aldksoken Posted July 30 Posted July 30 (edited) With A Forest Tree Trim mod my A Forest - Ivy Patch is no longer needed. It was a quick fix anyway with just one entry that made game ignore that tree. In Tree Trim mod is that tree moved to the right which is a better option and work even if Ivy is not used in modlist. Edited July 30 by aldksoken 1
Aylis Posted July 31 Author Posted July 31 (edited) 17 hours ago, aldksoken said: With A Forest Tree Trim mod my A Forest - Ivy Patch is no longer needed. It was a quick fix anyway with just one entry that made game ignore that tree. In Tree Trim mod is that tree moved to the right which is a better option and work even if Ivy is not used in modlist. Thanks, I'll remove the patch. Done And thanks again for giving it to us in the first place. 😊 ___________________________________________________ Checking out BSArchPro. This should allow us to pack the created LOD files and enable the game to load them faster. Nope, doesn't want to work. Maybe it needs an update? Edited July 31 by Aylis
YuFeng Posted July 31 Posted July 31 (edited) Well, I don't know why (and I certainly don't want to guess because I don't want my head to hurt), but Raider Armors Retextured got taken down by some nexus dude. Real heartbeat sound is also gone. Maybe the mod author wants hearts to stop? Who knows... Edited August 1 by YuFeng 1
Aylis Posted August 1 Author Posted August 1 (edited) @YuFeng Thanks for the info. Guess I'll have to remove them too. Done Its so annoying when mods suddenly vanish... __________________________________________________ Found something for the raider. Now I have to check for FG presets. Dang! No presets available. I keep it on my watchlist. __________________________________________________ And the next pack got the same problem... Also going to my watchlist. Edited August 1 by Aylis
YuFeng Posted August 1 Posted August 1 The Combat Armor Remodel - NEO Headlamp Patch in the Patches and Fixes section does leave me confused since I didn't see the combat armor remodel mod anywhere in the list before, so why would a patch be needed? 1
Aylis Posted August 1 Author Posted August 1 (edited) 1 hour ago, YuFeng said: The Combat Armor Remodel - NEO Headlamp Patch in the Patches and Fixes section does leave me confused since I didn't see the combat armor remodel mod anywhere in the list before, so why would a patch be needed? Oooops, looks like I forgot the entries. Fixing now! Done Spoiler Combat Armor Remodel Combat Armor Remodel - Fusion Girl Preset __________________________________________________ Now I'm confused... The patch is in the guide, the predone bodyslides were uploaded, but the armor and the preset were not listed. And both were endorsed (aka marked as entered into the guide). WTF!? Thanks for the info. I have no idea what happened there... Edited August 1 by Aylis 1
YuFeng Posted August 2 Posted August 2 You might have forgotten another thing, because these mods: Weapon Scrapping Redone Clothing Scrapping Redone do require Community Fixes Merged and that isn't in the list. It should be before Community Tweaks Merged according to the author of that mod since they are well compatible with each other.
Aylis Posted August 2 Author Posted August 2 Won't be needed anymore. Both mods are wonky in combination with modded weapons and armors. I'm testing Better Armor Scrap_ESL and Better Weapon Scrap_ESL right now. Both seem to work much better and support the perk scrapping as well. 1
YuFeng Posted August 2 Posted August 2 (edited) Those two need to be cleaned and the armor one has 2 errors because there are two receipes missing. Well here are the fixed versions you could test with. Be sure to test these two scrap these two things: ChasesUniform - C03_ClothesChaseJacket FishermansHat - DLC03_Clothes_Fisherman_Hat01 Besides that, Bullet Impact Overhaul is in the Override and in the Weapons section. Also, the newest version of Armament - Ammunition and Ballistics Overhaul doesn't have a MCM folder anymore, so you can't delete it. The F4SE one still is there, though. And it looks like Chinese Stealth Pistol - Textures did disappear into the old files section, leaving only the main files. And we have another mod that disappeared. HK USP - Armament Patch. This time taken down by the mod author. Btw, the optional HK USP is needed for Colt 1911 - Army Pistol However, it seems that a patch is included here. Edited Wednesday at 08:38 PM by YuFeng removed the files 1
Aylis Posted August 3 Author Posted August 3 @YuFeng 1 Fixed 2 Fixed 3A Fixed 3B The HK USP is not required for the 1911 to work. It adds more modern stuff and some animations but that is all. The gun works fine otherwise. 😉 ___________________________________________________ Forgot to upload 'Plasic Glue'. This is now fixed too...
