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Fallout 4 for Beginners 4.0.9 (OG/NG/AE)


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Posted (edited)

With A Forest Tree Trim mod my A Forest - Ivy Patch is no longer needed. It was a quick fix anyway with just one entry that made game ignore that tree.

In Tree Trim mod is that tree moved to the right which is a better option and work even if Ivy is not used in modlist.

Edited by aldksoken
Posted (edited)
17 hours ago, aldksoken said:

With A Forest Tree Trim mod my A Forest - Ivy Patch is no longer needed. It was a quick fix anyway with just one entry that made game ignore that tree.

In Tree Trim mod is that tree moved to the right which is a better option and work even if Ivy is not used in modlist.

Thanks, I'll remove the patch. Done

 

And thanks again for giving it to us in the first place. 😊

___________________________________________________

 

Checking out BSArchPro. This should allow us to pack the created LOD files and enable the game to load them faster.

Nope, doesn't want to work. Maybe it needs an update?

 

Edited by Aylis
Posted (edited)

@YuFeng

Thanks for the info. Guess I'll have to remove them too. Done

 

Its so annoying when mods suddenly vanish...

__________________________________________________

 

Found something for the raider. Now I have to check for FG presets.

Dang! No presets available. I keep it on my watchlist.

__________________________________________________

 

And the next pack got the same problem... Also going to my watchlist.

Edited by Aylis
Posted (edited)
1 hour ago, YuFeng said:

The Combat Armor Remodel - NEO Headlamp Patch in the Patches and Fixes section does leave me confused since I didn't see the combat armor remodel mod anywhere in the list before, so why would a patch be needed?

Oooops, looks like I forgot the entries.

 

Fixing now! Done

__________________________________________________

 

Now I'm confused... The patch is in the guide, the predone bodyslides were uploaded, but the armor and the preset were not listed. And both were endorsed (aka marked as entered into the guide). WTF!?

 

Thanks for the info. I have no idea what happened there...

Edited by Aylis
Posted (edited)

Those two need to be cleaned and the armor one has 2 errors because there are two receipes missing. Well here are the fixed versions you could test with. Be sure to test these two scrap these two things:

ChasesUniform - C03_ClothesChaseJacket
FishermansHat - DLC03_Clothes_Fisherman_Hat01

 

 

Besides that, Bullet Impact Overhaul is in the Override and in the Weapons section.

 

 

Also, the newest version of Armament - Ammunition and Ballistics Overhaul doesn't have a MCM folder anymore, so you can't delete it. The F4SE one still is there, though.

 

 

And it looks like Chinese Stealth Pistol - Textures did disappear into the old files section, leaving only the main files.

 

 

And we have another mod that disappeared. HK USP - Armament PatchThis time taken down by the mod author. Btw, the optional  HK USP  is needed for Colt 1911 - Army Pistol

 

However, it seems that a patch is included here.

 

 

 

Edited by YuFeng
removed the files
Posted

@YuFeng

1    Fixed

2    Fixed

3A Fixed

3B The HK USP is not required for the 1911 to work. It adds more modern stuff and some animations but that is all. The gun works fine otherwise. 😉

___________________________________________________

 

Forgot to upload 'Plasic Glue'. This is now fixed too...

Posted (edited)

@Aylis

 

LOST Audio Tweaks - PRP Update doesn't exist anymore, but isn't needed anymore either with the 7.0 update of LAT.

 

Also I am confused about the LOD Generation. What exactly overwrites the lod files? Is it the generic lod mods you install for the lod generation? If so, then why not just use MO2 to hide all the conflicting files in these mods? Way less hassle if people add mods with their own lods.

 

Eyewear and mask retexture is both in Armor and Clothing and in Override.

 

Besides that all my plugins got scrambled up in MO2. I wonder how that happened. Didn't save them yet, so disabled all and currently enabling them one by one... *grumbles*

 

Oh and Deadeye - Munitions - RobCo Patch is only in Override. Unfortunately, it is in there twice.

 

And TG'z Fens Interiors is hidden since two months now.

Edited by YuFeng
Posted (edited)

@YuFeng

Going through it...

1. Fixed

2. Fixed

3. Fixed

4. Flagged as 'waiting for the update'.

 

MO2 got some sort of Loot integrated. It can be helpful sometimes, but way too often it is just a P.I,T.A. Make a backup of the LO so you will be able to restore that.

