luger Posted January 31, 2014 Posted January 31, 2014 hi i have a couple of question regarding this mod, is it compatible with other custom race and is there a way to keep the npc to use the vanilla hairstyle so my char is the only one with the custom hairstyle.And is there a way to have your own body/texture/animation for the pc character only.
gregathit Posted February 1, 2014 Posted February 1, 2014 XeoSP++ is a vanilla replacer. It WILL conflict with ANYTHING that attempts to edit vanilla NPC's. It completely reworks the vanilla NPC's so there is no way to save anything unless you open up the esp file and manually make changes. It does NOTHING to other plugins and does NOTHING to the PC.
luger Posted February 9, 2014 Author Posted February 9, 2014 i am having problem with the mod the orc dont have any dialogue and the imperial guard all look the same and have different hand color compared to the rest of their body.
gregathit Posted February 9, 2014 Posted February 9, 2014 Can't do shit for you without seeing your full load order. If you have a bashed patch then we need to see the full load order via Wrye that will tell us what is in that bashed patch. Until we see that your pretty much up the creek. Sorry.
varenne Posted February 9, 2014 Posted February 9, 2014 Posting the same issue in multiple threads isn't going to help either...
Guest dylzkat Posted April 2, 2014 Posted April 2, 2014 dude i told u it gonna take some time to fix thoses problem cant do them all at once, im only one man and the imperial guard are supposed to look the same in a city, when you go from one city to the next, then they look different just like in XEOSP 1.0 & xeosp++ cuz unless some body is gonna help? this may take a year long to work on kayyy (for those confuesd on what im saying look here it my rebuild mod)
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