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Decode file format of .esm to extract list of all FormIDs


Odessa

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Different localizations of the game have some different FormIDs, and as far as I know there is no list of what they are.

 

I want to extract a list of all FormIDs in an .esm (with their names ideally). Does anyone know, or can point me in the direction to find out, how I can decode the file format of .esm for this

 

I am guessing someone who knows FNVEdit/FOMM/etc may be able to answer this.

 

Then I will write a Python program I can pass around with a text file to people with different localizations, it will saves the FormIDs to the file and compare all others inside already.

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