YuFeng Posted August 3 Posted August 3 (edited) @Aylis LOST Audio Tweaks - PRP Update doesn't exist anymore, but isn't needed anymore either with the 7.0 update of LAT. Also I am confused about the LOD Generation. What exactly overwrites the lod files? Is it the generic lod mods you install for the lod generation? If so, then why not just use MO2 to hide all the conflicting files in these mods? Way less hassle if people add mods with their own lods. Eyewear and mask retexture is both in Armor and Clothing and in Override. Besides that all my plugins got scrambled up in MO2. I wonder how that happened. Didn't save them yet, so disabled all and currently enabling them one by one... *grumbles* Oh and Deadeye - Munitions - RobCo Patch is only in Override. Unfortunately, it is in there twice. And TG'z Fens Interiors is hidden since two months now. Edited August 3 by YuFeng 1
Aylis Posted August 4 Author Posted August 4 (edited) @YuFeng Going through it... 1. Fixed 2. Fixed 3. Fixed 4. Flagged as 'waiting for the update'. MO2 got some sort of Loot integrated. It can be helpful sometimes, but way too often it is just a P.I,T.A. Make a backup of the LO so you will be able to restore that. LOD Generation It should look like this: 1. Base 2. Improved distant details, but wrong landscape and trees. 3. Correct landscape, but wrong tree textures, windows and some details. 4. Fixing all the falsely replaced textures. 5. Fixed LOD for the guide. _________________________________________________ Eye-op went well. But I had to turn off HDR for my screen and have to wear sunglasses in house. Everything is so effing bright (every little lightsource is almost like looking directly into the sun)! Edited August 4 by Aylis 1
YuFeng Posted August 4 Posted August 4 (edited) The Fallout Faces mod does require some patches. Most are just cosmetic stuff, so we could go without like someone not getting a specific outfit, but there are two main issues. One is the Goodneighbor Expanded mod that adds some packages to two npcs and for everyone using Start me Up and not taking the default role there, the son will have a wrong thing assigned to him. Start me up - Fallout Faces Patch.esp GoodneighborExpanded - Fallout Faces Patch.esp Also, Community Tweaks Merged has a bunch of armor conflicts with NEO. While loading CTM below NEO would fix it except for one small thing, the perfect solution is a patch I guess. Community Tweaks Merged - NEO Patch.esp Edited August 4 by YuFeng
Aylis Posted Wednesday at 07:44 PM Author Posted Wednesday at 07:44 PM (edited) O.o Sounds like I have to make a hotfix... Spoiler Repacked. Community Tweaks Merged - NEO Patch.7z Fallout Faces - Goodneighbor Expanded Patch.7z Fallout Faces - Start me up Patch.7z Mod updates BodyTalk 4 - Morphs Sliders Vehicle Overhaul Continued - Rusty Alternative textures CCC - Settlement - Vault Dwellers C.A.M.P One of the very few paid mods I can recommend. PAID MOD - NOT REQUIRED! Kel-Tec Sub 2000 Redux Pistol Carbine - Munitions Pistol Carbine - STS patch See Through Scopes - Night Vision ❓Compatibility (< recheck with dictionary) with Radeon? See Through Scopes - Night Vision Patches ❓ Pistol Carbine - STS and Night vision patch ❓ Game Visuals Configuration Menu ❓ Replacement for ENB? Hydra ❓ GVCM - Hydra Compatibilty Patch ❓ @YuFeng The 'Better ,,, Scrap' will be problematic. The author does not allow the upload of a fixed version unless he is contacted and agrees to it. But he hasn't been active for two years now Edited Sunday at 03:15 PM by Aylis
YuFeng Posted Wednesday at 08:35 PM Posted Wednesday at 08:35 PM (edited) @Aylis Well that was just for testing for you. If it works, the new additions can be just added as a patch and people would have to clean the files themselves. Added a patch version. Load it after the Better Armor Scrap Ultimate esp. That way people can use the original file, but they will have to clean it with xedit. Better Armor Scrap Fix.esp Edited Wednesday at 08:58 PM by YuFeng 1
Aylis Posted Wednesday at 10:06 PM Author Posted Wednesday at 10:06 PM (edited) @YuFeng Top! And thank you for your help. I'll see Thorsten tomorrow. Hopefully he'll be able to contact the author for permissions. __________________________________________________ Found something that might replace ENB. This could massively improve the FPS and loading times. Edited Wednesday at 10:25 PM by Aylis
YuFeng Posted Wednesday at 11:25 PM Posted Wednesday at 11:25 PM Hm that game visual Configuration menu certainly does look appealing. The question would be if it can make it look as good as the True Sight ENB. And well if he can reach the Author, then having the Author fix his mod on his modpage (cleaning and applying the fix) would be the way better solution to getting permission to post the fixed esp here.
