XCOMfighter Posted March 21 Posted March 21 Every time I start an animation, it puts me through two loading screens and puts me on a random place on the map? Is anyone else having this issue?
Grey Cloud Posted March 21 Posted March 21 1 hour ago, XCOMfighter said: Is anyone else having this issue? Nope.
JimUpdating Posted March 21 Posted March 21 If you have something like devious cursed loot/naked dungeons/defeat that trigger events after forced acts, some of which have the PC left in a random location, that might be what is triggering the load screens and random location. install SL Eager NPCs, which has the hotkey to trigger a solo animation that doesn't have post-animation events. does the animation work? for the events that do trigger the teleportation, are these in dungeons/combat, with a mod like Defeat that triggers post-animation teleport to a random destination? If the link to sexlab / sl animation loader has broken then it might not find animations and so goes straight to the teleportation.
XCOMfighter Posted March 23 Author Posted March 23 On 3/21/2026 at 4:58 PM, JimUpdating said: If you have something like devious cursed loot/naked dungeons/defeat that trigger events after forced acts, some of which have the PC left in a random location, that might be what is triggering the load screens and random location. install SL Eager NPCs, which has the hotkey to trigger a solo animation that doesn't have post-animation events. does the animation work? for the events that do trigger the teleportation, are these in dungeons/combat, with a mod like Defeat that triggers post-animation teleport to a random destination? If the link to sexlab / sl animation loader has broken then it might not find animations and so goes straight to the teleportation. I tested Flower Girls/Armorous Adventures, and their animations work. It seems to be a bug in Animal Research.
JimUpdating Posted March 24 Posted March 24 Are we looking at FNIS + SexLab + CreatureFramework, or something with a substitution (Pandora/Nemesis rather than FNIS, OSex + Ocreature(?) rather than SL + Creature framework)? if it's animal research, is it an incompatibility rather than a bug?
XCOMfighter Posted March 28 Author Posted March 28 I did a check this morning, Defeat is also triggering this glitch...
XCOMfighter Posted May 3 Author Posted May 3 On 3/24/2026 at 12:14 AM, JimUpdating said: Are we looking at FNIS + SexLab + CreatureFramework, or something with a substitution (Pandora/Nemesis rather than FNIS, OSex + Ocreature(?) rather than SL + Creature framework)? if it's animal research, is it an incompatibility rather than a bug? I am using FNIS + SexLab+ Creature Framework. I also deleted Defeat and it is still causing the problem...
eflat01 Posted May 8 Posted May 8 On 5/3/2026 at 3:01 PM, XCOMfighter said: I am using FNIS + SexLab+ Creature Framework. I also deleted Defeat and it is still causing the problem... What this sounds like something is being trigger off the sexlab start event. Like SL triggers etc... Flowergirls uses it's own framework for the most part, so that would make sense it's unaffected.
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