 

LOD Generation

It should look like this:

Unbenannt2.png.496d4824038c95e05774c02d2ae78108.png

1. Base

2. Improved distant details, but wrong landscape and trees.

3. Correct landscape, but wrong tree textures, windows and some details.

4. Fixing all the falsely replaced textures.

5. Fixed LOD for the guide.

_________________________________________________

 

Eye-op went well. But I had to turn off HDR for my screen and have to wear sunglasses in house. Everything is so effing bright (every little lightsource is almost like looking directly into the sun)!

 

Edited by Aylis
Posted (edited)

The Fallout Faces mod does require some patches. Most are just cosmetic stuff, so we could go without like someone not getting a specific outfit, but there are two main issues. One is the Goodneighbor Expanded mod that adds some packages to two npcs and for everyone using Start me Up and not taking the default role there, the son will have a wrong thing assigned to him.

Start me up - Fallout Faces Patch.esp GoodneighborExpanded - Fallout Faces Patch.esp

 

 

Also, Community Tweaks Merged has a bunch of armor conflicts with NEO. While loading CTM below NEO would fix it except for one small thing, the perfect solution is a patch I guess.

Community Tweaks Merged - NEO Patch.esp

Edited by YuFeng
Posted (edited)

O.o

 

Sounds like I have to make a hotfix...

Spoiler

Repacked.

Community Tweaks Merged - NEO Patch.7z

Fallout Faces - Goodneighbor Expanded Patch.7z

Fallout Faces - Start me up Patch.7z

 

Mod updates

BodyTalk 4 - Morphs Sliders

Vehicle Overhaul Continued - Rusty                                         Alternative textures

 CCC - Settlement - Vault Dwellers C.A.M.P                             One of the very few paid mods I can recommend. 

    PAID MOD - NOT REQUIRED!

 

Kel-Tec Sub 2000 Redux

Pistol Carbine - Munitions

Pistol Carbine - STS patch

 

See Through Scopes - Night Vision                                           Compatibility (< recheck with dictionary) with Radeon?

See Through Scopes - Night Vision Patches                              

Pistol Carbine - STS and Night vision patch                               

 

Game Visuals Configuration Menu                                             Replacement for ENB?

Hydra                                                                                          

GVCM - Hydra Compatibilty Patch                                             

 

@YuFeng

The 'Better ,,, Scrap' will be problematic. The author does not allow the upload of a fixed version unless he is contacted and agrees to it. But he hasn't been active for two years now

Edited by Aylis
Posted (edited)

@Aylis

 

Well that was just for testing for you. If it works, the new additions can be just added as a patch and people would have to clean the files themselves.

 

Added a patch version. Load it after the Better Armor Scrap Ultimate esp. That way people can use the original file, but they will have to clean it with xedit. 

Better Armor Scrap Fix.esp

Edited by YuFeng
Posted (edited)

@YuFeng

Top! And thank you for your help.

 

I'll see Thorsten tomorrow. Hopefully he'll be able to contact the author for permissions.

__________________________________________________

 

Found something that might replace ENB. This could massively improve the FPS and loading times.

Edited by Aylis
Posted

Hm that game visual Configuration menu certainly does look appealing. The question would be if it can make it look as good as the True Sight ENB.

 

And well if he can reach the Author, then having the Author fix his mod on his modpage (cleaning and applying the fix) would be the way better solution to getting permission to post the fixed esp here.

Posted (edited)

Collecting Links

Spoiler

BodyTalk 4 - Morphs Sliders

Lowered Weapons                                                                                        Uses Python scripts.

Lowered Weapons - DLC Addon

Automatically Lowered Weapons                                                                   No bloating scripts.

Vehicle Overhaul Continued - Rusty                                                           Alternative textures

Kel-Tec Sub 2000                                                                                          Got an update.

Kel-Tec Sub 2000 Redux

Pistol Carbine - Munitions

     Not really needed. Vanilla ammunition works fine.

Pistol Carbine - STS patch

Weapon Scrapping Redone                                                                         Gets replaced. Alternative works better...

Clothing Scrapping Redone

Better Armor Scrap_ESL

Better Weapon Scrap_ESL

Better Weapon and Armor Scrap Fix (see 'Files')

Community Tweaks Merged - NEO Patch (see 'Files')

NEO - Bertter Armor Scrap Patch (see 'Files')

Fallout Faces - Goodneighbor Expanded Patch (see 'Files')

Fallout Faces - Start me up Patch (see 'Files')

_________________________________________________

Well, well, well...