Aylis Posted Friday at 05:16 AM Author Posted Friday at 05:16 AM (edited) Collecting Links Spoiler BodyTalk 4 - Morphs Sliders Lowered Weapons Uses Python scripts. Lowered Weapons - DLC Addon Automatically Lowered Weapons No bloating scripts. Vehicle Overhaul Continued - Rusty Alternative textures Kel-Tec Sub 2000 Got an update. Kel-Tec Sub 2000 Redux Pistol Carbine - Munitions Not really needed. Vanilla ammunition works fine. Pistol Carbine - STS patch Weapon Scrapping Redone Gets replaced. Alternative works better... Clothing Scrapping Redone Better Armor Scrap_ESL Better Weapon Scrap_ESL Better Weapon and Armor Scrap Fix (see 'Files') Community Tweaks Merged - NEO Patch (see 'Files') NEO - Bertter Armor Scrap Patch (see 'Files') Fallout Faces - Goodneighbor Expanded Patch (see 'Files') Fallout Faces - Start me up Patch (see 'Files') _________________________________________________ Well, well, well... On first sideway glance this combination instead of an ENB seems to be a good idea: Spoiler True storms 1.1 All 2.1 True Storms Chances 3.1 Your choice 4.1 Your choice 5.1 Your choice 6.1 New Heavy Fogs Game Visuals Configuration Menu Hydra GVCM - Hydra Compatibilty Patch Buuuut my eyes are too sensitive atm and the screen is too bright (I guess this will take a week or so to get better). Edited Sunday at 03:26 PM by Aylis
YuFeng Posted Friday at 02:04 PM Posted Friday at 02:04 PM (edited) Don't stress your eyes. They are kinda important for all sort of things... -------------------------------- I didn't know that I'd be speechless for a couple of seconds today, but Better Weapon Scrap and Better Armor Scrap do overwrite each other in three records.... I included that in the patch I made above, but it probably should be tested a bit before we commit on that. Better Weapon and Armor Scrap Fix.esp Edited Saturday at 12:13 AM by YuFeng 1
Aylis Posted Saturday at 01:40 PM Author Posted Saturday at 01:40 PM (edited) A few pics: All done with 'True Storms WE', 'Lightweight Lighting', 'GVCM', 'Hydra', and 'GVCM - Hydra Compatibilty Patch'. Spoiler GVCM Boston - DC in the distance GVCM Boston - Early evening Boarded up 12:00 Sanctuary Bridge No ENB = No Fps-Loss Edited Saturday at 01:41 PM by Aylis
Aylis Posted Saturday at 02:43 PM Author Posted Saturday at 02:43 PM (edited) On 8/8/2026 at 3:59 PM, YuFeng said: Looks pretty good for the first try. Yep, it worked out far better than I expected. Easy to use (I only activated a few settings) and the FPS went noticable up. So far no lagging and, even in the middle of Boston, fast turns are very smooth. So far I have only positive things to say and everything can be finetuned (and saved in a profile) if the included presets don't match the preferences of the user. Edited Sunday at 03:18 PM by Aylis 1
YuFeng Posted Sunday at 12:31 AM Posted Sunday at 12:31 AM (edited) I guess it isn't that surprising, that NEO and the armor scrap mods do need a patch because they both change armors. NEO - Bertter Armor Scrap.esp Edited Sunday at 07:48 AM by YuFeng 1
Aylis Posted Sunday at 03:53 PM Author Posted Sunday at 03:53 PM (edited) Update to 4.09 Removed ENB, finetuning and inclusion of patches. Mods to REMOVE Spoiler Preinstallation ENB Not required anymore Physics and Animations Lowered Weapons Uses Python scripts. Lowered Weapons - DLC Addon Patches and Fixes Weapon Scrapping Redone Gets replaced. Alternative works better... Clothing Scrapping Redone Weather and Lighting Subgroup: ENB and weather Not needed anymore Weapons - Modern Additions Kel-Tec Sub 2000 Got an update. Mods to ADD Spoiler PC BodyTalk - Morphs Sliders Physics and Animations Automatically Lowered Weapons No bloating scripts. Patches and Fixes CCC - Armor - Chinese Stealth Armor Fixes Now the armor is usable later on Community Tweaks Merged - NEO Patch (see 'Files') World and Quests CCC - Settlement - Vault Dwellers C.A.M.P (Video) Adds some useful things I actually like. PAID MOD - NOT REQUIRED! Vehicle Overhaul Continued - Rusty Alternative textures Weather and Lighting True Storms - Wasteland Edition Moved in the group. Lightweight Lighting - A weather and interior lighting overhaul Game Visuals Configuration Menu Hydra GVCM - Hydra Compatibilty Patch Weapons - Modern Additions Kel-Tec Sub 2000 Redux Pistol Carbine - Munitions Not really needed. Vanilla ammunition works fine. Pistol Carbine - STS patch Better Armor Scrap_ESL Better Weapon Scrap_ESL Better Weapon and Armor Scrap Fix (see 'Files') NEO - Better Armor Scrap Patch (see 'Files') NPC - Finetuning Fallout Faces - Start me up Patch (see 'Files') Fallout Faces - Goodneighbor Expanded Patch (see 'Files') Uploaded patches Spoiler Better Weapon and Armor Scrap Fix (see 'Files') Community Tweaks Merged - NEO Patch (see 'Files') NEO - Better Armor Scrap Patch (see 'Files') Fallout Faces - Goodneighbor Expanded Patch (see 'Files') Fallout Faces - Start me up Patch (see 'Files') Edited yesterday at 06:57 AM by Aylis 1
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