area has its own mood, and makes you wan't to know what happened there. And the amusement park? Man, that place is cursed, and it alone deserves an award. You in expecting danger, and instead you get fireworks, music, dancing machines, and this bizarre feeling that something is fucked, like wrong. It’s unsettling for it tickes that uncanny valley organ in our brains bro. Adam and Steve The machines are probably one of my favorite parts so far. At first they’re just enemies. Little tin-can of exp. But then the game starts showing them doing human things: They form families. They build their own settlements. They get scared. They get lonely. It's so cursed seeing human emotions in things that can't understand them. And suddenly you’re not just killing random mobs anymore. You meet and helped many robots by this point, so you start wondering if you should let them be. The narrative is layered in a way that makes every new discovery feel like you’re peeling open something you probably weren’t suposed to see. There’s the surface story about androids fighting machines for humanity, sure, but under that there’s this huge mess of identity, memory, free will, loyalty, grief, robot orgies, and tso many other side narratives going on too. 2B is fantastic because she starts off as this cold, professional, mission-first android, but the cracks are always there. She’s not emotionless. She’s trying to be. Big difference. And 9S works so well beside her because he’s curious, talkative, and way more openly emotional. Their dynamic gives the story its heart. And boy, i'm not sure if i will ever survive losing Pascal, like why did you have to give him a child's voice, making him feel so innocent?! I know this director, he dying for sure and even tho i know i don´t want to see it, i can't barely wait to see it happen. And the soundtrack. Bro the soundtrack. This is not only background music. Every track feels like it was composed by someone who knew exactly how to make a player feel lonely, peaceful, and then hype as fuck when the battle starts. The vocals, the orchestral parts, the way the music changes depending on what’s happening, it’s so good. It does wonders to build the atmosphere. Even the side quests are better than they first appear. Some of them start like normal RPG busywork, go here, grab this, kill that, but then they suddenly turn into tiny tragedies or strange philosophical gut punches. The game is constantly hiding meaning inside simple tasks. You help some random machine and suddenly you’re staring at the screen like, “Damn. I was not ready for that today” like that girl in the Spaceship that ask you to find 11B only to tell you that she was abused by her and that's happy shes fucking dead. Like bruv.... Now, is the game perfect? Not exactly. There are crashes, odd little glitches, occasional jank, and some quests can send you running back and forth like an overworked delivery android. But even then, the strengths are so strong that the flaws feel tiny in comparison. Like yeah, the game may trip over itself once in a while, but then it gets back up and starts singing in a made-up language while making you question what make me human. So far, NieR: Automata is one of those rare games that feels genuinely special. The kind of game people keep talking about years later because it actually is that good. It uses gameplay, music, camera shifts, repetition, silence, and player expectation as part of the storytelling. It almost feels like i'm making up the story as it goes, like what i want to do mathers! Anyway, i've yapped enough, I'll end the review here. So, my thoughts: Extraordinay game and mods. Would overclock my Switch and emotionally damage myself again. Our main girl it's nudable, if you self-destruct. So is A2 and there is a fem-boy mod for 9S. Ah, and the chick in the resistance. This game is amazing. It’s stylish, tragic, weird, beautiful, horny, and completely packed with soul. The game it's bound to crash sometimes, even without mods it seems, but i had an awesome experience since i decided to overclock! Worked flawlessly after that. Nier_Mod_Fix_V4.rar 236.53 MB · 1 download Sorry, not planning anything for others game for now, I HAVE to see the other endings! Still, most likely will be another Atelier! Buhbye. Amazing work dude, thank you! 1
