Whit Carro Posted May 29 Posted May 29 Was able to, thankfully, avoid an unasked for update, and just locked the appid file in my Steam folder. Haven't lost any mods in the current file set, and I'm set to go for now. Still running 1.11.191, or whatever the previous AE patch version is.
deff. Posted May 29 Posted May 29 VaultGirl Perk Tree Unleashed Final Completed Finally someone did it! 2
Aylis Posted May 30 Author Posted May 30 (edited) Not working with 221 atm: AAF HHS AE patch got updated LL_Fourplay Looksmenu MCM MCM Development @ Discord (in BETA files) OCBP Got updated Place Everywhere We can use Place in Red instead Transfer Settlements XDI MCM Development @ Discord (in BETA files) In case you want to restore the older AE version: Use > Windows Key + R < Enter > steam://nav/console < and confirm. Enter > download_depot 377160 377162 5433405173062582852 < and confirm. Then open the folder which was created and paste the older > Fallout4.exe < from there into your game folder. Edited June 1 by Aylis
Aylis Posted May 30 Author Posted May 30 7 hours ago, jaam said: LL_Fourplay has been updated 2 days ago. But not the dll in AAF.
jaam Posted May 30 Posted May 30 It doesn't matter. You can use the original if you need Real Handcuffs and other mods. That won't make AAF work though.
Aylis Posted Monday at 06:27 AM Author Posted Monday at 06:27 AM (edited) Rolled back to 191 (the important mods arn't updated yet). DAK's weapons are good, but some are simply too bulky or appear way too often. The 1911 shows up in almost every safe and, although it is widespread, that is way too often. So I'll rework the guns again to get a more balanced spread of weapon types. I'll also be trying to add a few guns to get more variety. Next thing I'm looking at are more quest/location mods. PRP can be a pain so I'll be looking for ones that don't cause problems with precombines. Spoiler Pine Trees Redone A Forest A Forest Tree Trim This fixes the issues I had before. A Forest - Pine Trees Redone Patch Vault Girl Perk Tree Unleashed MTM OCBP Physics Preset Moved from 'Physics' Use the 'Optional File' only. Partially Believable Hairstyles Patch Hides 'a few' hairstyles during charactercreation. Can be flagged as ESL. The Apocalypse Vault Suit ❓ Bunker Stories More to explore TG'z North End Interiors More to explore What Are Caps Fixes a logic bug Explosion Reactions Little extra animation for immersion. Manly Crouching Animation Strongly recommended for 'Wasteland Eggspansion'. Accuracy International AX50 Anti-Materiel Rifle Still the best option... Chinese Stealth Pistol Chinese Stealth Pistol - Textures Enhanced Battle Rifle - An M14 Mod IMI Uzi - Smg Infantry Battle Rifle (T48 and FN FAL) Not happy with it Kel-Tec Sub 2000 Lever Action Shotgun (Winchester 1887 Terminator Shotgun) Too much in combination with the others. Marine Shotgun - Munitions Version Too bulky Malyuk - Assault Rifle Militia Carbine (Spitfire Carbine) Not happy with it Police Carbine - Armalite AR-180 Flagg as 'optional'. Police Carbine - Munitions Patch The Automatic Rifle (Munitions) Too bulky The Varmint Rifle (FNV) Flagg as 'optional'. .44 Magnum Pistol (Prototype Desert Eagle) Appears way too often 12.7mm SMG - Fallout New Vegas Too bulky DD Weapon Replacer Redundant now. Modern Weapon Replacers Update for the new setup. < Done HK G3 Family Old enough to fit into the set timeframe Don't forget to merge the update into the main mod. Classic R91 Combat Rifle Replacer - HK G3 Family Replaces the 'old' combat rifle. Problems of Survivor 1.8.4 ❓ Wasteland Eggspansion Works fine with OG and AE 191. Some report issues with NG. Spoiler Pine trees redone ESP can be flagged as ESL. Dog Bed for Dogmeat ESP can be flagged as ESL. Seasons Change - A Forest Compatibility Patch Doesn't matter ESP can be flagged as ESL __________________________________________________ Seasons Change is stubborn and doesn't work. I'll try a few more things but it might never end up in the guide... Nope, seasons are out. The outside looks fine (PRP blocked it), but having snow inside the buildings/settlements makes it unusable. Spoiler Edited 11 hours ago by Aylis
_Warhawk_ Posted 17 hours ago Posted 17 hours ago From what I know, that is the biggest issue with seasons changed and more specifically the snow part of the mod. It just places the snow texture on everything. It doesn't take into consideration what should and shouldn't have snow on or inside. The rest of the mod tends to be fine but its the snow option that causes issues. The snow plugin isn't dynamic so it just statically puts snow on almost every surface.
Aylis Posted 12 hours ago Author Posted 12 hours ago (edited) @_Warhawk_ Exactly. Too bad that an otherwise good mod is ruined by that. @deff. Thanks A LOT for the recommendation! 👍 __________________________________________________ Weapon distribution looks much better now. I managed to add some extra weapons so there are more variations in the weapons pool (and even the Supermutants are not as predictable as before). Starting a new PC to ensure everything is working as intended... Edited 11 hours ago by Aylis 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now