LustDemon69 Posted August 20 Posted August 20 7 hours ago, Platinphoenixx said: I took a look at your files. They even remove any of the faith-accounted debuffs, making the whole faith-based concept more or less obsolete. I don't like it. I mean, that's just my preference since I tend to play a very "lewd" character anyways (succubus in DoL or Magister in RM2). I guess if I were to change it myself, I'd base it on the Carnal doctrine rather than Prostitution, including the extra Carnal doctrines given by Dei-Detenetized. Prositution being allowed makes it harder to have a harem if they keep cheating on me, which is part of the reason I removed those from consideration.
Platinphoenixx Posted August 21 Author Posted August 21 14 hours ago, LustDemon69 said: I mean, that's just my preference since I tend to play a very "lewd" character anyways (succubus in DoL or Magister in RM2). I guess if I were to change it myself, I'd base it on the Carnal doctrine rather than Prostitution, including the extra Carnal doctrines given by Dei-Detenetized. Prositution being allowed makes it harder to have a harem if they keep cheating on me, which is part of the reason I removed those from consideration. Sure thing! You do you, but i won't be using those for the mod for now. I am working on a significant rework anyways, but that will split Bonuses with the slavery doctrines where fitting instead, making the buildings a bit less OP and also providing way more options. I may look into something similar to what you describe but that would be with separate buildings etc.
Platinphoenixx Posted yesterday at 10:37 AM Author Posted yesterday at 10:37 AM The mod has been updated before the next DLC, because... because.
Platinphoenixx Posted yesterday at 10:44 AM Author Posted yesterday at 10:44 AM If @SternenLiecshtein and @MrVasiriev want to update the spanish and Chinese translations i will gladly update the mod with them. I had to remove them since so much changed and i didn't want to use AI-garbage translations.
dimmsdale0217 Posted 22 hours ago Posted 22 hours ago On 8/17/2026 at 4:52 AM, Platinphoenixx said: You can just take AGOT's 00holdings file and then this one and take the sexeco-buildings and add them to the appropriate lists in AGOT's file. That should probably do the trick For anyone interested and doesnt want to bug OP, this works. I should clarify that I added this mod's holding "sexeco" to 3 mods with holdings folders in my AGOT load list (AGOT, Legacy of Valeryia, and Compatch for previous two) but yeah overall this method absolutely works. 1
Platinphoenixx Posted 22 hours ago Author Posted 22 hours ago 1 minute ago, dimmsdale0217 said: For anyone interested and doesnt want to bug OP, this works. I should clarify that I added this mod's holding "sexeco" to 3 mods with holdings folders in my AGOT load list (AGOT, Legacy of Valeryia, and Compatch for previous two) but yeah overall this method absolutely works. Good job! I cannot guarantee that my latest update works with that too, but since it doesn't overwrite any other vanilla files, it might. But the mod has become much larger. Stack fixes submod does overwrite a very limited number of files, so be cautious with that. Historical and the other compatches, i just can't guarantee but they probably work fine if the mods that they patch for work fine with AGOT. if you or anyone else wants to make a compatch for AGOT (basically making a new mod, then just copying the files you mentioned and modified in there) i will gladly put it in the files and credit accordingly.
Platinphoenixx Posted 22 hours ago Author Posted 22 hours ago 12 minutes ago, dimmsdale0217 said: For anyone interested and doesnt want to bug OP, this works. I should clarify that I added this mod's holding "sexeco" to 3 mods with holdings folders in my AGOT load list (AGOT, Legacy of Valeryia, and Compatch for previous two) but yeah overall this method absolutely works. Oh and just adding to that, if all of those mods have their own 00holdings file and nothing else that you had to change, you technically only have to change the one that loads last in your load order.
DicKingLoL Posted 20 hours ago Posted 20 hours ago is any of them all in one? even Stack Fix Extra i dont see DEI and in others i see DEI but not Unoficcial patch and QS
Platinphoenixx Posted 20 hours ago Author Posted 20 hours ago 1 minute ago, DicKingLoL said: is any of them all in one? even Stack Fix Extra i dont see DEI and in others i see DEI but not Unoficcial patch and QS Well, i assumed an All-in-One would make little sense since you'd have to use all the mods i use. The first five are hopefully self-explainatory. The SexEconomy - Sacred Doctrine Fix fixes the fact that Carnalitas Dei and Slavery Expansion are not perfectly compatible, has nothing to do with this mod aside from that. So you only need that if you use Slavery Expansion. Same as the Stack fixes, they patch Carnalitas Slavery Expansion, Carnalitas Slavery Reimagined and Adroit's Divine Prostitution to work with each other. So inly use that if you use all of them together. Stack fixes EXTRA you will probably not need ever unless you happen to use the steam mods Unofficial Patch and Quando Sumus with the mods from Stack fixes. This is soooo niche but i thought why not post it. They are meant to be layered on top of each other.
Platinphoenixx Posted 20 hours ago Author Posted 20 hours ago 8 minutes ago, DicKingLoL said: is any of them all in one? even Stack Fix Extra i dont see DEI and in others i see DEI but not Unoficcial patch and QS Adding to that, this is all more of a "nice to have" than a neccessity. I wanted to make some cool, integrations. SexEconomy - Sacred Doctrine Fix is the only one that really resolves a major conflict and is completely separate from sex economy itself
Platinphoenixx Posted 20 hours ago Author Posted 20 hours ago I have edited the descriptions and the mod's descriptor files to make it clearer i hope. I also updated with some minor patches, NO NEED to download unless you really need some small bug fixes 1
Platinphoenixx Posted 20 hours ago Author Posted 20 hours ago This one, but it's not properly tweaked and i was getting annoyed with the formats the game wants. I am also not good at this at all.
Johnny Wolf Posted 11 hours ago Posted 11 hours ago The answer is probably obvious, but is this mod not compatible with Regula Mag? As in does one or the other need to be deactivated before the game loads up? Both add custom units and does similar changes so I was curious if people run both, though it's probably a hat on a hat.
Platinphoenixx Posted 3 hours ago Author Posted 3 hours ago 7 hours ago, Johnny Wolf said: The answer is probably obvious, but is this mod not compatible with Regula Mag? As in does one or the other need to be deactivated before the game loads up? Both add custom units and does similar changes so I was curious if people run both, though it's probably a hat on a hat. Actually not that obvious, but it is fully compatible. Suggested load order: Carnalitas → Carnalitas Dei → CSE/CSR/CPR → Court Whores → Regula Magistri → SexEconomy → Patches → Fix-Mods → Historical Doctrines 1
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