Cutepatatas Posted May 10 Posted May 10 1 hour ago, Müllkaiser said: Alright, so... I’ve taken my sweet time with NieR: Automata. This was my first time playing it and all. Yeah, it really is the first time I’ve played this game, and boy, I can’t believe it took me this long to try it! Holy shit, what a great game this is! In comes, shining like a damn supernova, the review of NieR: Automata: The End of YoRHa Edition! 1 hour ago, Müllkaiser said: First and foremost, I wanna thank @Cutepatatas for porting these sweet mods for NieR! Absolute madlad, that guy. Especially since he most likely did it while at work! Oh, and spoilers ahead, I guess! A shit-ton of spoilers! Though I’m sure most of those who have read my reviews know this is kind of a given by now... Alright, with that done, let’s talk NieR. This game comes as a spiritual successor to the Drakengard saga from the PS2 and PS3, and it shows a lot in its direction and ambience. It’s a game that draws you in like a black hole with its story alone. Not to say that every other aspect of the game isn’t top notch! I mean, I’m still tweaking over the fact that this game is on the Switch, and with some modding and overclocking here and there, it can be played flawlessly at a minimum of 30 FPS, and even 60! Ain’t that crazy?! Right from the start, we are forced into a tutorial that isn’t only unskippable, but also does an awesome job at teaching us that this game will not hold our hands like so many others. You have to git gud straight away and survive a damn 20-minute tutorial with long-ass bullet-hell segments, exploration of the first zone of the game, and our first boss battle, all without saving! And oh boy, playing it on hard for the first time quickly showed me that this game would make me suffer like an anime soulslike! Sadly, during the first boss battle, I encountered my first crash... Now, don’t despair! I explained it to Patata-bro, and he told me that this game is, by default, rather crashy. So the inclusion of extra mods made it even more so. BUTT!! If we go ahead and overclock our Switch, maxing out that memory and pulling out some of its chained potential... not only was I able to play the rest of the game without crashing up to the first... second... third-ish ending, but I was also able to keep a constant 60 FPS through most of the experience. Now, don’t get me wrong, I was rather squeamish about going full-on hackerman, overclocking my Switch and pretty much imagining it melting on my tabletop, but it was fine! And after a little investigating here and there, I found out it’s rather safe. Besides, I couldn’t care less about battery life considering I only play docked. Aight, back to the game! Right as we go back to Earth from our space station thingie, we can self-destruct and enjoy our precious 2B in all her glory! And about the 9S femboy mod... I took it out after a while since it didn’t do it for me. It is what it is! weeee So, going back to talking about the game itself... this damn masterpiece has everything: an amazing soundtrack that fits the game’s vibe perfectly, just as I would expect from the same director of Drakengard, Yoko Taro; interesting narrative and storytelling, with incredible moments that leave you pondering, “What the fuck did I just witness?” There are a lot of those, and they never grow old. It also has amazing characters, with deep emotional growth and blooming relationships, plus a unique world that keeps you wanting to explore it and uncover all its secrets. What’s there not to love?! It has 2B, one of the most iconic robotic characters of our generation, hands down! Sorry, Eve, but by the time I met you, I had nut too many times to 2B, and I hadn’t even played her damn game yet! It just makes me all the sadder that NieR Replicant and Gestalt didn’t come to the Switch. Well, that’s life! Considering I’ve spent 14 hours on this game and only managed to reach one ending... well, in theory, I reached three: the A Ending, which I got by playing the story as intended; apparently it unlocks many others for me to find now. The K Ending, which I got from blowing up the spaceship by accident. And the U Ending, which I got from FISH POISONING. Well, what can I say? It was an eye-opening experience. And it got me hooked enough to keep playing right after I’m done writing this little review. Sadly, I didn’t get to play with A2 yet, BUT at the very least I can guarantee the mods work! Of course, there are still some points here and there that could be improved, like that glitch I call the clapper-butt. Gave me a laugh, though. Lemme take a minute to talk about the combat. PlatinumGames really cooked here. It’s fast, stylish, flashy as hell, but also super readable once you get into the flow of it. Dodging at the last second, countering, switching weapons mid-combo, blasting enemies with your pod while dancing around random bullet-hell moments, it all feels so clean. Then a boss starts doing some weird emotional monologue while trying to turn you into scrap metal. It keeps pulling new tricks keeping you hooked. And it's so nice that you can customize your character, from weapons, to pods, to chips. And speaking of tricks, the way this game plays with genre is insane. One moment you’re in a 3D action RPG, then suddenly it becomes a top-down shooter, then a 2D platformer, then a bullet-hell, then a weird little hacking arcade game. Any other game doing this much would probably feel like a messy soup of half-baked ideas, but here? It works. Like Yoko Taro and Platinum looked at every possible gameplay style and said: Yoink, gimme that shi. The world design deserves a lot of praise too. At first glance, the map can seem kinda empty, but that’s the whole point. Earth isn’t some lively fantasy kingdom