 

On first sideway glance this combination instead of an ENB seems to be a good idea:

Spoiler

True storms

1.1     All

2.1     True Storms Chances

3.1     Your choice

4.1     Your choice

5.1     Your choice

6.1     New Heavy Fogs

 

 

 

Game Visuals Configuration Menu

Hydra

GVCM - Hydra Compatibilty Patch 

 

Buuuut my eyes are too sensitive atm and the screen is too bright (I guess this will take a week or so to get better).

 

 

 

Edited by Aylis
Posted (edited)

Don't stress your eyes. They are kinda important for all sort of things...

 

--------------------------------

 

I didn't know that I'd be speechless for a couple of seconds today, but Better Weapon Scrap and Better Armor Scrap do overwrite each other in three records.... I included that in the patch I made above, but it probably should be tested a bit before we commit on that.

Better Weapon and Armor Scrap Fix.esp

Edited by YuFeng
Posted (edited)

A few pics:

 

All done with 'True Storms WE', 'Lightweight Lighting', 'GVCM', 'Hydra', and 'GVCM - Hydra Compatibilty Patch'.

Spoiler

GVCM Boston - DC in the distance

GVCMBoston-DCinthedistance.thumb.png.959194b2daa8995f5ae961698ffab190.png

 

GVCM Boston - Early evening

GVCMBoston-Earlyevening.thumb.png.377d7f8dd9209d0f37821c1b49f958b3.png

 

Boarded up

GVCMBoardedup.thumb.png.371f180bc0e0ed491db0309bc6f1a916.png

 

12:00 Sanctuary Bridge

GVCMNearSanctuary.thumb.png.c341e642c1e24efbde2ba38bd2537734.png

 

No ENB = No Fps-Loss

 

Edited by Aylis
Posted (edited)
On 8/8/2026 at 3:59 PM, YuFeng said:

Looks pretty good for the first try.

Yep, it worked out far better than I expected.

 

Easy to use (I only activated a few settings) and the FPS went noticable up. So far no lagging and, even in the middle of Boston, fast turns are very smooth. So far I have only positive things to say and everything can be finetuned (and saved in a profile) if the included presets don't match the preferences of the user.

Edited by Aylis
Posted (edited)

Update to 4.09

Removed ENB, finetuning and inclusion of patches.

 

Mods to REMOVE

Spoiler

Preinstallation

ENB                                                                                                                         Not required anymore

 

Physics and Animations 

Lowered Weapons                                                                                                Uses Python scripts.

Lowered Weapons - DLC Addon

 

Patches and Fixes

Weapon Scrapping Redone                                                                                 Gets replaced. Alternative works better...

Clothing Scrapping Redone

 

Weather and Lighting

Subgroup: ENB and weather                                                                               Not needed anymore

 

Weapons - Modern Additions

Kel-Tec Sub 2000                                                                                                  Got an update.

 

Mods to ADD

Spoiler

PC

BodyTalk - Morphs Sliders

 

Physics and Animations 

Automatically Lowered Weapons                                                                          No bloating scripts.

 

Patches and Fixes

CCC - Armor - Chinese Stealth Armor Fixes                                                       Now the armor is usable later on

Community Tweaks Merged - NEO Patch (see 'Files')

 

World and Quests

 CCC - Settlement - Vault Dwellers C.A.M.P   (Video)                                       Adds some useful things I actually like.

     PAID MOD - NOT REQUIRED!

Vehicle Overhaul Continued - Rusty

     Alternative textures

 

Weather and Lighting

True Storms - Wasteland Edition                                                                       Moved in the group.

Lightweight Lighting - A weather and interior lighting overhaul

Game Visuals Configuration Menu

Hydra

GVCM - Hydra Compatibilty Patch

 

Weapons - Modern Additions

Kel-Tec Sub 2000 Redux

Pistol Carbine - Munitions

     Not really needed. Vanilla ammunition works fine.

Pistol Carbine - STS patch

Better Armor Scrap_ESL

Better Weapon Scrap_ESL

Better Weapon and Armor Scrap Fix (see 'Files')

NEO - Better Armor Scrap Patch (see 'Files')

 

NPC - Finetuning

Fallout Faces - Start me up Patch (see 'Files')

Fallout Faces - Goodneighbor Expanded Patch (see 'Files')

 

 

Uploaded patches

Spoiler

Better Weapon and Armor Scrap Fix (see 'Files')

Community Tweaks Merged - NEO Patch (see 'Files')

NEO - Better Armor Scrap Patch (see 'Files')

Fallout Faces - Goodneighbor Expanded Patch (see 'Files')

Fallout Faces - Start me up Patch (see 'Files')

 

Edited by Aylis
  • Aylis changed the title to Fallout 4 for Beginners 4.0.9 (OG/NG/AE)

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