full of NPCs yelling side quests at you every five steps. It’s a dead planet where machines are trying to imitate the humanity that disappeared long ago. The ruined city, the desert, the amusement park, the forest kingdom, the factory, every area has its own mood, and makes you wan't to know what happened there. And the amusement park? Man, that place is cursed, and it alone deserves an award. You in expecting danger, and instead you get fireworks, music, dancing machines, and this bizarre feeling that something is fucked, like wrong. It’s unsettling for it tickes that uncanny valley organ in our brains bro. Adam and Steve The machines are probably one of my favorite parts so far. At first they’re just enemies. Little tin-can of exp. But then the game starts showing them doing human things: They form families. They build their own settlements. They get scared. They get lonely. It's so cursed seeing human emotions in things that can't understand them. And suddenly you’re not just killing random mobs anymore. You meet and helped many robots by this point, so you start wondering if you should let them be. The narrative is layered in a way that makes every new discovery feel like you’re peeling open something you probably weren’t suposed to see. There’s the surface story about androids fighting machines for humanity, sure, but under that there’s this huge mess of identity, memory, free will, loyalty, grief, robot orgies, and tso many other side narratives going on too. 2B is fantastic because she starts off as this cold, professional, mission-first android, but the cracks are always there. She’s not emotionless. She’s trying to be. Big difference. And 9S works so well beside her because he’s curious, talkative, and way more openly emotional. Their dynamic gives the story its heart. And boy, i'm not sure if i will ever survive losing Pascal, like why did you have to give him a child's voice, making him feel so innocent?! I know this director, he dying for sure and even tho i know i don´t want to see it, i can't barely wait to see it happen. And the soundtrack. Bro the soundtrack. This is not only background music. Every track feels like it was composed by someone who knew exactly how to make a player feel lonely, peaceful, and then hype as fuck when the battle starts. The vocals, the orchestral parts, the way the music changes depending on what’s happening, it’s so good. It does wonders to build the atmosphere. Even the side quests are better than they first appear. Some of them start like normal RPG busywork, go here, grab this, kill that, but then they suddenly turn into tiny tragedies or strange philosophical gut punches. The game is constantly hiding meaning inside simple tasks. You help some random machine and suddenly you’re staring at the screen like, “Damn. I was not ready for that today” like that girl in the Spaceship that ask you to find 11B only to tell you that she was abused by her and that's happy shes fucking dead. Like bruv.... Now, is the game perfect? Not exactly. There are crashes, odd little glitches, occasional jank, and some quests can send you running back and forth like an overworked delivery android. But even then, the strengths are so strong that the flaws feel tiny in comparison. Like yeah, the game may trip over itself once in a while, but then it gets back up and starts singing in a made-up language while making you question what make me human. So far, NieR: Automata is one of those rare games that feels genuinely special. The kind of game people keep talking about years later because it actually is that good. It uses gameplay, music, camera shifts, repetition, silence, and player expectation as part of the storytelling. It almost feels like i'm making up the story as it goes, like what i want to do mathers! Anyway, i've yapped enough, I'll end the review here. So, my thoughts: Extraordinay game and mods. Would overclock my Switch and emotionally damage myself again. Our main girl it's nudable, if you self-destruct. So is A2 and there is a fem-boy mod for 9S. Ah, and the chick in the resistance. This game is amazing. It’s stylish, tragic, weird, beautiful, horny, and completely packed with soul. The game it's bound to crash sometimes, even without mods it seems, but i had an awesome experience since i decided to overclock! Worked flawlessly after that. Nier_Mod_Fix_V4.rar 236.53 MB · 1 download Sorry, not planning anything for others game for now, I HAVE to see the other endings! Still, most likely will be another Atelier! Buhbye. Awesome review as always, I myself havent made it past the resistance camp after the intro lol. Glad you overclocked, The game deserves every ounce of performance it can squeeze from the switch. It won't do justice otherwise. Maybe TOTK next? I've seen you do BOTW. I'm interested seeing TOTK in action. It's okay if ur not up for it tho. You do you 2
Setsuna110109 Posted May 10 Posted May 10 20 hours ago, HAIXIAO2 said: romfs\Azurlane\Content\Paks\~mod 👀我的用户名 AZUR_rar.rar 36.31 MB · 2 次下载 What game mod is this for?
Müllkaiser Posted May 10 Author Posted May 10 10 hours ago, Cutepatatas said: Awesome review as always, I myself havent made it past the resistance camp after the intro lol. Glad you overclocked, The game deserves every ounce of performance it can squeeze from the switch. It won't do justice otherwise. Maybe TOTK next? I've seen you do BOTW. I'm interested seeing TOTK in action. It's okay if ur not up for it tho. You do you I've been waiting for the oh so famous Tears of Extasy or somthin from that random studio, i got a mod that replaces Tulin for Zelda in the meanwhile and boy is it fucking hilarious watching her flap around naked. Still, i'll wait 1 more month for it, if it isn't out by then i'll finally accept that it's just a whole lot of bull crap and do a review with what i have. I would be a meme review tho. 3
Cutepatatas Posted May 11 Posted May 11 YS IX Switch mod port - Another win for us! I'll be retiring for now. Ciao ~ 1
hellintetion Posted May 11 Posted May 11 On 5/10/2026 at 11:53 AM, Müllkaiser said: Alright, so... I’ve taken my sweet time with NieR: Automata. This was my first time playing it and all. Yeah, it really is the first time I’ve played this game, and boy, I can’t believe it took me this long to try it! Holy shit, what a great game this is! In comes, shining like a damn supernova, the review of NieR: Automata: The End of YoRHa Edition! First and foremost, I wanna thank @Cutepatatas for porting these sweet mods for NieR! Absolute madlad, that guy. Especially since he most likely did it while at work! Oh, and spoilers ahead, I guess! A shit-ton of spoilers! Though I’m sure most of those who have read my reviews know this is kind of a given by now... Alright, with that done, let’s talk NieR. This game comes as a spiritual successor to the Drakengard saga from the PS2 and PS3, and it shows a lot in its direction and ambience. It’s a game that draws you in like a black hole with its story alone. Not to say that every other aspect of the game isn’t top notch! I mean, I’m still tweaking over the fact that this game is on the Switch, and with some modding and overclocking here and there, it can be played flawlessly at a minimum of 30 FPS, and even 60! Ain’t that crazy?! Right from the start, we are forced into a tutorial that isn’t only unskippable, but also does an awesome job at teaching us that this game will not hold our hands like so many others. You have to git gud straight away and survive a damn 20-minute tutorial with long-ass bullet-hell segments, exploration of the first zone of the game, and our first boss battle, all without saving! And oh boy, playing it on hard for the first time quickly showed me that this game would make me suffer like an anime soulslike! Sadly, during the first boss battle, I encountered my first crash... Now, don’t despair! I explained it to Patata-bro, and he told me that this game is, by default, rather crashy. So the inclusion of extra mods made it even more so. BUTT!! If we go ahead and overclock our Switch, maxing out that memory and pulling out some of its chained potential... not only was I able to play the rest of the game without crashing up to the first... second... third-ish ending, but I was also able to keep a constant 60 FPS through most of the experience. Now, don’t get me wrong, I was rather squeamish about going full-on hackerman, overclocking my Switch and pretty much imagining it melting on my tabletop, but it was fine! And after a little investigating here and there, I found out it’s rather safe. Besides, I couldn’t care less about battery life considering I only play docked. Aight, back to the game! Right as we go back to Earth from our space station thingie, we can self-destruct and enjoy our precious 2B in all her glory! And about the 9S femboy mod... I took it out after a while since it didn’t do it for me. It is what it is! weeee So, going back to talking about the game itself... this damn masterpiece has everything: an amazing soundtrack that fits the game’s vibe perfectly, just as I would expect from the same director of Drakengard, Yoko Taro; interesting narrative and storytelling, with incredible moments that leave you pondering, “What the fuck did I just witness?” There are a lot of those, and they never grow old. It also has amazing characters, with deep emotional growth and blooming relationships, plus a unique world that keeps you wanting to explore it and uncover all its secrets. What’s there not to love?! It has 2B, one of the most iconic robotic characters of our generation, hands down! Sorry, Eve, but by the time I met you, I had nut too many times to 2B, and I hadn’t even played her damn game yet! It just makes me all the sadder that NieR Replicant and Gestalt didn’t come to the Switch. Well, that’s life! Considering I’ve spent 14 hours on this game and only managed to reach one ending... well, in theory, I reached three: the A Ending, which I got by playing the story as intended; apparently it unlocks many others for me to find now. The K Ending, which I got from blowing up the spaceship by accident. And the U Ending, which I got from FISH POISONING. Well, what can I say? It was an eye-opening experience. And it got me hooked enough to keep playing right after I’m done writing this little review. Sadly, I didn’t get to play with A2 yet, BUT at the very least I can guarantee the mods work! Of course, there are still some points here and there that could be improved, like that glitch I call the clapper-butt. Gave me a laugh, though. Lemme take a minute to talk about the combat. PlatinumGames really cooked here. It’s fast, stylish, flashy as hell, but also super readable once you get into the flow of it. Dodging at the last second, countering, switching weapons mid-combo, blasting enemies with your pod while dancing around random bullet-hell moments, it all feels so clean. Then a boss starts doing some weird emotional monologue while trying to turn you into scrap metal. It keeps pulling new tricks keeping you hooked. And it's so nice that you can customize your character, from weapons, to pods, to chips. And speaking of tricks, the way this game plays with genre is insane. One moment you’re in a 3D action RPG, then suddenly it becomes a top-down shooter, then a 2D platformer, then a bullet-hell, then a weird little hacking arcade game. Any other game doing this much would probably feel like a messy soup of half-baked ideas, but here? It works. Like Yoko Taro and Platinum looked at every possible gameplay style and said: Yoink, gimme that shi. The world design deserves a lot of praise too. At first glance, the map can seem kinda empty, but that’s the whole point. Earth isn’t some lively fantasy kingdom full of NPCs yelling side quests at you every five steps. It’s a dead planet where machines are trying to imitate the humanity that disappeared long ago. The ruined city, the desert, the amusement park, the forest kingdom, the factory, every area has its own mood, and makes you wan't to know what happened there. And the amusement park? Man, that place is cursed, and it alone deserves an award. You in expecting danger, and instead you get fireworks, music, dancing machines, and this bizarre feeling that something is fucked, like wrong. It’s unsettling for it tickes that uncanny valley organ in our brains bro. Adam and Steve The machines are probably one of my favorite parts so far. At first they’re just enemies. Little tin-can of exp. But then the game starts showing them doing human things: They form families. They build their own settlements. They get scared. They get lonely. It's so cursed seeing human emotions in things that can't understand them. And suddenly you’re not just killing random mobs anymore. You meet and helped many robots by this point, so you start wondering if you should let them be. The narrative is layered in a way that makes every new discovery feel like you’re peeling open something you probably weren’t suposed to see. There’s the surface story about androids fighting machines for humanity, sure, but under that there’s this huge mess of identity, memory, free will, loyalty, grief, robot orgies, and tso many other side narratives going on too. 2B is fantastic because she starts off as this cold, professional, mission-first android, but the cracks are always there. She’s not emotionless. She’s trying to be. Big difference. And 9S works so well beside her because he’s curious, talkative, and way more openly emotional. Their dynamic gives the story its heart. And boy, i'm not sure if i will ever survive losing Pascal, like why did you have to give him a child's voice, making him feel so innocent?! I know this director, he dying for sure and even tho i know i don´t want to see it, i can't barely wait to see it happen. And the soundtrack. Bro the soundtrack. This is not only background music. Every track feels like it was composed by someone who knew exactly how to make a player feel lonely, peaceful, and then hype as fuck when the battle starts. The vocals, the orchestral parts, the way the music changes depending on what’s happening, it’s so good. It does wonders to build the atmosphere. Even the side quests are better than they first appear. Some of them start like normal RPG busywork, go here, grab this, kill that, but then they suddenly turn into tiny tragedies or strange philosophical gut punches. The game is constantly hiding meaning inside simple tasks. You help some random machine and suddenly you’re staring at the screen like, “Damn. I was not ready for that today” like that girl in the Spaceship that ask you to find 11B only to tell you that she was abused by her and that's happy shes fucking dead. Like bruv.... Now, is the game perfect? Not exactly. There are crashes, odd little glitches, occasional jank, and some quests can send you running back and forth like an overworked delivery android. But even then, the strengths are so strong that the flaws feel tiny in comparison. Like yeah, the game may trip over itself once in a while, but then it gets back up and starts singing in a made-up language while making you question what make me human. So far, NieR: Automata is one of those rare games that feels genuinely special. The kind of game people keep talking about years later because it actually is that good. It uses gameplay, music, camera shifts, repetition, silence, and player expectation as part of the storytelling. It almost feels like i'm making up the story as it goes, like what i want to do mathers! Anyway, i've yapped enough, I'll end the review here. So, my thoughts: Extraordinay game and mods. Would overclock my Switch and emotionally damage myself again. Our main girl it's nudable, if you self-destruct. So is A2 and there is a fem-boy mod for 9S. Ah, and the chick in the resistance. This game is amazing. It’s stylish, tragic, weird, beautiful, horny, and completely packed with soul. The game it's bound to crash sometimes, even without mods it seems, but i had an awesome experience since i decided to overclock! Worked flawlessly after that. Nier_Mod_Fix_V4.rar 236.53 MB · 2 downloads Sorry, not planning anything for others game for now, I HAVE to see the other endings! Still, most likely will be another Atelier! Buhbye. Convert mod from Cabalex port, but the problem is broken texture! 1
J lewd 7u7 Posted May 14 Posted May 14 damn so many n mods even nier automato got more n mods on switch than pc version u make me download xD
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